Difference between revisions of "Metaverse"
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<b>What if we could live in the Matrix? | Cosmo Scharf | TEDxVienna | <b>What if we could live in the Matrix? | Cosmo Scharf | TEDxVienna | ||
| − | </b><br>Virtual Reality is not a new technology, it’s been around in various forms for decades, but enthusiasts believe it’s now on the cusp of a golden age. Driven by an increase in research money and significant advances in picture resolution and technical functionality, interest in the potential of VR is going well beyond the | + | </b><br>Virtual Reality is not a new technology, it’s been around in various forms for decades, but enthusiasts believe it’s now on the cusp of a golden age. Driven by an increase in research money and significant advances in picture resolution and technical functionality, interest in the potential of VR is going well beyond the [[Gaming|game]]s and entertainment industry. The pairing of these developments with an exponential growth in certain technology sectors evokes scenarios of the future taken from the pages of sci-fi literature. VR pioneer Cosmo Scharf will paint his vision of our shared future. osmo Scharf co-founded VRLA, the world's largest virtual reality expo, the Proto Awards, the first award show for VR, and Visionary VR, a start-up building software for storytelling in VR. |
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* [https://sandboxgame.gitbook.io/the-sandbox/land/buying-selling-and-renting-land/public-land-sales The Sandbox] | * [https://sandboxgame.gitbook.io/the-sandbox/land/buying-selling-and-renting-land/public-land-sales The Sandbox] | ||
| − | The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making | + | The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making [[Gaming|game]]s. Over the past 3 years, The Sandbox team has been developing a new version of the [[Gaming|game]] – this time as a 3D, multiplayer platform using [[Blockchain]] technology (Ethereum) to offer a virtual world where players can build, own, and monetize their gaming experiences. This is the version we are comparing today. |
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<b>Sandbox Game Maker + Sandbox (Crypto) Metaverse Gameplay - Initial Reaction. | <b>Sandbox Game Maker + Sandbox (Crypto) Metaverse Gameplay - Initial Reaction. | ||
| − | </b><br>Downloading the game maker, Building within the Sandbox, Playing the Sandbox Game | + | </b><br>Downloading the [[Gaming|game]] maker, Building within the Sandbox, Playing the Sandbox Game |
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| − | <b>Playing Your | + | <b>Playing Your [[Gaming|Game]]s with The Sandbox Game Maker - The Sandbox Wednesday Stream |
| − | </b><br>"Watch Alex Florez (@KamiSawZe) play YOUR | + | </b><br>"Watch Alex Florez (@KamiSawZe) play YOUR [[Gaming|game]]s submitted to The Sandbox GameMaker each Wednesday |
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<b>Upland! Market Analysis and Best Places to Buy! | <b>Upland! Market Analysis and Best Places to Buy! | ||
| − | </b><br>Check out Upland, a virtual property trading game. If you use this link, Upland will award you with a bonus for your first purchase! | + | </b><br>Check out Upland, a virtual property trading [[Gaming|game]]. If you use this link, Upland will award you with a bonus for your first purchase! |
https://r.upland.me/9PoB Upland Discord: https://discord.gg/CGcCGEcm | https://r.upland.me/9PoB Upland Discord: https://discord.gg/CGcCGEcm | ||
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* [https://micky.com.au/fortnite-eyed-as-first-credible-metaverse-with-its-hybrid-platform/ ‘Fortnite’ eyed as ‘first credible metaverse’ with its ‘hybrid’ platform | Justine Uy - Micky] | * [https://micky.com.au/fortnite-eyed-as-first-credible-metaverse-with-its-hybrid-platform/ ‘Fortnite’ eyed as ‘first credible metaverse’ with its ‘hybrid’ platform | Justine Uy - Micky] | ||
| − | Epic considered they were trying to build a toolkit for players to interact with as to create emergent | + | Epic considered they were trying to build a toolkit for players to interact with as to create emergent [[Gaming|game]]play solutions based on the situation of the missions, from which they can continue to expand upon with new items throughout the life of the [[Gaming|game]]. |
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<b>Turning Fortnite Into PUBG With Deep Learning (CycleGAN) | <b>Turning Fortnite Into PUBG With Deep Learning (CycleGAN) | ||
| − | </b><br>In this video I'll go over [https://junyanz.github.io/CycleGAN/ CycleGANs] for Image Style Transfer and explore its application to graphics mods for | + | </b><br>In this video I'll go over [https://junyanz.github.io/CycleGAN/ CycleGANs] for Image Style Transfer and explore its application to graphics mods for [[Gaming|game]]s by converting Fortnite graphics into PUBG visuals. |
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[https://www.google.com/search?q=Flight+Simulator+Metaverse ...Google search] | [https://www.google.com/search?q=Flight+Simulator+Metaverse ...Google search] | ||
| − | * [https://www.windowscentral.com/microsoft-flight-simulator-2020-next-generation Microsoft Flight Simulator returns as a mind-blowing next-generation cloud showcase Microsoft Flight Simulator looks to disrupt the genre with cloud-backed | + | * [https://www.windowscentral.com/microsoft-flight-simulator-2020-next-generation Microsoft Flight Simulator returns as a mind-blowing next-generation cloud showcase Microsoft Flight Simulator looks to disrupt the genre with cloud-backed [[Gaming|game]]play on a global scale. | Matt Brown - Windows Central] |
