Difference between revisions of "TAME"

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[https://www.youtube.com/results?search_query=Morphogenesis+collective+cellular+intelligence+Michael+Levin YouTube]
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[https://www.youtube.com/results?search_query=TAME+Morphogenesis+collective+cellular+intelligence+Michael+Levin YouTube]
[https://www.quora.com/search?q=Morphogenesis%20collective%20cellular%20intelligence%20Michael%20Levin%20Principle ... Quora]
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[https://www.quora.com/search?q=TAME%20Morphogenesis%20collective%20cellular%20intelligence%20Michael%20Levin ... Quora]
[https://www.google.com/search?q=Morphogenesis+collective+cellular+intelligence+Michael+Levin ...Google search]
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[https://www.google.com/search?q=TAME+Morphogenesis+collective+cellular+intelligence+Michael+Levin ...Google search]
[https://news.google.com/search?q=Morphogenesis+collective+cellular+intelligence+Michael+Levin ...Google News]
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[https://news.google.com/search?q=TAME+Morphogenesis+collective+cellular+intelligence+Michael+Levin ...Google News]
[https://www.bing.com/news/search?q=Morphogenesis+collective+cellular+intelligence+Michael+Levin&qft=interval%3d%228%22 ...Bing News]
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[https://www.bing.com/news/search?q=TAME+Morphogenesis+collective+cellular+intelligence+Michael+Levin&qft=interval%3d%228%22 ...Bing News]
  
* [[Mindful Universe]] ... [[Consciousness]] ... [[Loop#Feedback Loop - Creating Consciousness|Creating Consciousness]] ... [[Quantum#Quantum Biology|Quantum Biology]] ... [[TAME]] ... [[Orch-OR]]
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* [[Life~Meaning]] ... [[Consciousness]] ... [[Loop#Feedback Loop - Creating Consciousness|Creating Consciousness]] ... [[Quantum#Quantum Biology|Quantum Biology]]  ... [[Orch-OR]] ... [[TAME]] ... [[Protein Folding & Discovery|Proteins]]
 
* [[Artificial General Intelligence (AGI) to Singularity]] ... [[Inside Out - Curious Optimistic Reasoning| Curious Reasoning]] ... [[Emergence]] ... [[Moonshots]] ... [[Explainable / Interpretable AI|Explainable AI]] ...  [[Algorithm Administration#Automated Learning|Automated Learning]]
 
* [[Artificial General Intelligence (AGI) to Singularity]] ... [[Inside Out - Curious Optimistic Reasoning| Curious Reasoning]] ... [[Emergence]] ... [[Moonshots]] ... [[Explainable / Interpretable AI|Explainable AI]] ...  [[Algorithm Administration#Automated Learning|Automated Learning]]
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* [https://as.tufts.edu/biology/levin-lab/publications/publications-topic Levin Labs Publications]
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** [https://www.frontiersin.org/journals/psychology/articles/10.3389/fpsyg.2019.02688/full The Computational Boundary of a “Self”: Developmental Bioelectricity Drives Multicellularity and Scale-Free Cognition - Michael Levin - Tuffs University]
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* [https://loc.closertotruth.com/theory/levin-s-technological-approach-to-mind-everywhere TAME - Materialism - Phylogenetic/Evolutionary | Landscape of Consciousness]
 +
* [[Orch-OR#Brain waves that define the limits of you |Brain waves that define the limits of you]]
 
__NOTOC__
 
__NOTOC__
  
=== Scale-Free Agentialism & TAME ===
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A major contemporary influence on ''Scale-Free Agentialism'' is developmental biologist [[Creatives#Michael Levin|Michael Levin]] (Tufts University), whose work is often summarized under the framework '''TAME''' ('''T'''echnological '''A'''pproach to '''M'''ind '''E'''verywhere). TAME encourages researchers to study cognition as a set of capabilities that can appear at multiple scales in living systems: cells, tissues, organs, and brains. Scale-Free Agentialism is a research perspective that shifts attention away from purely metaphysical debates about consciousness (for example, ''Qualia'') and toward a scientific, testable question:
'''Scale-Free Agentialism''' shifts the focus from metaphysical debates about "qualia" to a measurable scientific question: '''"How much agency does this system have?"''' Pioneered by biologist [[Creatives#Michael Levin|Michael Levin]] through his [[TAME|TAME (Technological Approach to Mind Everywhere)]] framework, this view rejects the binary idea that "mind" is found only in complex brains.
 
  
==== The Mystery of Morphogenesis ====
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: '''''How much agency does a system have?'''''
How does a single fertilized egg "know" how to build the precise 3D anatomy of a human, a salamander, or an orchid? Levin addresses this through the concept of '''morphogenesis'''—the biological process of developing form. While traditional biology views the genome as the sole "blueprint" of life, TAME suggests a hardware/software distinction:
 
  
* '''DNA is the "Hardware":''' Genes provide the molecular proteins and local rules, but they do not contain the full geometric instructions for complex shapes.
+
In this view, ''“mind”'' is not a binary property that suddenly appears only in large brains. Instead, agency is treated as a '''continuum''' that can, in principle, be measured by observing how systems pursue goals, store information, coordinate actions, and correct errors across time.
* '''Bioelectricity is the "Software":''' All cells—not just neurons—use ion channels to create electrical [[Network Pattern|networks]]. These networks act as a "collective intelligence," storing memories of the target anatomy (symmetry, organ placement, and boundary conditions) and guiding cells to solve geometric problems.
 
  
==== A Distributed Mind ====
 
TAME revolutionizes biology by viewing the body not as a pre-programmed machine, but as a cognitive system of '''agential materials'''.
 
* '''Scale-Free Continuum:''' Intelligence, memory, and goal-seeking behavior exist at every level—from individual cells to tissues and organs.
 
* '''The Brain as a Specialist:''' The brain is not the ''source'' of mind, but a highly specialized version of a distributed bioelectric process occurring throughout the entire body.
 
  
In this view, development and regeneration are forms of a distributed control system: tissues sense deviation from a specific geometric goal and coordinate multi-step repair to restore it.
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'''Core idea: agency as a continuum''' - Scale-Free Agentialism proposes that many familiar “mental” capacities exist in simpler forms throughout biology:
 +
* '''Goal-directed behavior''' — acting to reach or maintain a target state.
 +
* '''Memory''' — persistent internal states that influence future behavior.
 +
* '''Problem-solving''' — finding workable paths to a goal under constraints.
 +
* '''Error correction''' — detecting deviation from a target and compensating.
 +
* '''Coordination''' — distributed parts acting together as a coherent unit.
 +
* '''Non-local Information Integration''' — the ability of a collective to sense and make decisions about large-scale anatomical targets that no individual cell can perceive on its own.
 +
* '''Valence and Stress Regulation''' — registering states as "good" or "bad" and acting to minimize "stress" (the distance from the target state).
 +
* '''Predictive Modeling (Anticipation)''' — using past information to prepare for future states.
 +
* '''Persuadability (Interaction Level)''' — the degree to which an agent can be influenced via "messages" and information rather than just physical force.
 +
* '''Cognitive Light Cone (Goal Scaling)''' — the spatial and temporal boundary of what a system "cares" about.
 +
* '''Shared Memory (Anonymization)''' — the process where individual parts couple via gap junctions to act as a single unified "Self."
 +
* '''Morphological Plasticity (Equifinality)''' — the ability to reach the same functional "target state" from different starting points or despite external perturbations.
 +
* '''Competence''' — the autonomous intelligence of sub-components that allows the higher-level system to delegate complex tasks (e.g., "build a kidney") without managing every cell migration.
  
  
  
  
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'''Basal Cognition''' — intelligence is not limited to brains but exists on a spectrum across all biological levels. In a scale-free view, cognition-like properties can be found at many levels:
  
Scale-Free Agentialism & TAME
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* Cells can sense, decide, and act (e.g., migrating, forming boundaries, repairing damage).
'''Scale-Free Agentialism''' shifts the focus from metaphysical debates about "qualia" to a measurable scientific question: '''"How much agency does this system have?"''' Pioneered by biologist [[Creatives#Michael Levin|Michael Levin]] through his [[TAME|TAME (Technological Approach to Mind Everywhere)]] framework, this view rejects the idea that "mind" is a binary switch found only in complex brains.
+
* Tissues can coordinate collective actions (e.g., closing wounds, maintaining structural integrity).
 +
* Organs can regulate toward stable functional states (e.g., maintaining physiological variables).
 +
* Brains specialize in high-bandwidth, fast, flexible coordination—especially behavior in complex environments.
  
==== The Mystery of Morphogenesis ==== How does a single fertilized egg "know" how to build the precise 3D anatomy of a human or a salamander? Levin addresses this through the concept of '''morphogenesis'''—the biological process of developing form. In the [[TAME]] model:
 
  
DNA is the "Hardware": It provides the blueprint for proteins but does not contain the full geometric instructions for complex shapes.
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From this perspective, the key scientific task is to '''identify and measure''' these capacities in different systems, rather than assuming cognition begins (or ends) at the skull.
  
