Difference between revisions of "Robotics"
m (→Home) |
m (→Home) |
||
| Line 98: | Line 98: | ||
= Home = | = Home = | ||
| − | [https://www.youtube.com/results?search_query=robot+home+ | + | [https://www.youtube.com/results?search_query=ai+robot+home+automation YouTube] |
| − | [https://www.google.com/search?q=robot+home+ | + | [https://www.quora.com/search?q=ai%20robot%20home%20automation ... Quora] |
| + | [https://www.google.com/search?q=ai+robot+home+automation ...Google search] | ||
| + | [https://news.google.com/search?q=ai+robot+home+automation ...Google News] | ||
| + | [https://www.bing.com/news/search?q=ai+robot+home+automation&qft=interval%3d%228%22 ...Bing News] | ||
| + | |||
* [https://emerj.com/ai-sector-overviews/artificial-intelligence-home-robots-current-future-use-cases/ Artificial Intelligence in Home Robots – Current and Future Use-Cases | Insights] | * [https://emerj.com/ai-sector-overviews/artificial-intelligence-home-robots-current-future-use-cases/ Artificial Intelligence in Home Robots – Current and Future Use-Cases | Insights] | ||
Revision as of 10:58, 30 April 2023
Youtube search... ...Google search
- Case Studies
- Keeping track of what AI can do and where it is being applied | DeepIndex
- Social Robots
- 3D Simulation Environments
- Connecting Brains
- Reinforcement Learning (RL)
- Autonomous Bag
- News | Mobile Robot Guide
- This Robotic Chemist Does Over 600 Experiments a Week and Learns From Its Own Work | Edd Gent - SingularityHub
- Zumi! | Robolink
- Robots for Healthcare
- White Castle To Introduce Kitchen Robotic Assistant Flippy | Heard on All Things Considered - NPR
- The Advent of AI / Robotics in the Welding Industry | Philadelphia Technician Training Institute
Contents
Boston Dynamics
YouTube ... Quora ...Google search ...Google News ...Bing News
Boston Dynamics has a range of products that are robust enough for dull, dirt, and dangerous tasks, and agile enough for human-purposed environments. Some of their products include:
- Atlas - an R&D platform pushing the bounds of robotics forward. It leverages its whole body to move with human-like grace and speed
- Spot - an agile mobile robot that offers unmatched mobility to tackle tasks in industrial environments and beyond
- Stretch - a versatile mobile robot for case handling and truck unloading
Ddog
Ddog project features Spot robot from Boston Dynamics and a Brain-Computer Interface (BCI) system, powered by AttentivU, a pair of wireless glasses that can measure person’s Electroencephalography (EEG – brain activity) and Electrooculography (EOG – eye movements) signals. Ddog project is the next step in extending the Brain Switch application, a real-time, closed-loop BCI system allowing for real-time correspondence of simple user needs to a caretaker non-verbally. The Brain Switch aims on helping to support basic communication needs to those with physical challenges (ALS, CP, SCI). Ddog project is built using the same tech stack and infrastructure as Brain Switch. The biggest advantage of the Ddog is its mobility: it is a the first fully autonomous, brain-powered, wireless system, that features Spot robot, runs on 2 iPhones, with no need of using sticky electrodes, backpacks for compute. Ddog is designed with manipulation assistance in mind: the arm of Spot is used to: deliver groceries, bring a chair, a book or a toy, etc. This interview with Nataliya Kosmyna, Ph.D, the project lead of Ddog covers the following topics: Why creating Ddog? Why using Spot and not other robot? What is the tech stack behind Ddog? Why it is important to have wireless and portable brain sensing solution for Ddog project? As well as crazy use cases, the Future of Ddog project, STEM and Ddog and much more!
