Difference between revisions of "Game-Based Learning (GBL)"
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[https://www.google.com/search?q=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai ...Google search] | [https://www.google.com/search?q=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai ...Google search] | ||
| − | * [[Gaming]] ... [[Game-Based Learning (GBL)]] ... [[Games - Security|Security]] ... [[Game Development with Generative AI|Generative AI]] ... [[Metaverse#Games - Metaverse|Metaverse]] ... [[Games - Quantum Theme|Quantum]] ... [[Game Theory]] | + | * [[Gaming]] ... [[Game-Based Learning (GBL)]] ... [[Games - Security|Security]] ... [[Game Development with Generative AI|Generative AI]] ... [[Metaverse#Games - Metaverse|Games - Metaverse]] ... [[Games - Quantum Theme|Quantum]] ... [[Game Theory]] ... [[Game Design | Design]] |
* [[Case Studies]] | * [[Case Studies]] | ||
** [[Education]] | ** [[Education]] | ||
** [[Healthcare]] | ** [[Healthcare]] | ||
* [[Python]] ... [[Generative AI with Python|GenAI w/ Python]] ... [[JavaScript]] ... [[Generative AI with JavaScript|GenAI w/ JavaScript]] ... [[TensorFlow]] ... [[PyTorch]] | * [[Python]] ... [[Generative AI with Python|GenAI w/ Python]] ... [[JavaScript]] ... [[Generative AI with JavaScript|GenAI w/ JavaScript]] ... [[TensorFlow]] ... [[PyTorch]] | ||
| − | ** [[JavaScript#Games_to_Learn| | + | ** [[JavaScript#Games_to_Learn|Games to Learn JavaScript and CSS]] |
| + | ** [[Python#Games_to_Learn_Python | Games to Learn Python]] | ||
* [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]] | * [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]] | ||
| − | * [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless | + | * [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless]] ... [[Hugging Face]] ... [[Algorithm Administration#AIOps/MLOps|AIOps/MLOps]] ... [[Platforms: AI/Machine Learning as a Service (AIaaS/MLaaS)|AIaaS/MLaaS]] |
* [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]] | * [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]] | ||
| − | * [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing]] | [[Microsoft]] ... [[ | + | * [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing/Copilot]] | [[Microsoft]] ... [[Gemini]] | [[Google]] ... [[Claude]] | [[Anthropic]] ... [[Perplexity]] ... [[You]] ... [[phind]] ... [[Ernie]] | [[Baidu]] |
* [[Q Learning]] | * [[Q Learning]] | ||
** [[Deep Q Network (DQN)]] | ** [[Deep Q Network (DQN)]] | ||
* [[Open-Source Intelligence - OSINT]] | * [[Open-Source Intelligence - OSINT]] | ||
** [https://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience | ** [https://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience | ||
| + | * [[Protein_Folding#Discovery#Baker_Lab|Baker Lab - Foldit:]] A game that leverages human puzzle-solving skills for protein folding challenges, engaging the public in scientific research. | ||
* [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | * [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | ||
* [https://soar.eecs.umich.edu/workshop/27/vanLent.pdf Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies] | * [https://soar.eecs.umich.edu/workshop/27/vanLent.pdf Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies] | ||
Latest revision as of 07:03, 31 December 2025
Youtube search... ...Google search
- Gaming ... Game-Based Learning (GBL) ... Security ... Generative AI ... Games - Metaverse ... Quantum ... Game Theory ... Design
- Case Studies
- Python ... GenAI w/ Python ... JavaScript ... GenAI w/ JavaScript ... TensorFlow ... PyTorch
- Analytics ... Visualization ... Graphical Tools ... Diagrams & Business Analysis ... Requirements ... Loop ... Bayes ... Network Pattern
- Development ... Notebooks ... AI Pair Programming ... Codeless ... Hugging Face ... AIOps/MLOps ... AIaaS/MLaaS
- Artificial Intelligence (AI) ... Generative AI ... Machine Learning (ML) ... Deep Learning ... Neural Network ... Reinforcement ... Learning Techniques
- Conversational AI ... ChatGPT | OpenAI ... Bing/Copilot | Microsoft ... Gemini | Google ... Claude | Anthropic ... Perplexity ... You ... phind ... Ernie | Baidu
- Q Learning
- Open-Source Intelligence - OSINT
- OSINT Games...a learning-style Capture The Flag (CTF) experience
- Baker Lab - Foldit: A game that leverages human puzzle-solving skills for protein folding challenges, engaging the public in scientific research.
- Serious Game | Wikipedia
- Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies
- Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed
- Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ
- BWSI Course - Serious Games and Artificial Intelligence | Beaver Works
Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva
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