Bioelectricity is the "Software": All cells—not just neurons—use ion channels to create electrical [[Network Pattern|networks]]. These networks act as a "collective intelligence," storing memories of the target anatomy and guiding cells to solve geometric problems.
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'''The mystery of Morphogenesis'''<br>
 +
A central puzzle for TAME is ''Morphogenesis'': how a single fertilized egg reliably builds a complex 3D anatomy (with correct symmetry, organ placement, boundaries, and “stop” signals that end growth at the right time). TAME frames morphogenesis as a kind of '''distributed control problem''':
 +
: ''Developing and regenerating tissues behave like collectives that can sense deviation from a target structure and coordinate multi-step actions to reduce that deviation.''
  
==== A Distributed Mind ==== TAME revolutionizes biology by viewing the body as a cognitive system of agential materials rather than a pre-programmed machine.
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'''DNA as “hardware”'''<br>
 +
DNA is essential, but it is not a literal geometric blueprint for the whole organism.
 +
* DNA primarily provides the '''parts list''' ([[Protein Folding & Discovery|proteins]]) and many '''local rules''' for cell behavior.
 +
* Genes help specify what cells ''can'' do, but do not straightforwardly encode the full, high-level geometry of a finished body.
  
Scale-Free Continuum: Intelligence, memory, and goal-seeking behavior exist at every level—cells, tissues, and organs.
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This distinction is often summarized as:
 +
: ''Genes specify parts and local rules; additional control layers help specify global outcomes.''
  
The Brain as a Specialist: The brain is not the source of mind, but a highly specialized version of a distributed bioelectric process occurring throughout the body.
+
A useful way to read [[Creatives#Michael Levin |Levin's]] contribution is: genes specify parts and local rules, but bioelectric [[Network Pattern|networks]] help specify ''global'' outcomes—where “global” means whole-organism geometry (symmetry, organ placement, boundary conditions, and when to stop growing). This frames development and regeneration as a kind of distributed control system: tissues sense deviation from a target and then coordinate multi-step repair.
 +
 
 +
'''Bioelectricity as “software”'''
 +
[[Creatives#Michael Levin|Michael Levin's]] work emphasizes that many cells (not only neurons) use Ion channels and other mechanisms to generate and respond to electrical signals. These signals can form [[Network Pattern|networks]] that coordinate behavior across tissues.
 +
 
 +
In the TAME framing:
 +
* Cells form '''bioelectric [[Network Pattern|networks]]''' that influence growth, patterning, and regeneration.
 +
* These [[Network Pattern|networks]] can act like a '''shared information layer''' that helps tissues coordinate toward a target anatomy.
 +
* Bioelectric signaling can integrate local cellular events into stable, large-scale outcomes (for example, coherent organ boundaries or correct overall proportions).
 +
 
 +
This “software” metaphor is meant to highlight that:
 +
* The same genetic “hardware” can support different anatomical outcomes depending on the information dynamics of cellular [[Network Pattern|networks]].
 +
* Some patterning information may be '''stored and updated''' in tissue-level states, not only in DNA.
 +
 
 +
''' Bioelectric “pattern memory” (target anatomy) '''
 +
A recurring idea in TAME is that tissues can behave as if they contain a '''memory of a target structure''':
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* Tissues can detect when they are “off-target” (missing parts, incorrect boundaries, wrong polarity).
 +
* They can recruit coordinated cellular actions (growth, differentiation, remodeling) to move back toward the target.
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* They can stop once the target is achieved (an important feature of healthy development and regeneration).
 +
 
 +
This supports a practical, engineering-friendly interpretation:
 +
: Morphogenesis and Regeneration can be studied as '''feedback control''' in living collectives.
 +
 
 +
=== Illustrative examples (development and regeneration) ===
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TAME draws attention to experimental and natural phenomena that look like collective problem-solving:
 +
* '''Regenerative accuracy''': Some organisms regenerate complex structures (for example, correct limb shape) and stop at the right size.
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* '''Large-scale pattern changes from bioelectric perturbations''': In some experimental contexts (notably in Planarian regeneration studies), altering bioelectric signaling has been associated with dramatic anatomical outcomes (such as altered body polarity), suggesting that pattern-level control is not exclusively genetic.
 +
 
 +
These examples are used to motivate a broader claim:
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: Anatomy is not only “built” by chemistry; it is also “steered” by information.
 +
 
 +
'''A distributed mind''' - TAME encourages a view of the body as a cognitive system composed of '''agential materials'''—living parts that can coordinate and pursue goals at multiple scales.
 +
 
 +
=== Scale-free continuum ===
 +
In a scale-free view, cognition-like properties can be found at many levels:
 +
* '''Cells''' can sense, decide, and act (e.g., migrating, forming boundaries, repairing damage).
 +
* '''Tissues''' can coordinate collective actions (e.g., closing wounds, maintaining structural integrity).
 +
* '''Organs''' can regulate toward stable functional states (e.g., maintaining physiological variables).
 +
* '''Brains''' specialize in high-bandwidth, fast, flexible coordination—especially behavior in complex environments.
 +
 
 +
The emphasis is not that “a cell thinks like a person,” but that:
 +
: Similar organizational principles (information integration, feedback, goal maintenance) can appear across scales.
  
By showing that agency is a distributed property of life, TAME bridges the gap between raw matter and organized structure, suggesting that information—not just chemistry—dictates the shape of life.
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=== The brain as a specialist, not the sole source ===
Biologist [[Creatives#Michael Levin|Michael Levin]] addresses this mystery of morphogenesis through the '''TAME (Technological Approach to Mind Everywhere)''' framework, which views cognition as a scale-free continuum. In this model, intelligence, memory, and goal-directed behavior are not restricted to the brain but are present at every level of biological organization—from individual cells to tissues and organs. While DNA provides the cellular "hardware" (proteins), Levin’s research identifies bioelectricity as the "software" of life. All cells—not just neurons—use ion channels to form electrical [[Network Pattern|networks]] that act as a "collective intelligence." These bioelectric fields store a memory of the target anatomy, guiding cells to cooperate and solve geometric problems to reach a specific structural goal. This framework revolutionizes our understanding of biology by presenting the body not as a pre-programmed machine, but as a cognitive system of "agential materials." By showing that "mind" is a distributed property of all living systems rather than a binary switch found only in the brain, [[TAME]] bridges the gap between raw matter and organized structure, suggesting that information and agency dictate the very shape of life. The biological process that causes an organism to develop its shape. While traditional biology has focused heavily on the genome as the "blueprint" of life, the field has been revolutionized by the work of developmental biologist '''[[Creatives#Michael Levin |Michael Levin]] ''' (Tufts University).
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In this framework, the brain is understood as a powerful specialization of a broader biological capacity:
 +
* It expands the range of goals and the speed/complexity of coordination.
 +
* It does not erase the agency present in non-neural tissues, which also regulate, coordinate, and pursue target states.
  
Levin's research suggests that DNA provides only the molecular hardware (proteins), while the "software" that dictates anatomical shape and structure is mediated by '''bioelectric fields''' and non-neural cognitive [[Network Pattern|networks]]. In this view, the body is not a machine, but a '''collective intelligence''' of cooperating cells solving geometric problems in real-time.
+
This framing is intended to be biologically unifying:
 +
: The same general idea—distributed, goal-directed regulation—can connect development, healing, physiology, and behavior.
  
A useful way to read [[Creatives#Michael Levin |Levin's]] contribution is: genes specify parts and local rules, but bioelectric [[Network Pattern|networks]] help specify ''global'' outcomes—where “global” means whole-organism geometry (symmetry, organ placement, boundary conditions, and when to stop growing). This frames development and regeneration as a kind of distributed control system: tissues sense deviation from a target and then coordinate multi-step repair.
+
'''Why this matters'''
 +
TAME and Scale-Free Agentialism are often seen as impactful because they:
 +
* Provide a '''testable research program''' (measure agency rather than argue only in philosophy).
 +
* Highlight actionable control layers in biology (especially Bioelectricity) relevant to:
 +
** regenerative medicine
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** birth defect repair (in principle)
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** tissue engineering and synthetic morphology
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** robust self-repairing systems inspired by biology
  
<youtube>U93x9AWeuOA</youtube>
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<youtube>kgMFnfB5E_A</youtube>
  
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== The “blueprint” problem (and why DNA alone is not enough) ==
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A useful way to sharpen the morphogenesis question is to separate '''molecular ingredients''' from '''organizational information'''. Standard biology often talks as if the genome “codes for” anatomy, but the genome primarily encodes '''[[Protein Folding & Discovery|protein sequences]]''' and regulatory elements—not an explicit file that says “five fingers,” “two eyes,” or “bilateral symmetry.”
  
== 1. The Core Problem: Where is the Blueprint? ==
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A common thought experiment makes the paradox intuitive:
Standard biology assumes that the genome "codes for" the anatomy. However, the genome only codes for protein sequences. It does not contain a file that specifies "five fingers," "two eyes," or "symmetry."
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* '''The “salamander soup” paradox''': If you reduce a salamander to a soup of molecules, you still have the same chemical ingredients (and in principle, the same DNA), but you have destroyed the organism’s '''higher-level organization'''. The missing piece is not “more molecules,” but the information that coordinates them into a coherent body plan.
* '''The Paradox:''' If you blend a salamander into a soup of enzymes, you have all the genetic information, but you have lost the organism.
 
