Difference between revisions of "Game-Based Learning (GBL)"

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|title=PRIMO.ai
 
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|keywords=artificial, intelligence, machine, learning, models, algorithms, data, singularity, moonshot, TensorFlow, Google, Nvidia, Microsoft, Azure, Amazon, AWS, Meta, Facebook
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|keywords=ChatGPT, artificial, intelligence, machine, learning, GPT-4, GPT-5, NLP, NLG, NLC, NLU, models, data, singularity, moonshot, Sentience, AGI, Emergence, Moonshot, Explainable, TensorFlow, Google, Nvidia, Microsoft, Azure, Amazon, AWS, Hugging Face, OpenAI, Tensorflow, OpenAI, Google, Nvidia, Microsoft, Azure, Amazon, AWS, Meta, LLM, metaverse, assistants, agents, digital twin, IoT, Transhumanism, Immersive Reality, Generative AI, Conversational AI, Perplexity, Bing, You, Bard, Ernie, prompt Engineering LangChain, Video/Image, Vision, End-to-End Speech, Synthesize Speech, Speech Recognition, Stanford, MIT |description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools
|description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools  
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[http://www.youtube.com/results?search_query=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai Youtube search...]
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[https://www.youtube.com/results?search_query=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai Youtube search...]
[http://www.google.com/search?q=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai ...Google search]
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[https://www.google.com/search?q=~game+based+learning+gbl+artificial+intelligence+deep+learning+ai ...Google search]
  
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* [[Gaming]] ... [[Game-Based Learning (GBL)]] ... [[Games - Security|Security]] ... [[Game Development with Generative AI|Generative AI]] ... [[Metaverse#Games - Metaverse|Games - Metaverse]] ... [[Games - Quantum Theme|Quantum]] ... [[Game Theory]] ... [[Game Design | Design]]
 
* [[Case Studies]]
 
* [[Case Studies]]
** [[Gaming]]
 
 
** [[Education]]
 
** [[Education]]
* [[Games - Quantum Theme]]
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** [[Healthcare]]
* [[Metaverse]] ... [[Metaverse#MetaverseGaming | Gaming]]                                          
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* [[Python]] ... [[Generative AI with Python|GenAI w/ Python]] ... [[JavaScript]] ... [[Generative AI with JavaScript|GenAI w/ JavaScript]] ... [[TensorFlow]] ... [[PyTorch]]
* [[Reinforcement Learning (RL)]]
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** [[JavaScript#Games_to_Learn|Games to Learn JavaScript and CSS]]
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** [[Python#Games_to_Learn_Python | Games to Learn Python]]
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* [[Analytics]] ... [[Visualization]] ... [[Graphical Tools for Modeling AI Components|Graphical Tools]] ... [[Diagrams for Business Analysis|Diagrams]] & [[Generative AI for Business Analysis|Business Analysis]] ... [[Requirements Management|Requirements]] ... [[Loop]] ... [[Bayes]] ... [[Network Pattern]]
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* [[Development]] ... [[Notebooks]] ... [[Development#AI Pair Programming Tools|AI Pair Programming]] ... [[Codeless Options, Code Generators, Drag n' Drop|Codeless]] ... [[Hugging Face]] ... [[Algorithm Administration#AIOps/MLOps|AIOps/MLOps]] ... [[Platforms: AI/Machine Learning as a Service (AIaaS/MLaaS)|AIaaS/MLaaS]]
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* [[What is Artificial Intelligence (AI)? | Artificial Intelligence (AI)]] ... [[Generative AI]] ... [[Machine Learning (ML)]] ... [[Deep Learning]] ... [[Neural Network]] ... [[Reinforcement Learning (RL)|Reinforcement]] ... [[Learning Techniques]]
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* [[Conversational AI]] ... [[ChatGPT]] | [[OpenAI]] ... [[Bing/Copilot]] | [[Microsoft]] ... [[Gemini]] | [[Google]] ... [[Claude]] | [[Anthropic]] ... [[Perplexity]] ... [[You]] ... [[phind]] ... [[Ernie]] | [[Baidu]]
 
* [[Q Learning]]
 
* [[Q Learning]]
 
** [[Deep Q Network (DQN)]]
 
** [[Deep Q Network (DQN)]]
* [http://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience
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* [[Open-Source Intelligence - OSINT]]
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** [https://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience
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* [[Protein_Folding#Discovery#Baker_Lab|Baker Lab - Foldit:]] A game that leverages human puzzle-solving skills for protein folding challenges, engaging the public in scientific research.
 
