Difference between revisions of "Markov Decision Process (MDP)"

From
Jump to: navigation, search
Line 5: Line 5:
  
 
https://upload.wikimedia.org/wikipedia/commons/thumb/a/ad/Markov_Decision_Process.svg/600px-Markov_Decision_Process.svg.png
 
https://upload.wikimedia.org/wikipedia/commons/thumb/a/ad/Markov_Decision_Process.svg/600px-Markov_Decision_Process.svg.png
 +
 +
Solutions:
 +
* [http://www.google.com/search?q=Dynamic+Programming+reinforcement+learning&oq=Dynamic+Programming+reinforcement+learning Dynamic Programming]
 +
* [http://www.google.com/search?ei=CpMKW-TXNMbWzgLdhJqIAQ&q=monte+carlo+reinforcement+learning&oq=monte+carlo+reinforcement+learning Monte Carlo]
 +
* [http://www.google.com/search?ei=NJMKW97aLof_zgKM8KSgBA&q=Temporal+Difference+reinforcement+learning Difference Learning]
  
 
Used where outcomes are partly random and partly under the control of a decision maker. MDP is a discrete time stochastic control process. At each time step, the process is in some state s, and the decision maker may choose any action a that is available in state s. The process responds at the next time step by randomly moving into a new state  s', and giving the decision maker a corresponding reward R_{a}(s,s')} R_a(s,s').  The probability that the process moves into its new state s' is influenced by the chosen action.
 
Used where outcomes are partly random and partly under the control of a decision maker. MDP is a discrete time stochastic control process. At each time step, the process is in some state s, and the decision maker may choose any action a that is available in state s. The process responds at the next time step by randomly moving into a new state  s', and giving the decision maker a corresponding reward R_{a}(s,s')} R_a(s,s').  The probability that the process moves into its new state s' is influenced by the chosen action.

Revision as of 06:17, 27 May 2018

Youtube search...

600px-Markov_Decision_Process.svg.png

Solutions:

Used where outcomes are partly random and partly under the control of a decision maker. MDP is a discrete time stochastic control process. At each time step, the process is in some state s, and the decision maker may choose any action a that is available in state s. The process responds at the next time step by randomly moving into a new state s', and giving the decision maker a corresponding reward R_{a}(s,s')} R_a(s,s'). The probability that the process moves into its new state s' is influenced by the chosen action.