* '''[[Creatives#Michael Levin |Levin's]] Solution:''' The "blueprint" is not a static instruction set in the nucleus but a dynamic, verifiable state stored in the electrical communications ''between'' cells.
 
  
''Update (what “blueprint” means here):'' In this framing, the “blueprint” is closer to an internal, distributed ''model'' or ''representation'' of a desired anatomical outcome:
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In [[Creatives#Michael Levin |Levin's]] framing, the “blueprint” is better described as a '''dynamic, distributed state''' maintained in the communication among cells—especially via '''bioelectric [[Network Pattern|networks]]'''—that helps tissues converge on robust anatomical outcomes.
* '''Not a picture:''' It’s not an image of the final body; it’s a set of constraints and goal-states that can be reached by many different routes.
 
* '''Not purely chemical gradients:''' Classic morphogen gradients help, but [[Creatives#Michael Levin |Levin]] emphasizes stable electrical states and [[Network Pattern|network]] connectivity that can store information over time.
 
* '''Not fragile:''' The blueprint is robust to disturbance—cells can compensate, reroute, and still converge on the correct form.
 
  
''Update (why this matters):'' This reframes “developmental defects” and “failed regeneration” as control problems:
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Key clarifier points:
* Did the system lose the target state (the setpoint)?
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* '''Not a picture''': The blueprint is not an internal image of the final body, but a set of constraints, goal-states, and control policies that can be reached by more than one route.
* Did it lose the ability to measure error (damage detection)?
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* '''Not only chemical gradients''': Morphogen gradients matter, but [[Creatives#Michael Levin |Levin]] emphasizes that stable electrical states and tissue connectivity can store and update pattern information across time.
* Did it lose the communication channels required for coordinated correction?
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* '''Not fragile''': Development and regeneration can be surprisingly robust—tissues can compensate, reroute, and still converge on a correct form.
  
== 2. Bioelectricity: The Software of Life ==
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== The bioelectric code (mechanism-level details) ==
Just as the brain uses electrical signals (action potentials) to process information, [[Creatives#Michael Levin |Levin]] has demonstrated that ''all'' cells in the body (somatic cells) communicate electrically.
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Many (non-neural) cells maintain a steady resting membrane voltage, often written as <math>V_{mem}</math>. In the bioelectric view, these stable voltages are not “background noise”—they can function as '''state variables''' that influence gene expression, cell behavior, and tissue-level patterning. [[Creatives#Michael Levin |Levin]] refers to this as a kind of '''bioelectric code'''—a computational layer that sits between genes and anatomy. <ref>Levin M. “The bioelectric code: An ancient computational medium for dynamic control of growth and form.” (2017) ''Biosystems''. https://pmc.ncbi.nlm.nih.gov/articles/PMC10464596/</ref>
  
=== The Bioelectric Code ===
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Core components:
Cells possess ion channels and pumps in their membranes that create a voltage gradient ($V_{mem}$).
+
* '''Ion channels and pumps''' help establish and modify <math>V_{mem}</math> by controlling which ions enter/leave the cell.
* '''Gap Junctions:''' Cells connect to their neighbors via protein tunnels called gap junctions, allowing ions and small signaling molecules to pass freely.
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* '''Gap junctions''' couple neighboring cells, allowing ion flow and small signaling molecules to pass, which enables tissues to behave like coordinated [[Network Pattern|networks]].
* '''Tissue-Level [[Network Pattern|networks]]:''' These connections allow tissues to form bioelectric [[Network Pattern|networks]] that function like a primitive brain, storing patterns and making decisions about growth and form.
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* '''[[Network Pattern|network patterns]] matter''': The important variable is often not one cell’s voltage, but the '''spatial pattern''' across a tissue and the way cells are electrically coupled.
* '''Reprogramming:''' [[Creatives#Michael Levin |Levin]] has shown that by altering these voltage gradients (using optogenetics or ion channel drugs), you can rewrite the "pattern memory" of the tissue without touching the DNA.
 
  
''Update (what “bioelectricity” is, in plain language):''
+
This supports a “software-like” interpretation:
* '''Resting potentials are information:''' Most cells maintain stable voltage differences at rest (not just neurons firing spikes). Those steady voltages can encode “state.”
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* Genes provide the parts list (hardware).
* '''Ion channels are dial knobs:''' A change in which channels are open alters voltage, which changes what genes get turned on/off, which changes cell behavior.
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* Bioelectric circuits provide a higher-level control layer (software).
* '''[[Network Pattern|networks]] matter:''' The key is not a single cell’s voltage but the pattern across a tissue and how cells are coupled.
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* Changing the tissue’s bioelectric state can change outcomes without changing the DNA.
  
=== Measuring and Visualizing Bioelectric Patterns ===
+
== Measuring and visualizing bioelectric patterns ==
''Update (how scientists see this):''
+
Bioelectric states are measurable, and multiple complementary tools are commonly used:
* '''Voltage-sensitive dyes''' can visualize tissue-level voltage domains during development.
+
* '''Voltage-sensitive dyes''' to visualize tissue-level voltage domains during development.
* '''Electrophysiology''' (microelectrodes) can directly measure membrane potentials.
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* '''Electrophysiology''' (e.g., microelectrodes) to directly measure membrane potentials.
* '''Genetically encoded voltage indicators (GEVIs)''' can report voltage changes in living tissues over time.
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* '''Genetically encoded voltage indicators (GEVIs)''' to report voltage changes in living tissues over time.
  
=== Voltage Domains, Boundaries, and “Prepatterns” ===
+
This measurement toolbox is important because it keeps the concept of “bioelectric pattern memory” anchored to observable, falsifiable signals.
''Update (a core idea behind “software of life”):''
 
* '''Voltage domains''' can act like territories—regions of tissue with distinct electrical states.
 
* '''Boundaries between domains''' can behave like “anatomical borders,” helping guide where structures form.
 
* '''Prepatterns''' are early electrical layouts that predict later anatomy (a “map before the city is built”).
 
  
=== Bioelectricity as a Control Layer ===
+
== Voltage domains, boundaries, and “prepatterns” ==
''Update (why [[Creatives#Michael Levin |Levin]] calls this software-like):''
+
In developing tissues, bioelectric patterns can form '''voltage domains'''—regions with distinct electrical states. These domains can behave like “territories,” and the boundaries between domains can function like '''anatomical borders''' that help guide where structures form.
* Genes specify molecular parts (hardware).
 
* Bioelectric circuits specify higher-level behavior (software).
 
* The same hardware can produce different shapes if the “software state” changes.
 
  
== 3. Target Morphology (The Anatomical Setpoint) ==
+
A helpful intuition:
One of [[Creatives#Michael Levin |Levin's]] central concepts is '''Target Morphology'''. This is the specific 3D shape that a group of cells is trying to build.
+
* '''Prepatterns''' are early electrical layouts that can predict later anatomy—like a “map” that appears before the “city” is built.
* '''[[Loop#Feedback Loop - Homeostasis|Homeostasis]] of Shape:''' Just as a thermostat has a setpoint for temperature, biological tissues have a setpoint for shape. If an organism is injured (e.g., a salamander loses a leg), the cells perceive the "error" (difference between current shape and target shape) and proliferate until the target is restored, at which point they stop.
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* Boundaries between domains can help stabilize where different tissues or structures should emerge.
* '''Rewriting the Target:''' In famous experiments with Planaria (flatworms), [[Creatives#Michael Levin |Levin's]] lab altered the bioelectric [[Network Pattern|network]] to change the target morphology from "one head" to "two heads." The worms regenerated with two heads. Crucially, when these two-headed worms were cut again, they regenerated as two-headed worms ''forever'', despite having normal, unaltered genomic DNA. The "memory" of the shape had been moved from the genes to the bioelectric circuit.
 
  
''Update (target morphology as an “attractor”):'' You can think of target morphology as a stable “attractor state” in a dynamical system:
+
This perspective reinforces the idea that anatomy is not only assembled from parts, but also '''steered by large-scale informational constraints'''.
* Many small perturbations still roll “downhill” into the same final form.
 
* Large perturbations can push the system into a different attractor (a different stable anatomical outcome).
 
* Rewriting bioelectric [[Network Pattern|network]] parameters can change which attractor is “home.
 
  
''Update (error correction and “knowing when to stop”):''
+
== Target morphology as an attractor (and why growth stops) ==
* Growth must stop at the right time; otherwise you get tumors or malformations.
+
The concept of '''target morphology''' can be usefully described in dynamical-systems language as an '''attractor state''':
* A target-morphology model naturally explains stopping rules: once the error signal drops below a threshold, growth and remodeling taper off.
+
* Many small perturbations still “roll downhill” into the same final form.
 +
* Larger perturbations can push the system into a different stable outcome.
 +
* Changing bioelectric [[Network Pattern|networks]] parameters can shift which attractor is “home.
  
