Difference between revisions of "Benchmarks"

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[http://www.google.com/search?q=~Benchmark+Benchmarking+machine+learning+Model ...Google search]
 
[http://www.google.com/search?q=~Benchmark+Benchmarking+machine+learning+Model ...Google search]
  
* [[Evaluation Measures - Classification Performance]] - [[Evaluation Measures - Classification Performance#Accuracy|Accuracy]], [[Evaluation Measures - Classification Performance#Precision & Recall (Sensitivity)|Precision & Recall (Sensitivity)]], and [[Evaluation Measures - Classification Performance#Specificity|Specificity]]
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* [[Evaluation - Measures]] - [[Evaluation - Measures#Accuracy|Accuracy]], [[Evaluation - Measures#Precision & Recall (Sensitivity)|Precision & Recall (Sensitivity)]], and [[Evaluation - Measures#Specificity|Specificity]]
 
* [[Datasets]]
 
* [[Datasets]]
 
* [[Case Studies]]
 
* [[Case Studies]]

Revision as of 21:58, 4 September 2020

YouTube search... ...Google search



General Language Understanding Evaluation (GLUE)

The General Language Understanding Evaluation (GLUE) benchmark is a collection of resources for training, evaluating, and analyzing natural language understanding systems... like picking out the names of people and organizations in a sentence and figuring out what a pronoun like “it” refers to when there are multiple potential antecedents. GLUE consists of: A benchmark of nine sentence- or sentence-pair language understanding tasks built on established existing datasets and selected to cover a diverse range of dataset sizes, text genres, and degrees of difficulty, A diagnostic dataset designed to evaluate and analyze model performance with respect to a wide range of linguistic phenomena found in natural language, and A public leaderboard for tracking performance on the benchmark and a dashboard for visualizing the performance of models on the diagnostic set.

The Stanford Question Answering Dataset (SQuAD)

ReAding Comprehension (RACE)


MLPerf

  • MLPerf benchmarks for measuring training and inference performance of ML hardware, software, and services.

Procgen

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OpenAI previously released Neural MMO, a “massively multiagent” virtual training ground that plops agents in the middle of an RPG-like world, and Gym, a proving ground for algorithms for reinforcement learning (which involves training machines to do things based on trial and error). More recently, it made available SafetyGym, a suite of tools for developing AI that respects safety constraints while training, and for comparing the “safety” of algorithms and the extent to which those algorithms avoid mistakes while learning.