Difference between revisions of "Apprenticeship Learning - Inverse Reinforcement Learning (IRL)"

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[http://www.youtube.com/results?search_query=Inverse+Reinforcement+Machine+Learning+Apprenticeship YouTube search...]
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[https://www.youtube.com/results?search_query=Inverse+Reinforcement+Machine+Learning+Apprenticeship YouTube search...]
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[https://www.google.com/search?q=Inverse+Reinforcement+Machine+Learning+Apprenticeship+machine+learning+ML+artificial+intelligence ...Google search]
  
* [[Reinforcement Learning]]
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* [[Learning Techniques]]
* [[Inside Out - Curious Optimistic Reasoning]]
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** [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]]
* [[Generative Adversarial Network (GAN)]]
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** [[Imitation Learning (IL)]]
* [http://arxiv.org/pdf/1806.06877.pdf A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress | Saurabh Arora, Prashant Doshi] 18 Jun 2018
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* [[Artificial General Intelligence (AGI) to Singularity]] ... [[Inside Out - Curious Optimistic Reasoning| Curious Reasoning]] ... [[Emergence]] ... [[Moonshots]] ... [[Explainable / Interpretable AI|Explainable AI]] ...  [[Algorithm Administration#Automated Learning|Automated Learning]]
* [http://arxiv.org/pdf/1805.07687.pdf Machine Teaching for Inverse Reinforcement Learning: Algorithms and Applications | Daniel S. Brown, Scott Niekum] 23 Jun 2018
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* [[Attention]] Mechanism  ... [[Transformer]] ... [[Generative Pre-trained Transformer (GPT)]] ... [[Generative Adversarial Network (GAN)|GAN]] ... [[Bidirectional Encoder Representations from Transformers (BERT)|BERT]]
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* [[Symbiotic Intelligence]] ... [[Bio-inspired Computing]] ... [[Neuroscience]] ... [[Connecting Brains]] ... [[Nanobots#Brain Interface using AI and Nanobots|Nanobots]] ... [[Molecular Artificial Intelligence (AI)|Molecular]] ... [[Neuromorphic Computing|Neuromorphic]] ... [[Evolutionary Computation / Genetic Algorithms| Evolutionary/Genetic]]
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* [[Policy]]  ... [[Policy vs Plan]] ... [[Constitutional AI]] ... [[Trust Region Policy Optimization (TRPO)]] ... [[Policy Gradient (PG)]] ... [[Proximal Policy Optimization (PPO)]]
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* [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing/Copilot]] | [[Microsoft]] ... [[Gemini]] | [[Google]] ... [[Claude]] | [[Anthropic]] ... [[Perplexity]] ... [[You]] ... [[phind]] ... [[Grok]] | [https://x.ai/ xAI] ... [[Groq]] ... [[Ernie]] | [[Baidu]]
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* [https://arxiv.org/pdf/1806.06877.pdf A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress | Saurabh Arora, Prashant Doshi] 18 Jun 2018
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* [https://arxiv.org/pdf/1805.07687.pdf Machine Teaching for Inverse Reinforcement Learning: Algorithms and Applications | Daniel S. Brown, Scott Niekum] 23 Jun 2018
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* [https://analyticsindiamag.com/guide-to-mbirl-model-based-inverse-reinforcement-learning/ Guide to MBIRL – Model Based Inverse Reinforcement Learning | Aishwarya Verma]
  
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<img src="https://149695847.v2.pressablecdn.com/wp-content/uploads/2021/02/IRL.png" width="500">
  
 
Inverse reinforcement learning (IRL) infers/derives a reward function from observed behavior/demonstrations, allowing for policy improvement and generalization. While ordinary "reinforcement learning" involves using rewards and punishments to learn behavior, in IRL the direction is reversed, and a robot observes a person's behavior to figure out what goal that behavior seems to be trying to achieve.   
 
Inverse reinforcement learning (IRL) infers/derives a reward function from observed behavior/demonstrations, allowing for policy improvement and generalization. While ordinary "reinforcement learning" involves using rewards and punishments to learn behavior, in IRL the direction is reversed, and a robot observes a person's behavior to figure out what goal that behavior seems to be trying to achieve.   
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== Imitation Learning ==
 
[http://www.youtube.com/results?search_query=Imitation+Learning+Machine YouTube search...]
 
 
 
The ongoing explosion of spatiotemporal tracking data has now made it possible to analyze and model fine-grained behaviors in a wide range of domains. For instance, tracking data is now being collected for every NBA basketball game with players, referees, and the ball tracked at 25 Hz, along with annotated game events such as passes, shots, and fouls. Other settings include laboratory animals, people in public spaces, professionals in settings such as operating rooms, actors speaking and performing, digital avatars in virtual environments, and even the behavior of other computational systems.
 
 
 
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Latest revision as of 21:07, 9 April 2024

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Inverse reinforcement learning (IRL) infers/derives a reward function from observed behavior/demonstrations, allowing for policy improvement and generalization. While ordinary "reinforcement learning" involves using rewards and punishments to learn behavior, in IRL the direction is reversed, and a robot observes a person's behavior to figure out what goal that behavior seems to be trying to achieve.