''Update (regeneration as a solved geometry problem):'' In this view, regeneration is not merely “cells dividing,” but a coordinated computation:
+
This framing also makes “knowing when to stop” more intuitive:
* detect missing structure,
+
* Unchecked growth leads to tumors or malformations.
* compute what’s missing relative to the target,
+
* A target-morphology model provides a natural stopping rule: as the tissue approaches its target, the “error” signal decreases and growth/remodeling taper off.
* allocate cell behaviors (divide, migrate, differentiate),
 
* halt once the target is reached.
 
  
== 4. Agential Materials and TAME ==
+
For planarian regeneration and stable changes in body patterning after brief bioelectric perturbations, see:
[[Creatives#Michael Levin |Levin]] proposes a framework called '''TAME''' (Technological Approach to Mind Everywhere), which treats biological systems as "Agential Materials."
+
* <ref>Durant F. et al. “Long-Term, Stochastic Editing of Regenerative Anatomy via Targeting Endogenous Bioelectric Gradients.” (2017) https://pmc.ncbi.nlm.nih.gov/articles/PMC5443973/</ref>
 +
* <ref>Beane W.S. et al. “Bioelectric signaling regulates head and organ size during planarian regeneration.” (2013) ''Development''. https://pubmed.ncbi.nlm.nih.gov/23250205/</ref>
  
=== The Spectrum of Agency ===
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== “Agential materials” (a simple, non-mystical spectrum) ==
Matter is not passive; it exists on a spectrum of manipulability:
+
TAME often motivates clearer scientific questions by treating tissues as '''agents''' (in a precise, non-mystical sense). One simple spectrum is:
# '''Passive Matter:''' (e.g., a rock) You must hammer it into shape.
 
# '''Active Matter:''' (e.g., a wind-up toy) It has energy, but no goal.
 
# '''Agential Matter:''' (e.g., a cell or a rat) It has a goal and will try to reach it. If you block one path, it finds another.
 
  
''Update (agency without mysticism):'' “Agency” here does not require human-like consciousness. It means:
+
* '''Passive matter''' (e.g., a rock): must be forced into shape.
 +
* '''Active matter''' (e.g., a wind-up toy): contains energy, but no goal.
 +
* '''Agential matter''' (e.g., a cell, tissue, animal): has preferred states and can act flexibly to reach them.
 +
 
 +
In this usage, '''agency''' does not require human-like consciousness. It means:
 
* the system has a preferred state,
 
* the system has a preferred state,
 
* it can sense deviation,
 
* it can sense deviation,
Line 153: Line 208:
 
* it can do so via multiple strategies (flexibility).
 
* it can do so via multiple strategies (flexibility).
  
''Update (why this is scientifically useful):'' Treating tissues as agents encourages better questions:
+
This turns vague questions into actionable ones:
* What is the system’s goal state?
+
* What is the goal state?
* What are its sensors (how does it measure error)?
+
* What counts as “error,” and how is it sensed?
* What actuators does it have (how can it change itself)?
+
* What actuators exist (growth, migration, apoptosis, remodeling, etc.)?
* What is its “policy” (how does it choose among options)?
+
* What strategies (policies) does the system use under constraints?
 +
 
 +
== Example — “Picasso tadpoles” and anatomical competence ==
 +
A well-known example used by [[Creatives#Michael Levin |Levin]]  involves “'''Picasso tadpoles''',” in which craniofacial features begin in abnormal positions. During development and metamorphosis, these animals can still end up with largely normal frog faces, because the organs move along novel paths and stop when they reach correct anatomical relationships. <ref>Levin M. “Technological Approach to Mind Everywhere.” (2022) https://pmc.ncbi.nlm.nih.gov/articles/PMC8988303/</ref>
 +
 
 +
The conservative takeaway worth emphasizing is:
 +
* The system’s behavior looks less like a hardcoded script (“move organ X by distance Y”) and more like '''goal-seeking navigation in morphospace''' (reach a target configuration from varied starting states).
 +
 
 +
Note: Popular retellings sometimes blur details; the durable scientific point is the demonstration of '''developmental plasticity''' and the usefulness of describing it as problem-solving toward a stable anatomical goal.
 +
 
 +
== The “Cognitive Light Cone” (boundaries of self and collective goals) ==
 +
[[Creatives#Michael Levin |Levin]]  uses the metaphor of a '''cognitive light cone''' to describe the spatial and temporal scope of a system’s goals—what it can “care about” and regulate over space and time. <ref>Levin M. “The Computational Boundary of a ‘Self’: Developmental Bioelectricity Drives Multicellularity and Scale-Free Cognition.” (2019) https://pmc.ncbi.nlm.nih.gov/articles/PMC6923654/</ref>
 +
 
 +
Examples (as a conceptual ladder):
 +
* A single cell regulates nearby conditions over short time horizons.
 +
* A tissue can regulate geometry (e.g., wound closure or limb pattern) over longer horizons.
 +
* An organism regulates survival and behavior over years.
 +
 
 +
Mechanistic bridge to collective intelligence:
 +
* When cells couple via Gap junctions, information flow can be fast and dense enough that “self vs neighbor” boundaries soften.
 +
* Strong coupling can expand the effective cognitive light cone, enabling higher-level goals (e.g., “build and maintain a limb”).
 +
 
 +
'''Cancer through a [[Network Pattern|network]] lens''' (carefully framed):
 +
* One interpretation emphasizes that reduced coupling and altered bioelectric states can isolate cells from tissue-level constraints, shrinking the scope of collective goals and pushing behavior toward single-cell priorities.
 +
* This complements (not replaces) genetic and immune perspectives, and motivates research into restoring normal constraint signals as one potential therapeutic angle.
 +
 
 +
== Xenobots and programmable living collectives ==
 +
'''Xenobots''' are small living constructs made from Xenopus (frog) cells, developed by teams including [[Creatives#Michael Levin |Levin]]  and Josh Bongard. They are notable because they demonstrate that cellular collectives can form '''novel, stable bodies''' and behaviors when placed under new constraints. <ref>Kriegman S., Blackiston D., Levin M., Bongard J. “Kinematic self-replication in reconfigurable organisms.” (2021) ''PNAS'' 118(49):e2112672118. https://krorgs.github.io/</ref>
 +
 
 +
Why this matters to morphogenic intelligence:
 +
* '''Cells are competent''': they can self-organize into functional forms beyond their usual developmental context.
 +
* '''Form follows constraints''': changing geometry, coupling, and environment yields new solutions.
 +
* '''Top-down goals, bottom-up implementation''': you can specify a goal (e.g., locomote or aggregate cells) while the living material discovers how to implement it.
 +
 
 +
Ethics/clarifier note (useful on public-facing pages):
 +
* Xenobots are not metal robots; they are living cell collectives.
 +
* The main scientific takeaway is “programmable living matter” and the importance of careful goals and safety constraints.
 +
 
 +
== Practical implications (beyond philosophy) ==
 +
These ideas are not only conceptual; they suggest actionable directions:
 +
* '''Regenerative medicine as setpoint repair''': restoring or editing pattern memory (target morphology), not only adding cells.
 +
* '''Birth defects and repair''': some defects may be framed as broken patterning control loops or mis-specified tissue states.
 +
* '''Cancer and governance''': complementing genetic/immune approaches with strategies that restore coupling and constraint signals.
 +
* '''Living materials and bioengineering''': programming tissue goals and letting self-construction do the hard work, rather than “machining” anatomy.
 +
 
 +
== Third State ==
 +
The concept of a Third State challenges the traditional biological boundary between life and death. Death is not a binary switch, but a process where certain cells can transition into new multicellular forms with autonomous behaviors. While an organism (like a human or a frog) may be clinically dead, its individual cells often remain viable for hours or days. Under specific laboratory conditions, these cells do not simply stay "alive"—they reorganize into entirely new biological entities.
 +
 
 +
{| class="wikitable" style="margin-left: auto; margin-right: auto;"
 +
|+ Comparison of Biological States
 +
|-
 +
! Feature !! Life (Organism) !! Death (Decay) !! The Third State
 +
|-
 +
| '''Control''' || Centralized (Brain/NS) || None (System failure) || '''Decentralized (Cellular)'''
 +
|-
 +
| '''Movement''' || Skeletal/Muscular || Stationary || '''Cilia/Self-propulsion'''
 +
|-
 +
| '''Goal''' || Reproduction/Survival || Breakdown || '''Reorganization/Function'''
 +
|}
 +
== Scientific and Ethical Implications == This discovery has profound implications for how we view the end of life and the future of medicine:
 +
 
 +
*'''Medical Robotics:''' Since Anthrobots are made of human tissue, they could be used to deliver drugs or clear plaque from arteries without triggering an immune response.
 +
 
 +
*'''Redefining Death:''' If our cells can "reboot" into a new form of life after we die, it complicates the legal and philosophical definition of when an individual truly ceases to exist.
 +
 
