Difference between revisions of "Hierarchical Reinforcement Learning (HRL)"

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* [http://thegradient.pub/the-promise-of-hierarchical-reinforcement-learning The Promise of Hierarchical Reinforcement Learning | Yannis Flet-Berliac - The Gradient]   
 
* [http://thegradient.pub/the-promise-of-hierarchical-reinforcement-learning The Promise of Hierarchical Reinforcement Learning | Yannis Flet-Berliac - The Gradient]   
 
* [http://www.slideshare.net/DavidJardim/hierarchical-reinforcement-learning Hierarchical Reinforcement Learning | David Jardim]
 
* [http://www.slideshare.net/DavidJardim/hierarchical-reinforcement-learning Hierarchical Reinforcement Learning | David Jardim]
* [[Reinforcement Learning (RL)]]:
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 +
* [[Reinforcement Learning (RL)]]
 
** [[Monte Carlo]] (MC) Method - Model Free Reinforcement Learning
 
** [[Monte Carlo]] (MC) Method - Model Free Reinforcement Learning
 
** [[Markov Decision Process (MDP)]]
 
** [[Markov Decision Process (MDP)]]
 +
** [[State-Action-Reward-State-Action (SARSA)]]
 
** [[Q Learning]]
 
** [[Q Learning]]
** [[State-Action-Reward-State-Action (SARSA)]]
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*** [[Deep Q Network (DQN)]]
 
** [[Deep Reinforcement Learning (DRL)]] DeepRL
 
** [[Deep Reinforcement Learning (DRL)]] DeepRL
 
** [[Distributed Deep Reinforcement Learning (DDRL)]]
 
** [[Distributed Deep Reinforcement Learning (DDRL)]]
** [[Deep Q Network (DQN)]]
 
 
** [[Evolutionary Computation / Genetic Algorithms]]
 
** [[Evolutionary Computation / Genetic Algorithms]]
 
** [[Actor Critic]]
 
** [[Actor Critic]]
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*** [[Asynchronous Advantage Actor Critic (A3C)]]
 
*** [[Advanced Actor Critic (A2C)]]
 
*** [[Advanced Actor Critic (A2C)]]
*** [[Asynchronous Advantage Actor Critic (A3C)]]
 
 
*** [[Lifelong Latent Actor-Critic (LILAC)]]
 
*** [[Lifelong Latent Actor-Critic (LILAC)]]
 
** Hierarchical Reinforcement Learning (HRL)
 
** Hierarchical Reinforcement Learning (HRL)
  
Hierarchical reinforcement learning (HRL) is a promising approach to extend
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traditional [[Reinforcement Learning (RL)]] methods to solve more complex tasks.
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HRL is a promising approach to extend traditional [[Reinforcement Learning (RL)]] methods to solve more complex tasks.
  
 
<youtube>x_QjJry0hTc</youtube>
 
<youtube>x_QjJry0hTc</youtube>

Revision as of 06:17, 6 July 2020

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HRL is a promising approach to extend traditional Reinforcement Learning (RL) methods to solve more complex tasks.

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HIerarchical Reinforcement learning with Off-policy correction (HIRO)

HIRO can be used to learn highly complex behaviors for simulated robots, such as pushing objects and utilizing them to reach target locations, learning from only a few million samples, equivalent to a few days of real-time interaction. In comparisons with a number of prior HRL methods.

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