Difference between revisions of "Markov Decision Process (MDP)"

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[http://www.youtube.com/results?search_query=Markov+Decision+Process+MDP Youtube search...]
 
[http://www.youtube.com/results?search_query=Markov+Decision+Process+MDP Youtube search...]
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* [[Reinforcement Learning (RL)]]
 
* [[Reinforcement Learning (RL)]]
 
** [[Monte Carlo]] (MC) Method - Model Free Reinforcement Learning
 
** [[Monte Carlo]] (MC) Method - Model Free Reinforcement Learning
** Markov Decision Process (MDP)
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** [[Markov Decision Process (MDP)]]
 
** [[State-Action-Reward-State-Action (SARSA)]]
 
** [[State-Action-Reward-State-Action (SARSA)]]
 
** [[Q Learning]]
 
** [[Q Learning]]
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** [[Deep Reinforcement Learning (DRL)]] DeepRL
 
** [[Deep Reinforcement Learning (DRL)]] DeepRL
 
** [[Distributed Deep Reinforcement Learning (DDRL)]]
 
** [[Distributed Deep Reinforcement Learning (DDRL)]]
** [[Evolutionary Computation / Genetic Algorithms]]
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** [[Symbiotic Intelligence]] ... [[Bio-inspired Computing]] ... [[Neuroscience]] ... [[Connecting Brains]] ... [[Nanobots#Brain Interface using AI and Nanobots|Nanobots]] ... [[Molecular Artificial Intelligence (AI)|Molecular]] ... [[Neuromorphic Computing|Neuromorphic]] ... [[Evolutionary Computation / Genetic Algorithms| Evolutionary/Genetic]]
 
** [[Actor Critic]]
 
** [[Actor Critic]]
 
*** [[Asynchronous Advantage Actor Critic (A3C)]]
 
*** [[Asynchronous Advantage Actor Critic (A3C)]]
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** [[Hierarchical Reinforcement Learning (HRL)]]
 
** [[Hierarchical Reinforcement Learning (HRL)]]
  
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== (Richard) Bellman Equation ==
 
== (Richard) Bellman Equation ==

Latest revision as of 20:27, 13 July 2023

Youtube search... ...Google search


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600px-Markov_Decision_Process.svg.png

Solutions:

Used where outcomes are partly random and partly under the control of a decision maker. MDP is a discrete time stochastic control process. At each time step, the process is in some state s, and the decision maker may choose any action a that is available in state s. The process responds at the next time step by randomly moving into a new state s', and giving the decision maker a corresponding reward R_{a}(s,s')} R_a(s,s'). The probability that the process moves into its new state s' is influenced by the chosen action. Helping the convergence of certain algorithms a discount rate (factor) makes an infinite sum finite.



(Richard) Bellman Equation

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