 +
*'''Synthetic Biology:''' It suggests that the "instructions" for life are more flexible than previously thought, allowing us to create bio-machines from existing cellular building blocks.
 +
 
 +
== Common misunderstandings (quick clarifiers) ==
 +
* “Cells are intelligent” does '''not''' mean “cells are conscious like humans.” It means they can store information, pursue goals, and adapt strategies.
 +
* “Bioelectric fields” does '''not''' mean mystical energy. It refers to measurable voltage patterns and ion flows across membranes and tissues.
 +
* “Not the genome” does '''not''' mean “genes don’t matter.” It means genes are necessary but not sufficient to specify high-level geometry by themselves.
 +
* "[[Life~Meaning|Life Builds Meaning]]" does '''"not" ''' mean “mystical destiny” or “evolutionary fate.” It means that agency is scalable: simple systems with local goals (like maintaining pH) cooperate to build larger systems capable of pursuing complex, long-term goals (like building an organ).
 +
 
 +
= Glossary =
 +
 
 +
; Agential Materials
 +
: Living parts (cells, tissues) that possess preferred states and can act flexibly to reach them. Unlike "passive matter" (which must be forced) or "active matter" (which has energy but no goal), agential matter can sense deviations and employ multiple strategies to correct them.
 +
 
 +
; Agency (Continuum)
 +
: In the TAME framework, agency is not a binary property but a measurable continuum. It is defined by a system's ability to pursue goals, store information, coordinate actions, and correct errors across time.
 +
 
 +
; Anthrobots
 +
: Multicellular biological robots constructed from human lung cells. They act as "repair bots" capable of autonomous movement and have been observed healing damaged neural tissue in vitro.
 +
 
 +
; Basal Cognition
 +
: The scientific view that intelligence and cognition-like properties (sensing, deciding, acting) are not limited to brains but exist on a spectrum across all biological levels, including cells, tissues, and organs.
  
=== The "Picasso Tadpole" Experiment ===
+
; Bioelectric Code
To prove that developing embryos are agential (goal-seeking) rather than hardwired, [[Creatives#Michael Levin |Levin's]] lab scrambled the faces of tadpoles, placing eyes on their tails or backs.
+
: A computational layer of information residing in the stable resting membrane voltages ($V_{mem}$) of cells. It functions as a "software" layer between genetic "hardware" and anatomical shape, guiding growth and form.
* '''The Prediction (Hardwired view):''' The eyes would stay on the back, or the tadpole would be blind because the wiring couldn't reach the brain.
 
* '''The Result (Agential view):''' The craniofacial structures rearranged themselves. The eyes moved across the body to finding their correct positions. Even if they didn't reach the face, the eyes wired into the spinal cord, and the brain exhibited '''plasticity''', learning to see through a tail-eye. The system is modular and intelligent; it solves the problem of "how to see" regardless of the initial arrangement.
 
  
''Update (what this implies about modularity):''
+
; Bioelectric Networks
* '''Modules can be reassigned:''' Sensory input doesn’t have a single sacred route; the nervous system can learn new mappings.
+
: Networks formed by cells coupled via gap junctions. These networks process information collectively, acting as a shared information layer that coordinates morphogenesis and regeneration toward specific anatomical targets.
* '''Development is negotiated:''' Tissues coordinate outcomes rather than blindly executing a script.
 
* '''The “goal” can be functional:''' The goal is not “put wire A to socket B,” but “restore visual function,” using whatever wiring is available.
 
  
''Update (a careful reading):'' In popular science retellings, details can blur. The core point worth preserving is the demonstration of:
+
; Cognitive Light Cone (Goal Scaling)
* unexpected anatomical plasticity,
+
: A metaphor defining the spatial and temporal boundaries of what a system "cares" about. A single cell has a small light cone (local environment), while strongly coupled tissues have a larger light cone (organ-level geometry).
* unexpected neural plasticity,
 
* and the usefulness of describing the system as problem-solving toward functional goals.
 
  
== 5. The Cognitive Light Cone ==
+
; Competence
This concept explains how individual conscious entities combine to form larger ones (addressing the [[Cosmopsychism]] boundary problem).
+
: The autonomous intelligence of sub-components (like cells) that allows a higher-level system to delegate complex tasks (e.g., "build an eye") without micromanaging the movement of every individual part.
  
* '''Definition:''' The "Cognitive Light Cone" is the spatial and temporal boundary of a system's goals.
+
; Coordination
** '''A single cell''' cares about metabolic concentration (sugar levels) in its immediate vicinity, right now. Its cognitive light cone is tiny.
+
: The capacity of distributed parts to act together as a coherent unit to achieve a collective outcome.
** '''A tissue/organ''' cares about the shape of the whole limb over a period of days or weeks.
 
** '''An organism''' cares about survival over years.
 
* '''Gap Junctions as Erasers:''' When cells connect via gap junctions, they share information so rapidly that the boundary between "me" and "neighbor" dissolves. The individual cell's cognitive light cone expands, merging with others to form a larger collective intelligence capable of pursuing larger goals (like "build a kidney").
 
* '''Cancer as Dissociation:''' [[Creatives#Michael Levin |Levin]] describes cancer not just as a genetic mutation, but as a shrinking of the cognitive light cone. A cancer cell closes its gap junctions, stops listening to the collective [[Network Pattern|network]], and reverts to a single-cell survival mode (grow, divide, consume), treating the rest of the body as environment rather than "self."
 
  
''Update (why “light cone” is a good metaphor):''
+
; Equifinality (Morphological Plasticity)
* It highlights that goals are defined over a ''scope'' (space) and ''planning horizon'' (time).
+
: The ability of a system to reach the same functional "target state" (e.g., a normal face) despite starting from different configurations (e.g., scrambled organs) or facing external perturbations.
* It suggests a mechanism for “selfhood” boundaries: change coupling, change the effective self.
 
  
''Update (scale-free cognition):'' This connects to [[Creatives#Michael Levin |Levin's]] “scale-free” or “multi-scale” cognition idea:
+
; Error Correction
* cognition-like behavior can exist at many biological levels,
+
: The ability of a system to detect when it has deviated from a target state (such as a wound or deformity) and initiate compensatory actions to restore the target.
* and what changes across levels is the size of the goal cone and the sophistication of error correction.
 
  
''Update (cancer through the [[Network Pattern|network]] lens):''
+
; Gap Junctions
* Loss of gap junction communication can isolate cells from tissue-level instructions.
+
: Channels that electrically and chemically couple neighboring cells, allowing them to share information. This coupling is the mechanism that "softens" individual boundaries, enabling the emergence of a unified, larger-scale self.
* Bioelectric state changes (often depolarization patterns) can correlate with tumor-like behaviors.
 
* A therapeutic angle in this worldview is “re-coupling” the rogue cells to the collective—restoring constraint signals, not only killing cells.
 
  
== 6. Xenobots: Synthetic Living Machines ==
+
; Goal-directed Behavior
[[Creatives#Michael Levin |Levin]], in collaboration with Josh Bongard, created '''Xenobots'''—the world's first living robots.
+
: Activity undertaken by a system specifically to reach or maintain a defined target state.
* '''Method:''' Skin cells were scraped from frog embryos and liberated from the "instructional influence" of the rest of the body.
 
* '''Result:''' Left alone, these skin cells did not die or form a flat skin patch. They self-assembled into small, motile blobs that swam, navigated mazes, and even exhibited kinematic replication (gathering loose cells to build "babies").
 
* '''Implication:''' The "default behavior" of frog cells is not to be a frog. "Frog" is just one behavior mode coerced by the collective bioelectric [[Network Pattern|network]]. When liberated, bio-matter exhibits innate creativity and morphogenesis that bio-engineers do not yet understand.
 
  
''Update (why Xenobots matter to morphogenic intelligence):''
+
; Memory
* '''Cells are competent:''' They can build novel, stable forms not seen in normal development.
+
: Persistent internal states within a system (neural or non-neural) that influence its future behavior.
* '''Form follows constraints:''' Change the constraints (environment, coupling, geometry), and new “solutions” emerge.
 
* '''Top-down vs bottom-up design:''' You can specify a goal (e.g., move this way), but the biological material figures out how to implement it.
 
  
''Update (a governance/ethics note for popular science pages):''
+
; Morphogenesis
* Xenobots are not metal robots; they are living cell collectives.
+
: The process by which a single fertilized egg builds a complex 3D anatomy. TAME frames this as a distributed control problem where tissues sense and reduce deviation from a target structure.
* The most important takeaway is the concept of “programmable” living matter, and the need for careful design goals and safety constraints.
+
 
 +
; Non-local Information Integration
 +
: The ability of a cellular collective to sense and make decisions about large-scale targets (like the length of a limb) that no single cell can perceive individually.
 +
 
 +
; Persuadability
 +
: A measure of agency based on interaction. High-agency systems can be "persuaded" (influenced by information/signals), whereas low-agency systems must be "pushed" (influenced by physical/chemical force).
 +
 
 +
; Picasso Tadpoles
 +
: An experimental example where frog embryos with scrambled craniofacial organs still develop into normal frogs. This demonstrates that development is a goal-seeking process, not a hardcoded script.
  