* [https://techcrunch.com/2020/07/30/microsofts-new-flight-simulator-is-a-beautiful-work-in-progress/ Microsoft’s new Flight Simulator is a beautiful work in progress | Frederic Lardinois - TechCrunch] | * [https://techcrunch.com/2020/07/30/microsofts-new-flight-simulator-is-a-beautiful-work-in-progress/ Microsoft’s new Flight Simulator is a beautiful work in progress | Frederic Lardinois - TechCrunch] | ||
| − | Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle | + | Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle [[Gaming|game]]rs, too. The technology that makes Microsoft Flight Simulator tick is something truly special. A mash up of Microsoft’s map data from its Bing search engine, artificial intelligence and cloud computing, the result is simple: this [[Gaming|game]]’s ‘map’ is the whole world. ...hile there are bugs and mistakes created by the AI that fills in the details, its hyper-accurate version of the world is stunning. ...This means that while your house might not have the exact right shape, it will be there – represented by an AI-generated approximation. This means up-close and personal things might not be exactly accurate – but bigger buildings are more likely to be closer to reality. The AI will also fill in details like trees and determine what is liquid, adding foliage and telling the [[Gaming|game]] where to place its realistic water to create rivers, ponds and the ocean. Once you’re in the skies and gain a proper altitude, the less-accurate elements of the AI’s work disappear from view [https://www.vg247.com/2020/07/30/microsoft-flight-simulator-hands-on-preview/ Microsoft Flight Simulator is nothing short of astounding | Alex Donaldson VG 24/7] |
| − | Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. [https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator_(2020_video_game) Wikipedia] | + | Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The [[Gaming|game]] world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. [https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator_(2020_video_game) Wikipedia] |
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| − | <b>Empowering game developers with Stadia R&D (Google | + | <b>Empowering [[Gaming|game]] developers with Stadia R&D (Google [[Gaming|Game]]s Dev Summit) |
| − | </b><br>Join Stadia's Research and Development team for an update on game-based applications of unique Stadia and Google technology including machine learning and realtime distributed computation resources. This talk walks through four game prototype examples demonstrating machine learning for asset generation, virtual opponents, and game balancing, and distributed compute for enhanced peer-to-peer multiplayer and AI as a service. | + | </b><br>Join Stadia's Research and Development team for an update on [[Gaming|game]]-based applications of unique Stadia and Google technology including machine learning and realtime distributed computation resources. This talk walks through four [[Gaming|game]] prototype examples demonstrating machine learning for asset generation, virtual opponents, and [[Gaming|game]] balancing, and distributed compute for enhanced peer-to-peer multiplayer and AI as a service. |
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| − | <b>Anti-cheating tool for massive multiplayer | + | <b>Anti-cheating tool for massive multiplayer [[Gaming|game]]s using Amazon Aurora and ML services - #Percona Live |
| − | </b><br>Yoav Eilat and Yahav Biran talked about the Multiplayer video | + | </b><br>Yoav Eilat and Yahav Biran talked about the Multiplayer video [[Gaming|game]]s are among the most lucrative online services. The overall [[Gaming|game]]s industry worldwide generated an estimated $174B in 2019, according to IDC. With this popularity, cheating becomes a common trend. ...This session will show an effective method for [[Gaming|game]] developers to continuously and dynamically improve their cheat-detection mechanisms. It uses Amazon [https://aws.amazon.com/rds/aurora/ Aurora] and Amazon [[SageMaker]] for cheating detection but can be adapted to other databases with similar capabilities. We'll utilize the recently-launched Aurora machine learning functionality, which allows [[Gaming|game]] developers to add ML-based predictions using the familiar #SQL programming language without building custom integrations or learning separate tools. We'll show which ML algorithms are useful for cheat detection and how an anti-cheat developer can write a single #SQL query that handles the inputs and outputs for the algorithm. |
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3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week. | 3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week. | ||
| − | The official announcement mentions that Breakroom “combines video conferencing, meeting rooms, casual | + | The official announcement mentions that Breakroom “combines video conferencing, meeting rooms, casual [[Gaming|game]]s, live events, and multi-player hangouts. |
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<b>The Simulation Hypothesis | Rizwan Virk | Talks at Google | <b>The Simulation Hypothesis | Rizwan Virk | Talks at Google | ||