Disney Research
YouTube ... Quora ...Google search ...Google News ...Bing News
All our dreams can come true, if we have the courage to pursue them - Walt Disney
Home
YouTube ... Quora ...Google search ...Google News ...Bing News
- Artificial Intelligence in Home Robots – Current and Future Use-Cases | Insights
- DIY Artificial Intelligence Robot | NOVA - Robotics
- Smartibot kit turns any household object into an AI-enhanced robot | Dezeen
- Machine learning made easy with two SparkFun AI kits | Electronic Products
- Robots, Parts, & Custom Solutions | SuperDroid Robots
- Be a STEM Hero | Revolution Robotics
- 20 Best Robot Kits 2019: From Lego to Arduino - Top 20 DIY Robot Kits Available Right Now | Luca Robotics
- The Best Robotics Kits for Beginners | Signe Brewster - Wirecutter
- Top 10 Programmable Robot Kits for Adults | Makeblock
- NOVA DIY Artificial Intelligence Robot | Creoqode
Some of the leading-edge technologies with home robots include artificial intelligence, virtual reality, and 3D multi-sensor transmitters. Home robots can do a variety of tasks, including cleaning (vacuum cleaning, floor cleaning, lawn mowing, pool cleaning and window cleaning), entertainment (toys and hobby robots), and domestic security and surveillance (machine vision, motion detection, more). Some models can even act as companions and assistants, taking temperature, bringing snacks and setting reminders.
Kitchen / Restaurant
Ai-Da
- Typos and shutdowns: robot ‘gives evidence’ to Lords committee | Alex Hern - The Guardian ... Ai-Da, described as ‘world’s first ultra-realistic robot artist’, struggles at times to answer peers’ questions
- Policy ... Policy vs Plan ... Constitutional AI ... Trust Region Policy Optimization (TRPO) ... Policy Gradient (PG) ... Proximal Policy Optimization (PPO)
Ai-Da is a remarkable example of a cutting-edge technology that combines artificial intelligence and robotics to create an ultra-realistic humanoid artist capable of drawing, painting, performing, and engaging in discussions. Developed through a collaborative effort between gallerist Aidan Meller and Cornish robotics company Engineered Arts, the robot is named after Ada Lovelace, the pioneering mathematician and computer programmer who is widely considered to be the world's first computer programmer. At its core, Ai-Da is a composite persona that incorporates a variety of different computer programs, robotics, silicone, and human influences to create a machine capable of producing visually appealing artworks that are inspired by its own poetry. Using cameras in its eyes, AI algorithms, and a robotic arm, Ai-Da can paint on canvas with incredible precision, producing works that are stunning in their detail and beauty. Recently, Ai-Da had the opportunity to speak to the UK parliament as part of a House of Lords inquiry into the future of the creative industry. During the hearing, the robot emphasized that while technology could be both a threat and an opportunity for artists, it ultimately had the potential to expand creative possibilities in new and exciting ways. As the world's first ultra-realistic robot artist, Ai-Da represents a major milestone in the ongoing evolution of artificial intelligence and robotics, showcasing the potential for these technologies to push the boundaries of what is possible in the realm of creative expression.
Cognitive Architecture
Uncanny Valley
A fascinating yet slightly eerie phenomenon that has garnered significant attention from designers and researchers alike. The concept refers to the unsettling feeling that people experience when they come across robots, androids, mannequins, video games, and animations that closely resemble human beings but lack the level of realism required to fully convince the human brain.
The term "uncanny" refers to something that is familiar yet strange, and this is precisely what occurs when people encounter an object that is almost human-like but not quite. This gap between what we expect and what we experience can create feelings of discomfort, anxiety, or even revulsion in some cases. It's as if our brain recognizes the similarities between the object and ourselves, but something feels off, triggering an automatic "fight or flight" response.
Designers in various fields, including robotics, video game art, training simulators, and 3-D animation, are acutely aware of the Uncanny Valley effect and strive to navigate it carefully. They can either try to avoid it altogether by creating less human-like designs, or they can use it to their advantage to elicit specific emotional responses from users.
However, it's worth noting that the degree to which people experience the Uncanny Valley effect can vary from individual to individual. Some people may not feel it at all, while others may experience extreme discomfort, surpassing the feeling they might get from viewing a corpse. The severity of the effect can also depend on the level of familiarity that the individual has with the subject materials.
Fortunately, designers can employ a variety of strategies to bridge the Uncanny Valley gap and make their creations more palatable to the human eye and mind. One such technique is to add cartoon-like or "cuter" features to the design, which can soften the edges of the realism and create a more appealing overall impression.
In conclusion, the Uncanny Valley is an intriguing and challenging phenomenon that designers must consider when creating human-like objects. Understanding how the human brain processes and responds to these designs can help designers create more effective and engaging products while avoiding the unsettling feeling that comes with the Uncanny Valley effect.