== 7. Connection to "Mindful Universe" Themes ==
+
; Predictive Modeling (Anticipation)
 +
: The capacity of a system to use past information to prepare for future states (e.g., a tissue preparing for metabolic shifts).
  
=== Link to [[Consciousness]] ===
+
; Problem-solving
[[Creatives#Michael Levin |Levin's]] work bridges the gap between physics and mind. It suggests that cognition is not a magical property of neurons but a fundamental scale-invariant property of organized matter. If a collection of cells can have a "memory" of a shape, the distinction between "body" and "mind" blurs.
+
: The ability to find workable paths to a goal state even when operating under novel constraints or barriers.
  
''Update (a clean bridge statement):'' [[Creatives#Michael Levin |Levin]] doesn’t need cells to be conscious to make the philosophical point land:
+
; Scale-Free Agentialism
* If “memory” and “problem-solving” exist in non-neural tissue,
+
: A research perspective that studies cognition as a set of capabilities (goal-seeking, memory, etc.) that can appear at any scale of biology, shifting focus from metaphysical consciousness to measurable agency.
* then “mind-like” functions are not exclusive to brains,
 
* and consciousness becomes easier to discuss as something that ''builds on'' deeper biological competencies.
 
  
=== Link to [[Astrobiological Pleasure Principle]] ===
+
; Shared Memory (Anonymization)
If evolution is a process of expanding cognitive light cones—getting small systems to cooperate for larger goals—then the "drive" of the universe may be toward higher integration and complexity. The pleasure/reward systems seen in animals are just the biological implementation of this successful cooperation.
+
: The process where strong coupling allows individual parts to "forget" their separate identities and act as a single "Self" with shared goals.
  
''Update:''
+
; TAME (Technological Approach to Mind Everywhere)
* Neurotransmitters associated with reward and mood (e.g., serotonin pathways derived from tryptophan) can be viewed as “coordination chemicals” in advanced animals—helping multi-cellular collectives align behavior toward shared goals.
+
: A framework by [[Creatives#Michael Levin|Michael Levin]] encouraging the study of mind as a continuum. It treats diverse systems (cells, bots, brains) as cognitive agents to improve bioengineering and regenerative medicine.
* In that sense, pleasure can be interpreted as a biological “success signal” for integrated cooperation, not merely a human luxury.
 
  
=== Link to [[Quantum Biology]] and [[Orch-OR]] (Careful, Speculative) ===
+
; Target Morphology (Attractor)
''Update:''
+
: The specific anatomical shape a tissue collective "remembers" and strives to maintain. In dynamical systems terms, it is an attractor state that the system naturally converges toward.
* [[Creatives#Michael Levin |Levin's]] work is primarily classical biophysics (ion flows, electrical gradients, [[Network Pattern|network]] coupling), not a quantum theory.
 
* However, it points to a shared theme with [[Quantum Biology]]: life sometimes uses deeper physical layers (electrical, electromagnetic, possibly quantum effects in select contexts) as information channels.
 
* A cautious bridge to [[Orch-OR]] is: both perspectives take the cell’s interior seriously (not just synapses and genes). [[Creatives#Michael Levin |Levin]] emphasizes bioelectric [[Network Pattern|networks]] for anatomical intelligence; Orch-OR emphasizes microtubules for conscious moments. These can be presented as parallel “hidden layers” of biological computation without claiming they are the same mechanism.
 
  
== 8. Practical Implications (Why this is not just philosophy) ==
+
; The Third State
''Update:''
+
: A biological phenomenon where cells from a deceased organism reorganize into new, functional multicellular forms (like Xenobots) with autonomous behaviors, distinct from both typical life and cellular death.
* '''Regenerative medicine as “setpoint editing”:''' If tissues have a target morphology, then therapies might work by restoring or rewriting that target, not only by adding stem cells.
 
* '''Birth defects and repair:''' Some defects may be framed as mis-specified pattern memory or broken error-correction loops.
 
* '''Cancer as loss of collective governance:''' Treatments could include restoring communication and constraints (bioelectric “normalization”) alongside genetic and immune approaches.
 
* '''Bioengineering and “living materials”:''' Instead of machining tissues, we may learn to program their goals and let them self-construct.
 
  
== 9. Common Misunderstandings (Quick Clarifiers) ==
+
; Valence and Stress Regulation
''Update:''
+
: The ability of a system to "feel" states as favorable or unfavorable. "Stress" is defined as the informational distance from a target state, which drives the system to act.
* '''“Cells are intelligent”''' does not mean “cells are conscious like humans.” It means cells can store information, pursue goals, and adapt strategies.
 
* '''“Bioelectric fields”''' does not mean mystical energy. It means measurable voltage patterns and ion flows across membranes and tissues.
 
* '''“Not the genome”''' does not mean “genes don’t matter.” It means genes are necessary but not sufficient to specify high-level geometry by themselves.
 
  
 +
; Xenobots
 +
: Synthetic living organisms created from frog skin cells. They demonstrate that cells have the competence to self-organize into new life forms with novel behaviors (like kinematic self-replication) when released from their usual anatomical constraints.
 
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Latest revision as of 11:06, 28 January 2026

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A major contemporary influence on Scale-Free Agentialism is developmental biologist Michael Levin (Tufts University), whose work is often summarized under the framework TAME (Technological Approach to Mind Everywhere). TAME encourages researchers to study cognition as a set of capabilities that can appear at multiple scales in living systems: cells, tissues, organs, and brains. Scale-Free Agentialism is a research perspective that shifts attention away from purely metaphysical debates about consciousness (for example, Qualia) and toward a scientific, testable question:

How much agency does a system have?

In this view, “mind” is not a binary property that suddenly appears only in large brains. Instead, agency is treated as a continuum that can, in principle, be measured by observing how systems pursue goals, store information, coordinate actions, and correct errors across time.


Core idea: agency as a continuum - Scale-Free Agentialism proposes that many familiar “mental” capacities exist in simpler forms throughout biology:

  • Goal-directed behavior — acting to reach or maintain a target state.
  • Memory — persistent internal states that influence future behavior.
  • Problem-solving — finding workable paths to a goal under constraints.
  • Error correction — detecting deviation from a target and compensating.
  • Coordination — distributed parts acting together as a coherent unit.
  • Non-local Information Integration — the ability of a collective to sense and make decisions about large-scale anatomical targets that no individual cell can perceive on its own.
  • Valence and Stress Regulation — registering states as "good" or "bad" and acting to minimize "stress" (the distance from the target state).
  • Predictive Modeling (Anticipation) — using past information to prepare for future states.
  • Persuadability (Interaction Level) — the degree to which an agent can be influenced via "messages" and information rather than just physical force.
  • Cognitive Light Cone (Goal Scaling) — the spatial and temporal boundary of what a system "cares" about.
  • Shared Memory (Anonymization) — the process where individual parts couple via gap junctions to act as a single unified "Self."
  • Morphological Plasticity (Equifinality) — the ability to reach the same functional "target state" from different starting points or despite external perturbations.
  • Competence — the autonomous intelligence of sub-components that allows the higher-level system to delegate complex tasks (e.g., "build a kidney") without managing every cell migration.



Basal Cognition — intelligence is not limited to brains but exists on a spectrum across all biological levels. In a scale-free view, cognition-like properties can be found at many levels:

  • Cells can sense, decide, and act (e.g., migrating, forming boundaries, repairing damage).
  • Tissues can coordinate collective actions (e.g., closing wounds, maintaining structural integrity).
  • Organs can regulate toward stable functional states (e.g., maintaining physiological variables).
  • Brains specialize in high-bandwidth, fast, flexible coordination—especially behavior in complex environments.


From this perspective, the key scientific task is to identify and measure these capacities in different systems, rather than assuming cognition begins (or ends) at the skull.

The mystery of Morphogenesis
A central puzzle for TAME is Morphogenesis: how a single fertilized egg reliably builds a complex 3D anatomy (with correct symmetry, organ placement, boundaries, and “stop” signals that end growth at the right time). TAME frames morphogenesis as a kind of distributed control problem:

Developing and regenerating tissues behave like collectives that can sense deviation from a target structure and coordinate multi-step actions to reduce that deviation.

DNA as “hardware”
DNA is essential, but it is not a literal geometric blueprint for the whole organism.

  • DNA primarily provides the parts list (proteins) and many local rules for cell behavior.
  • Genes help specify what cells can do, but do not straightforwardly encode the full, high-level geometry of a finished body.

This distinction is often summarized as:

Genes specify parts and local rules; additional control layers help specify global outcomes.

A useful way to read Levin's contribution is: genes specify parts and local rules, but bioelectric networks help specify global outcomes—where “global” means whole-organism geometry (symmetry, organ placement, boundary conditions, and when to stop growing). This frames development and regeneration as a kind of distributed control system: tissues sense deviation from a target and then coordinate multi-step repair.

Bioelectricity as “software” Michael Levin's work emphasizes that many cells (not only neurons) use Ion channels and other mechanisms to generate and respond to electrical signals. These signals can form networks that coordinate behavior across tissues.

