Difference between revisions of "Game-Based Learning (GBL)"
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* [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]] | * [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]] | ||
* [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless, Generators, Drag n' Drop]] ... [[Algorithm Administration#AIOps/MLOps|AIOps/MLOps]] ... [[Platforms: AI/Machine Learning as a Service (AIaaS/MLaaS)|AIaaS/MLaaS]] | * [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless, Generators, Drag n' Drop]] ... [[Algorithm Administration#AIOps/MLOps|AIOps/MLOps]] ... [[Platforms: AI/Machine Learning as a Service (AIaaS/MLaaS)|AIaaS/MLaaS]] | ||
| − | * [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]] | + | * [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]] |
| + | * [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing]] | [[Microsoft]] ... [[Bard]] | [[Google]] ... [[Claude]] | [[Anthropic]] ... [[Perplexity]] ... [[You]] ... [[Ernie]] | [[Baidu]] | ||
* [[Q Learning]] | * [[Q Learning]] | ||
** [[Deep Q Network (DQN)]] | ** [[Deep Q Network (DQN)]] | ||
Revision as of 20:23, 2 September 2023
Youtube search... ...Google search
- Gaming ... Game-Based Learning (GBL) ... Security ... Generative AI ... Metaverse ... Quantum ... Game Theory
- Case Studies
- Python ... Generative AI with Python ... Javascript ... Generative AI with Javascript
- Analytics ... Visualization ... Graphical Tools ... Diagrams & Business Analysis ... Requirements ... Loop ... Bayes ... Network Pattern
- Development ... Notebooks ... AI Pair Programming ... Codeless, Generators, Drag n' Drop ... AIOps/MLOps ... AIaaS/MLaaS
- Artificial Intelligence (AI) ... Generative AI ... Machine Learning (ML) ... Deep Learning ... Neural Network ... Reinforcement ... Learning Techniques
- Conversational AI ... ChatGPT | OpenAI ... Bing | Microsoft ... Bard | Google ... Claude | Anthropic ... Perplexity ... You ... Ernie | Baidu
- Q Learning
- Open-Source Intelligence - OSINT
- OSINT Games...a learning-style Capture The Flag (CTF) experience
- Serious Game | Wikipedia
- Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies
- Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed
- Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ
- BWSI Course - Serious Games and Artificial Intelligence | Beaver Works
Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva
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