Difference between revisions of "Game-Based Learning (GBL)"
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|title=PRIMO.ai | |title=PRIMO.ai | ||
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| − | |keywords=artificial, intelligence, machine, learning, models | + | |keywords=ChatGPT, artificial, intelligence, machine, learning, GPT-4, GPT-5, NLP, NLG, NLC, NLU, models, data, singularity, moonshot, Sentience, AGI, Emergence, Moonshot, Explainable, TensorFlow, Google, Nvidia, Microsoft, Azure, Amazon, AWS, Hugging Face, OpenAI, Tensorflow, OpenAI, Google, Nvidia, Microsoft, Azure, Amazon, AWS, Meta, LLM, metaverse, assistants, agents, digital twin, IoT, Transhumanism, Immersive Reality, Generative AI, Conversational AI, Perplexity, Bing, You, Bard, Ernie, prompt Engineering LangChain, Video/Image, Vision, End-to-End Speech, Synthesize Speech, Speech Recognition, Stanford, MIT |description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools |
| − | |description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools | + | |
| + | <!-- Google tag (gtag.js) --> | ||
| + | <script async src="https://www.googletagmanager.com/gtag/js?id=G-4GCWLBVJ7T"></script> | ||
| + | <script> | ||
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| − | [ | + | [https://www.youtube.com/results?search_query=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai ...Google search] |
| + | * [[Gaming]] ... [[Game-Based Learning (GBL)]] ... [[Games - Security|Security]] ... [[Game Development with Generative AI|Generative AI]] ... [[Metaverse#Games - Metaverse|Games - Metaverse]] ... [[Games - Quantum Theme|Quantum]] ... [[Game Theory]] ... [[Game Design | Design]] | ||
* [[Case Studies]] | * [[Case Studies]] | ||
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** [[Education]] | ** [[Education]] | ||
| − | * [[Games | + | ** [[Healthcare]] |
| − | * [[ | + | * [[Python]] ... [[Generative AI with Python|GenAI w/ Python]] ... [[JavaScript]] ... [[Generative AI with JavaScript|GenAI w/ JavaScript]] ... [[TensorFlow]] ... [[PyTorch]] |
| − | * [[Reinforcement Learning (RL)]] | + | ** [[JavaScript#Games_to_Learn|Games to Learn JavaScript and CSS]] |
| + | ** [[Python#Games_to_Learn_Python | Games to Learn Python]] | ||
| + | * [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]] | ||
| + | * [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless]] ... [[Hugging Face]] ... [[Algorithm Administration#AIOps/MLOps|AIOps/MLOps]] ... [[Platforms: AI/Machine Learning as a Service (AIaaS/MLaaS)|AIaaS/MLaaS]] | ||
| + | * [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]] | ||
| + | * [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing/Copilot]] | [[Microsoft]] ... [[Gemini]] | [[Google]] ... [[Claude]] | [[Anthropic]] ... [[Perplexity]] ... [[You]] ... [[phind]] ... [[Ernie]] | [[Baidu]] | ||
* [[Q Learning]] | * [[Q Learning]] | ||
** [[Deep Q Network (DQN)]] | ** [[Deep Q Network (DQN)]] | ||
| − | * [ | + | * [[Open-Source Intelligence - OSINT]] |
| + | ** [https://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience | ||
| + | * [[Protein_Folding#Discovery#Baker_Lab|Baker Lab - Foldit:]] A game that leverages human puzzle-solving skills for protein folding challenges, engaging the public in scientific research. | ||
* [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | * [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | ||
| + | * [https://soar.eecs.umich.edu/workshop/27/vanLent.pdf Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies] | ||
| + | * [https://easychair.org/publications/preprint/ZCh7 Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed] | ||
| + | * [https://games.jmir.org/2022/4/e39840 Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ] | ||
* [https://beaverworks.ll.mit.edu/CMS/bw/BWSI_Course_Serious_Game BWSI Course - Serious Games and Artificial Intelligence | Beaver Works] | * [https://beaverworks.ll.mit.edu/CMS/bw/BWSI_Course_Serious_Game BWSI Course - Serious Games and Artificial Intelligence | Beaver Works] | ||
| − | Artificial intelligence and immersive technologies are powerful tools for educational games | + | Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. [https://ceur-ws.org/Vol-3077/paper05.pdf Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva] |
| − | development. New constructors without programming skills existence open perspectives for | ||
| − | the creation of new curriculums for game-based and project-based learning. [https://ceur-ws.org/Vol-3077/paper05.pdf Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva] | ||
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<youtube>EZqn687pPQY</youtube> | <youtube>EZqn687pPQY</youtube> | ||
| − | <b>Serious Game Development with AI 2021 Final Presentations | + | <b>Serious Game [[Development]] with AI 2021 Final Presentations |
| − | </b><br>Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and policy questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software development team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing. | + | </b><br>Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and [[policy]] questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software [[development]] team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing. |
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<youtube>wYEvpRNvA0I</youtube> | <youtube>wYEvpRNvA0I</youtube> | ||
| − | <b>BWSI Final Event 2022 Serious Game Development with AI | + | <b>BWSI Final Event 2022 Serious Game [[Development]] with AI |
| − | </b><br>Join our lead instuctors, Ron and Chris, | + | </b><br>Join our lead instuctors, Ron and Chris, watching our students final presentations and showing us what they learned! |
Team Willy1 - Outbreak | Team Willy1 - Outbreak | ||
Team Willy2 - Rescue | Team Willy2 - Rescue | ||
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Latest revision as of 07:03, 31 December 2025
Youtube search... ...Google search
- Gaming ... Game-Based Learning (GBL) ... Security ... Generative AI ... Games - Metaverse ... Quantum ... Game Theory ... Design
- Case Studies
- Python ... GenAI w/ Python ... JavaScript ... GenAI w/ JavaScript ... TensorFlow ... PyTorch
- Analytics ... Visualization ... Graphical Tools ... Diagrams & Business Analysis ... Requirements ... Loop ... Bayes ... Network Pattern
- Development ... Notebooks ... AI Pair Programming ... Codeless ... Hugging Face ... AIOps/MLOps ... AIaaS/MLaaS
- Artificial Intelligence (AI) ... Generative AI ... Machine Learning (ML) ... Deep Learning ... Neural Network ... Reinforcement ... Learning Techniques
- Conversational AI ... ChatGPT | OpenAI ... Bing/Copilot | Microsoft ... Gemini | Google ... Claude | Anthropic ... Perplexity ... You ... phind ... Ernie | Baidu
- Q Learning
- Open-Source Intelligence - OSINT
- OSINT Games...a learning-style Capture The Flag (CTF) experience
- Baker Lab - Foldit: A game that leverages human puzzle-solving skills for protein folding challenges, engaging the public in scientific research.
- Serious Game | Wikipedia
- Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies
- Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed
- Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ
- BWSI Course - Serious Games and Artificial Intelligence | Beaver Works
Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva
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