In the TAME framing:

  • Cells form bioelectric networks that influence growth, patterning, and regeneration.
  • These networks can act like a shared information layer that helps tissues coordinate toward a target anatomy.
  • Bioelectric signaling can integrate local cellular events into stable, large-scale outcomes (for example, coherent organ boundaries or correct overall proportions).

This “software” metaphor is meant to highlight that:

  • The same genetic “hardware” can support different anatomical outcomes depending on the information dynamics of cellular networks.
  • Some patterning information may be stored and updated in tissue-level states, not only in DNA.

Bioelectric “pattern memory” (target anatomy) A recurring idea in TAME is that tissues can behave as if they contain a memory of a target structure:

  • Tissues can detect when they are “off-target” (missing parts, incorrect boundaries, wrong polarity).
  • They can recruit coordinated cellular actions (growth, differentiation, remodeling) to move back toward the target.
  • They can stop once the target is achieved (an important feature of healthy development and regeneration).

This supports a practical, engineering-friendly interpretation:

Morphogenesis and Regeneration can be studied as feedback control in living collectives.

Illustrative examples (development and regeneration)

TAME draws attention to experimental and natural phenomena that look like collective problem-solving:

  • Regenerative accuracy: Some organisms regenerate complex structures (for example, correct limb shape) and stop at the right size.
  • Large-scale pattern changes from bioelectric perturbations: In some experimental contexts (notably in Planarian regeneration studies), altering bioelectric signaling has been associated with dramatic anatomical outcomes (such as altered body polarity), suggesting that pattern-level control is not exclusively genetic.

These examples are used to motivate a broader claim:

Anatomy is not only “built” by chemistry; it is also “steered” by information.

A distributed mind - TAME encourages a view of the body as a cognitive system composed of agential materials—living parts that can coordinate and pursue goals at multiple scales.

Scale-free continuum

In a scale-free view, cognition-like properties can be found at many levels:

  • Cells can sense, decide, and act (e.g., migrating, forming boundaries, repairing damage).
  • Tissues can coordinate collective actions (e.g., closing wounds, maintaining structural integrity).
  • Organs can regulate toward stable functional states (e.g., maintaining physiological variables).
  • Brains specialize in high-bandwidth, fast, flexible coordination—especially behavior in complex environments.

The emphasis is not that “a cell thinks like a person,” but that:

Similar organizational principles (information integration, feedback, goal maintenance) can appear across scales.

The brain as a specialist, not the sole source

In this framework, the brain is understood as a powerful specialization of a broader biological capacity:

  • It expands the range of goals and the speed/complexity of coordination.
  • It does not erase the agency present in non-neural tissues, which also regulate, coordinate, and pursue target states.

This framing is intended to be biologically unifying:

The same general idea—distributed, goal-directed regulation—can connect development, healing, physiology, and behavior.

Why this matters TAME and Scale-Free Agentialism are often seen as impactful because they:

  • Provide a testable research program (measure agency rather than argue only in philosophy).
  • Highlight actionable control layers in biology (especially Bioelectricity) relevant to:
    • regenerative medicine
    • birth defect repair (in principle)
    • tissue engineering and synthetic morphology
    • robust self-repairing systems inspired by biology

The “blueprint” problem (and why DNA alone is not enough)

A useful way to sharpen the morphogenesis question is to separate molecular ingredients from organizational information. Standard biology often talks as if the genome “codes for” anatomy, but the genome primarily encodes protein sequences and regulatory elements—not an explicit file that says “five fingers,” “two eyes,” or “bilateral symmetry.”

A common thought experiment makes the paradox intuitive:

  • The “salamander soup” paradox: If you reduce a salamander to a soup of molecules, you still have the same chemical ingredients (and in principle, the same DNA), but you have destroyed the organism’s higher-level organization. The missing piece is not “more molecules,” but the information that coordinates them into a coherent body plan.

In Levin's framing, the “blueprint” is better described as a dynamic, distributed state maintained in the communication among cells—especially via bioelectric networks—that helps tissues converge on robust anatomical outcomes.

Key clarifier points:

  • Not a picture: The blueprint is not an internal image of the final body, but a set of constraints, goal-states, and control policies that can be reached by more than one route.
  • Not only chemical gradients: Morphogen gradients matter, but Levin emphasizes that stable electrical states and tissue connectivity can store and update pattern information across time.
  • Not fragile: Development and regeneration can be surprisingly robust—tissues can compensate, reroute, and still converge on a correct form.

The bioelectric code (mechanism-level details)

Many (non-neural) cells maintain a steady resting membrane voltage, often written as <math>V_{mem}</math>. In the bioelectric view, these stable voltages are not “background noise”—they can function as state variables that influence gene expression, cell behavior, and tissue-level patterning. Levin refers to this as a kind of bioelectric code—a computational layer that sits between genes and anatomy. <ref>Levin M. “The bioelectric code: An ancient computational medium for dynamic control of growth and form.” (2017) Biosystems. https://pmc.ncbi.nlm.nih.gov/articles/PMC10464596/</ref>

Core components:

  • Ion channels and pumps help establish and modify <math>V_{mem}</math> by controlling which ions enter/leave the cell.
  • Gap junctions couple neighboring cells, allowing ion flow and small signaling molecules to pass, which enables tissues to behave like coordinated networks.
  • network patterns matter: The important variable is often not one cell’s voltage, but the spatial pattern across a tissue and the way cells are electrically coupled.

This supports a “software-like” interpretation:

  • Genes provide the parts list (hardware).
  • Bioelectric circuits provide a higher-level control layer (software).
  • Changing the tissue’s bioelectric state can change outcomes without changing the DNA.

Measuring and visualizing bioelectric patterns

Bioelectric states are measurable, and multiple complementary tools are commonly used:

  • Voltage-sensitive dyes to visualize tissue-level voltage domains during development.
  • Electrophysiology (e.g., microelectrodes) to directly measure membrane potentials.
  • Genetically encoded voltage indicators (GEVIs) to report voltage changes in living tissues over time.

This measurement toolbox is important because it keeps the concept of “bioelectric pattern memory” anchored to observable, falsifiable signals.

Voltage domains, boundaries, and “prepatterns”

In developing tissues, bioelectric patterns can form voltage domains—regions with distinct electrical states. These domains can behave like “territories,” and the boundaries between domains can function like anatomical borders that help guide where structures form.

A helpful intuition:

  • Prepatterns are early electrical layouts that can predict later anatomy—like a “map” that appears before the “city” is built.
  • Boundaries between domains can help stabilize where different tissues or structures should emerge.

This perspective reinforces the idea that anatomy is not only assembled from parts, but also steered by large-scale informational constraints.

Target morphology as an attractor (and why growth stops)

The concept of target morphology can be usefully described in dynamical-systems language as an attractor state:

  • Many small perturbations still “roll downhill” into the same final form.
  • Larger perturbations can push the system into a different stable outcome.
  • Changing bioelectric networks parameters can shift which attractor is “home.”

This framing also makes “knowing when to stop” more intuitive:

  • Unchecked growth leads to tumors or malformations.
  • A target-morphology model provides a natural stopping rule: as the tissue approaches its target, the “error” signal decreases and growth/remodeling taper off.

For planarian regeneration and stable changes in body patterning after brief bioelectric perturbations, see:

“Agential materials” (a simple, non-mystical spectrum)

TAME often motivates clearer scientific questions by treating tissues as agents (in a precise, non-mystical sense). One simple spectrum is:

  • Passive matter (e.g., a rock): must be forced into shape.
  • Active matter (e.g., a wind-up toy): contains energy, but no goal.
  • Agential matter (e.g., a cell, tissue, animal): has preferred states and can act flexibly to reach them.

In this usage, agency does not require human-like consciousness. It means:

  • the system has a preferred state,
  • it can sense deviation,
  • it can act to reduce deviation,
  • it can do so via multiple strategies (flexibility).

This turns vague questions into actionable ones:

  • What is the goal state?
  • What counts as “error,” and how is it sensed?
  • What actuators exist (growth, migration, apoptosis, remodeling, etc.)?
  • What strategies (policies) does the system use under constraints?

Example — “Picasso tadpoles” and anatomical competence

A well-known example used by Levin involves “Picasso tadpoles,” in which craniofacial features begin in abnormal positions. During development and metamorphosis, these animals can still end up with largely normal frog faces, because the organs move along novel paths and stop when they reach correct anatomical relationships. <ref>Levin M. “Technological Approach to Mind Everywhere.” (2022) https://pmc.ncbi.nlm.nih.gov/articles/PMC8988303/</ref>

The conservative takeaway worth emphasizing is:

  • The system’s behavior looks less like a hardcoded script (“move organ X by distance Y”) and more like goal-seeking navigation in morphospace (reach a target configuration from varied starting states).

Note: Popular retellings sometimes blur details; the durable scientific point is the demonstration of developmental plasticity and the usefulness of describing it as problem-solving toward a stable anatomical goal.

