Difference between revisions of "Deep Reinforcement Learning (DRL)"

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(Q=learning & SARSA)
(Q-learning & SARSA)
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=== Q-learning & SARSA ===
 
=== Q-learning & SARSA ===
 
* [[Deep Q Learning (DQN)]]
 
* [[Deep Q Learning (DQN)]]
 +
* [[Neural Coreference]]
 
* [[State-Action-Reward-State-Action (SARSA)]]
 
* [[State-Action-Reward-State-Action (SARSA)]]
* [[Neural Coreference]]
 
  
 
=== Policy Gradient Methods ===
 
=== Policy Gradient Methods ===

Revision as of 21:37, 26 May 2018

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Q-learning & SARSA

Policy Gradient Methods

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Goal-oriented algorithms, which learn how to attain a complex objective (goal) or maximize along a particular dimension over many steps; for example, maximize the points won in a game over many moves. Reinforcement learning solves the difficult problem of correlating immediate actions with the delayed returns they produce. Like humans, reinforcement learning algorithms sometimes have to wait a while to see the fruit of their decisions. They operate in a delayed return environment, where it can be difficult to understand which action leads to which outcome over many time steps.