Difference between revisions of "OpenAI"
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* [[Case Studies]] | * [[Case Studies]] | ||
** [[Gaming]] | ** [[Gaming]] | ||
− | *** [http://openai.com/blog/emergent-tool-use/ Emergent Tool Use from Multi-Agent Interaction ...Hide and Seek 2019 | + | *** [http://openai.com/blog/emergent-tool-use/ Emergent Tool Use from Multi-Agent Interaction ...Hide and Seek 2019] |
*** [http://openai.com/projects/five/ OpenAI Five] ...using the multiplayer video game Dota 2 as a research platform for general-purpose AI systems. ...[http://www.dota2.com/play/ Dota 2] | *** [http://openai.com/projects/five/ OpenAI Five] ...using the multiplayer video game Dota 2 as a research platform for general-purpose AI systems. ...[http://www.dota2.com/play/ Dota 2] | ||
* [http://blog.openai.com/openai-charter/ Charter] | * [http://blog.openai.com/openai-charter/ Charter] |
Revision as of 14:19, 15 August 2020
Youtube search... ...Google search
- OpenAI
- Case Studies
- Gaming
- Emergent Tool Use from Multi-Agent Interaction ...Hide and Seek 2019
- OpenAI Five ...using the multiplayer video game Dota 2 as a research platform for general-purpose AI systems. ...Dota 2
- Gaming
- Charter
- Reinforcement Learning (RL)
- Distributed Deep Reinforcement Learning (DDRL)
- GPT-2 - Too powerful NLP model (GPT-2) | Edward Ma - Towards Data Science
OpenAI Gym
OpenAI Gym and Universe