The “Cognitive Light Cone” (boundaries of self and collective goals)

Levin uses the metaphor of a cognitive light cone to describe the spatial and temporal scope of a system’s goals—what it can “care about” and regulate over space and time. <ref>Levin M. “The Computational Boundary of a ‘Self’: Developmental Bioelectricity Drives Multicellularity and Scale-Free Cognition.” (2019) https://pmc.ncbi.nlm.nih.gov/articles/PMC6923654/</ref>

Examples (as a conceptual ladder):

  • A single cell regulates nearby conditions over short time horizons.
  • A tissue can regulate geometry (e.g., wound closure or limb pattern) over longer horizons.
  • An organism regulates survival and behavior over years.

Mechanistic bridge to collective intelligence:

  • When cells couple via Gap junctions, information flow can be fast and dense enough that “self vs neighbor” boundaries soften.
  • Strong coupling can expand the effective cognitive light cone, enabling higher-level goals (e.g., “build and maintain a limb”).

Cancer through a network lens (carefully framed):

  • One interpretation emphasizes that reduced coupling and altered bioelectric states can isolate cells from tissue-level constraints, shrinking the scope of collective goals and pushing behavior toward single-cell priorities.
  • This complements (not replaces) genetic and immune perspectives, and motivates research into restoring normal constraint signals as one potential therapeutic angle.

Xenobots and programmable living collectives

Xenobots are small living constructs made from Xenopus (frog) cells, developed by teams including Levin and Josh Bongard. They are notable because they demonstrate that cellular collectives can form novel, stable bodies and behaviors when placed under new constraints. <ref>Kriegman S., Blackiston D., Levin M., Bongard J. “Kinematic self-replication in reconfigurable organisms.” (2021) PNAS 118(49):e2112672118. https://krorgs.github.io/</ref>

Why this matters to morphogenic intelligence:

  • Cells are competent: they can self-organize into functional forms beyond their usual developmental context.
  • Form follows constraints: changing geometry, coupling, and environment yields new solutions.
  • Top-down goals, bottom-up implementation: you can specify a goal (e.g., locomote or aggregate cells) while the living material discovers how to implement it.

Ethics/clarifier note (useful on public-facing pages):

  • Xenobots are not metal robots; they are living cell collectives.
  • The main scientific takeaway is “programmable living matter” and the importance of careful goals and safety constraints.

Practical implications (beyond philosophy)

These ideas are not only conceptual; they suggest actionable directions:

  • Regenerative medicine as setpoint repair: restoring or editing pattern memory (target morphology), not only adding cells.
  • Birth defects and repair: some defects may be framed as broken patterning control loops or mis-specified tissue states.
  • Cancer and governance: complementing genetic/immune approaches with strategies that restore coupling and constraint signals.
  • Living materials and bioengineering: programming tissue goals and letting self-construction do the hard work, rather than “machining” anatomy.

Third State

The concept of a Third State challenges the traditional biological boundary between life and death. Death is not a binary switch, but a process where certain cells can transition into new multicellular forms with autonomous behaviors. While an organism (like a human or a frog) may be clinically dead, its individual cells often remain viable for hours or days. Under specific laboratory conditions, these cells do not simply stay "alive"—they reorganize into entirely new biological entities.

Comparison of Biological States
Feature Life (Organism) Death (Decay) The Third State
Control Centralized (Brain/NS) None (System failure) Decentralized (Cellular)
Movement Skeletal/Muscular Stationary Cilia/Self-propulsion
Goal Reproduction/Survival Breakdown Reorganization/Function

== Scientific and Ethical Implications == This discovery has profound implications for how we view the end of life and the future of medicine:

  • Medical Robotics: Since Anthrobots are made of human tissue, they could be used to deliver drugs or clear plaque from arteries without triggering an immune response.
  • Redefining Death: If our cells can "reboot" into a new form of life after we die, it complicates the legal and philosophical definition of when an individual truly ceases to exist.
  • Synthetic Biology: It suggests that the "instructions" for life are more flexible than previously thought, allowing us to create bio-machines from existing cellular building blocks.

Common misunderstandings (quick clarifiers)

  • “Cells are intelligent” does not mean “cells are conscious like humans.” It means they can store information, pursue goals, and adapt strategies.
  • “Bioelectric fields” does not mean mystical energy. It refers to measurable voltage patterns and ion flows across membranes and tissues.
  • “Not the genome” does not mean “genes don’t matter.” It means genes are necessary but not sufficient to specify high-level geometry by themselves.
  • "Life Builds Meaning" does "not" mean “mystical destiny” or “evolutionary fate.” It means that agency is scalable: simple systems with local goals (like maintaining pH) cooperate to build larger systems capable of pursuing complex, long-term goals (like building an organ).

Glossary

Agential Materials
Living parts (cells, tissues) that possess preferred states and can act flexibly to reach them. Unlike "passive matter" (which must be forced) or "active matter" (which has energy but no goal), agential matter can sense deviations and employ multiple strategies to correct them.
Agency (Continuum)
In the TAME framework, agency is not a binary property but a measurable continuum. It is defined by a system's ability to pursue goals, store information, coordinate actions, and correct errors across time.
Anthrobots
Multicellular biological robots constructed from human lung cells. They act as "repair bots" capable of autonomous movement and have been observed healing damaged neural tissue in vitro.
Basal Cognition
The scientific view that intelligence and cognition-like properties (sensing, deciding, acting) are not limited to brains but exist on a spectrum across all biological levels, including cells, tissues, and organs.
Bioelectric Code
A computational layer of information residing in the stable resting membrane voltages ($V_{mem}$) of cells. It functions as a "software" layer between genetic "hardware" and anatomical shape, guiding growth and form.
Bioelectric Networks
Networks formed by cells coupled via gap junctions. These networks process information collectively, acting as a shared information layer that coordinates morphogenesis and regeneration toward specific anatomical targets.
Cognitive Light Cone (Goal Scaling)
A metaphor defining the spatial and temporal boundaries of what a system "cares" about. A single cell has a small light cone (local environment), while strongly coupled tissues have a larger light cone (organ-level geometry).
Competence
The autonomous intelligence of sub-components (like cells) that allows a higher-level system to delegate complex tasks (e.g., "build an eye") without micromanaging the movement of every individual part.
Coordination
The capacity of distributed parts to act together as a coherent unit to achieve a collective outcome.
Equifinality (Morphological Plasticity)
The ability of a system to reach the same functional "target state" (e.g., a normal face) despite starting from different configurations (e.g., scrambled organs) or facing external perturbations.
Error Correction
The ability of a system to detect when it has deviated from a target state (such as a wound or deformity) and initiate compensatory actions to restore the target.
Gap Junctions
Channels that electrically and chemically couple neighboring cells, allowing them to share information. This coupling is the mechanism that "softens" individual boundaries, enabling the emergence of a unified, larger-scale self.
Goal-directed Behavior
Activity undertaken by a system specifically to reach or maintain a defined target state.
Memory
Persistent internal states within a system (neural or non-neural) that influence its future behavior.
Morphogenesis
The process by which a single fertilized egg builds a complex 3D anatomy. TAME frames this as a distributed control problem where tissues sense and reduce deviation from a target structure.
Non-local Information Integration
The ability of a cellular collective to sense and make decisions about large-scale targets (like the length of a limb) that no single cell can perceive individually.
Persuadability
A measure of agency based on interaction. High-agency systems can be "persuaded" (influenced by information/signals), whereas low-agency systems must be "pushed" (influenced by physical/chemical force).
Picasso Tadpoles
An experimental example where frog embryos with scrambled craniofacial organs still develop into normal frogs. This demonstrates that development is a goal-seeking process, not a hardcoded script.
Predictive Modeling (Anticipation)
The capacity of a system to use past information to prepare for future states (e.g., a tissue preparing for metabolic shifts).
Problem-solving
The ability to find workable paths to a goal state even when operating under novel constraints or barriers.
Scale-Free Agentialism
A research perspective that studies cognition as a set of capabilities (goal-seeking, memory, etc.) that can appear at any scale of biology, shifting focus from metaphysical consciousness to measurable agency.
Shared Memory (Anonymization)
The process where strong coupling allows individual parts to "forget" their separate identities and act as a single "Self" with shared goals.
TAME (Technological Approach to Mind Everywhere)
A framework by Michael Levin encouraging the study of mind as a continuum. It treats diverse systems (cells, bots, brains) as cognitive agents to improve bioengineering and regenerative medicine.
Target Morphology (Attractor)
The specific anatomical shape a tissue collective "remembers" and strives to maintain. In dynamical systems terms, it is an attractor state that the system naturally converges toward.
The Third State
A biological phenomenon where cells from a deceased organism reorganize into new, functional multicellular forms (like Xenobots) with autonomous behaviors, distinct from both typical life and cellular death.
Valence and Stress Regulation
The ability of a system to "feel" states as favorable or unfavorable. "Stress" is defined as the informational distance from a target state, which drives the system to act.
Xenobots
Synthetic living organisms created from frog skin cells. They demonstrate that cells have the competence to self-organize into new life forms with novel behaviors (like kinematic self-replication) when released from their usual anatomical constraints.