Difference between revisions of "Gaming"
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− | + | == [http://ai.facebook.com/blog/pluribus-first-ai-to-beat-pros-in-6-player-poker/ Brown & Sandholm | Facebook, Carnegie Mellon]: 6-player Poker ...2019 == | |
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− | == [http://ai.facebook.com/blog/pluribus-first-ai-to-beat-pros-in-6-player-poker/ Brown & Sandholm | Facebook, Carnegie Mellon: 6-player Poker | ||
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+ | == Fun! == | ||
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Revision as of 06:24, 20 August 2019
Youtube search... ...Google search
- Case Studies
- Reinforcement Learning (RL)
- Deep Q Learning (DQN)
- Competitions
- AI is becoming esports’ secret weapon | Berk Ozer - VentureBeat
- Inside the LARPS (ive-action role-playing game) that let Human Players Experience AI Life | Tasha Robinson
- An introduction to Deep Q-Learning: let’s play Doom
- AI and Games Series; an Informed Overview | Dr Tommy Thompson
- Game Changer: AlphaZero's Groundbreaking Chess Strategies and the Promise of AI | M. Sadler and N. Regan
- Artificial Intelligence in Video Games | Wikipedia
- Using Machine Learning Agents Toolkit in a real game: a beginner’s guide | Alessia Nigretti - Unity
- AlphaStar: Mastering the Real-Time Strategy Game StarCraft II
- Google’s AI surfs the “gamescape” to conquer game theory | Tiernan Ray
- This AI Robot Will Beat You at Jenga | Jesus Diaz
Contents
- 1 Brown & Sandholm | Facebook, Carnegie Mellon: 6-player Poker ...2019
- 2 Google DeepMind AlphaStar: StarCraft II ... 2019
- 3 OpenAI: Dota 2 ...2018
- 4 Google DeepMind AlphaGo Zero: Go ...2016
- 5 Google DeepMind: Atari video games ...2015
- 6 IBM Watson: Jeopardy ...2011
- 7 IBM Deep Blue: Chess ...1997
- 8 Donald Waterman: Draw Poker ...1968
- 9 Arthur Samuel: Checkers ...1950s
- 10 Fun!
Brown & Sandholm | Facebook, Carnegie Mellon: 6-player Poker ...2019
Google DeepMind AlphaStar: StarCraft II ... 2019
OpenAI: Dota 2 ...2018
Google DeepMind AlphaGo Zero: Go ...2016
Google DeepMind: Atari video games ...2015
IBM Watson: Jeopardy ...2011
IBM Deep Blue: Chess ...1997
Donald Waterman: Draw Poker ...1968
Arthur Samuel: Checkers ...1950s
Fun!