* [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia]
 
* [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia]
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* [https://soar.eecs.umich.edu/workshop/27/vanLent.pdf Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies]
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* [https://easychair.org/publications/preprint/ZCh7 Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed]
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* [https://games.jmir.org/2022/4/e39840 Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ]
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* [https://beaverworks.ll.mit.edu/CMS/bw/BWSI_Course_Serious_Game BWSI Course - Serious Games and Artificial Intelligence | Beaver Works]
  
Artificial intelligence and immersive technologies are powerful tools for educational games
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Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. [https://ceur-ws.org/Vol-3077/paper05.pdf Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva]
development. New constructors without programming skills existence open perspectives for
 
the creation of new curriculums for game-based and project-based learning. [https://ceur-ws.org/Vol-3077/paper05.pdf Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva]
 
 
 
= Games - Security =
 
[http://www.youtube.com/results?search_query=~game+Cyber+security+artificial+intelligence+deep+learning+ai Youtube search...]
 
[http://www.google.com/search?q=~game+Cyber+security+artificial+intelligence+deep+learning+ai ...Google search]
 
 
 
* [[Cybersecurity]]
 
* [http://shostack.org/games.html Tabletop Security Games & Cards | Shoestack + Associates]
 
* [http://www.csiac.org/csiac-report/hypergaming-for-cyber-strategy-for-gaming-a-wicked-problem/ Hypergaming for Cyber - Strategy for Gaming a Wicked Problem]
 
* [http://www.circadence.com/ Circadence]
 
* [http://cyberstart.com/ CyberStart]
 
  
 
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<youtube>1IoY_RyX1-w</youtube>
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<youtube>EZqn687pPQY</youtube>
<b>CSIAC Podcast - Hypergaming for Cyber - Strategy for Gaming a Wicked Problem
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<b>Serious Game [[Development]] with AI 2021 Final Presentations
</b><br>CSIAC [http://www.csiac.org/podcast/hypergaming-for-cyber-strategy-for-gaming-a-wicked-problem/ Learn more]  Cyber as a domain and battlespace coincides with the defined attributes of a “wicked problem” with complexity and inter-domain interactions to spare. Since its elevation to domain status, cyber has continued to defy many attempts to explain its reach, importance, and fundamental definition. Corresponding to these intricacies, cyber also presents many interlaced attributes with other information related capabilities (IRCs), namely electromagnetic warfare (EW), information operations (IO), and intelligence, surveillance, and reconnaissance (ISR), within an information warfare (IW) construct that serves to add to its multifaceted nature. In this cyber analysis, the concept of hypergaming will be defined and discussed in reference to its potential as a way to examine cyber as a discipline and domain, and to explore how hypergaming can address cyber’s “wicked” nature from the perspectives of decision making, modeling, operational research (OR), IO, and finally IW. Finally, a cyber-centric hypergame model (CHM) will be presented.  
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</b><br>Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and [[policy]] questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software [[development]] team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing.
 
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<youtube>wv7I_TjPWDE</youtube>
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<youtube>wYEvpRNvA0I</youtube>
<b>Live Project Ares Walk Through
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<b>BWSI Final Event 2022 Serious Game [[Development]] with AI
</b><br>If you are interested in playing Project Ares, please fill out this form - http://bit.ly/ITCQ-ARES-Q  Project Ares Gamified Cyber Security Training from Circadence  http://www.circadence.com  www.zachtalkstech.com  teespring.com/stores/it-career-questions
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</b><br>Join our lead instuctors, Ron and Chris, watching our students final presentations and showing us what they learned!
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Team Willy1 - Outbreak
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Team Willy2 - Rescue
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<youtube>ulmo00-3h7k</youtube>
 
<b>CyberStart Game - Video1
 
</b><br>How to quickly get up and running with the the CyberStart game.  This video includes an overview of the game Intro, the Basic Layout and the Field Manual.
 
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<youtube>83AychLyugc</youtube>
 
<b>TryHackMe - Beginner Learning Path
 
</b><br>ActualTom  Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/actual_tom
 
 
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Latest revision as of 07:03, 31 December 2025

Youtube search... ...Google search

Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva

Serious Game Development with AI 2021 Final Presentations
Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and policy questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software development team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing.

BWSI Final Event 2022 Serious Game Development with AI
Join our lead instuctors, Ron and Chris, watching our students final presentations and showing us what they learned!

Team Willy1 - Outbreak Team Willy2 - Rescue