| − | </b><br>2019 marks the 20th anniversary of what is arguably one of the best Science fiction movies ever made - The Matrix. It popularized an ancient idea that the world we live in may not be real. In other words, our world is just an illusion, a simulation -- a video game. So, Are we really living in a video game? Game industry veteran Rizwan (Riz) Virk believes this could be true. Rizwan (“Riz”) Virk is a successful entrepreneur, angel investor, bestselling author, video game industry pioneer, and indie film producer. Virk currently runs Play Labs @ MIT (www.playlabs.tv) a startup accelerator for playful technologies held on campus at the MIT Game Lab and Bayview Labs (www.bayviewlabs.com). Virk’s books include: Startup Myths and Models: Secrets They Don't Teach You at Stanford Business School, from Columbia University Press (2020), Zen Entrepreneurship: Walking the Path of the Career Warrior (2013), and Treasure Hunt: Follow Your Inner Clues to Find True Success (2017). | + | </b><br>2019 marks the 20th anniversary of what is arguably one of the best Science fiction movies ever made - The Matrix. It popularized an ancient idea that the world we live in may not be real. In other words, our world is just an illusion, a simulation -- a video [[Gaming|game]]. So, Are we really living in a video [[Gaming|game]]? [[Gaming|Game]] industry veteran Rizwan (Riz) Virk believes this could be true. Rizwan (“Riz”) Virk is a successful entrepreneur, angel investor, bestselling author, video [[Gaming|game]] industry pioneer, and indie film producer. Virk currently runs Play Labs @ MIT (www.playlabs.tv) a startup accelerator for playful technologies held on campus at the MIT [[Gaming|Game]] Lab and Bayview Labs (www.bayviewlabs.com). Virk’s books include: Startup Myths and Models: Secrets They Don't Teach You at Stanford Business School, from Columbia University Press (2020), Zen Entrepreneurship: Walking the Path of the Career Warrior (2013), and Treasure Hunt: Follow Your Inner Clues to Find True Success (2017). |
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Revision as of 18:33, 12 February 2023
Youtube search... ...Google search
Cyberspace, Matrix, Mirror World, AR Cloud, Magicverse, Spatial Internet, Spatial Web, OASIS, Omniverse, Virtual World, or Live Maps
- Case Studies
- Capabilities
- Journey to Singularity
- Connecting Brains
- Internet of Things (IoT)
- Digital Twin
- Gamification ... Crypto Metaverse
- Metaverse Land Properties
- Blockchain
- Nvidia CEO Jensen Huang on the Metaverse, permanent Work From Home (WFH), and accelerating raises | Dean Takahashi - VentureBeat
- A Day In The Metaverse | | Cathy Hacki - Forbes
- The Metaverse Is Coming And It’s A Very Big Deal | Cathy Hacki - Forbes
- The Metaverse Explained | Gene Munster and Pat Bocchicchio - Loop Ventures
- The pandemic canceled their wedding. So they held it in Animal Crossing | Aron Garst - The Washington Post
- The Metaverse: What It Is, Where to Find it, Who Will Build It, and Fortnite | Matthew Ball
- Matrix For Cows: Rancher 'Traps' Cows In Metaverse To Improve Milk Production | Bharat Sharma - IT Technology
Metaverse is the alternate digital realities where people work, play, and socialize. Universe of virtual worlds that are all interconnected. The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet. Wikipedia
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Contents
Virtual Beings
- Assistants
- Virtual Beings Summit
- A Guide to Virtual Beings and how they impact our World | Eric Peckham - TechCrunch
- The Evolution Of Virtual Beings As Both AI And Art | Dean Takahashi - VentureBeat
- The DeanBeat: It’s time to hurry up and build the Metaverse | Dean Takahashi
- Fable Studio ...relaunching Lucy, a next-generation AI character
- Inworld AI joins metaverse innovation with AI-driven virtual characters | Tom Keary - VentureBeat
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Virtual Worlds
- Metaverse Platform Comparison - Virtual Worlds on the Blockchain | ToxSam - Polygonal Mind
A virtual world is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Wikipedia
Second Life
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Somnium Space
Funded by the serial entrepreneur Artur Sychov, the project started with a very successful indiegogo campaign back in the day. Based in the beautiful city of Prague, right in the heart of Europe.
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Decentraland
The project started with Esteban Ordano and Ari Merlich, both very experienced folks on Blockchain and high end technology and did a very successful job creating and pushing the idea. Now the project is managed by the Decentraland Foundation, a new entity that is focused on listening to the community needs. Most of the team is in Argentina.
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The Sandbox
The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making games. Over the past 3 years, The Sandbox team has been developing a new version of the game – this time as a 3D, multiplayer platform using Blockchain technology (Ethereum) to offer a virtual world where players can build, own, and monetize their gaming experiences. This is the version we are comparing today.
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CryptoVoxels
By the one and only Ben Nolan. This solo entrepreneur from New Zealand started off the project from scratch and now has a team helping him to generate his vision. They are very active listeners on their Discord and Twitter.
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Upland
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Games - Metaverse
Fortnite | Epic Games
Youtube search... ...Google search
- Crypto Metaverse
- Fortnite now has its own Cryptocurrency 'Fortnite Coins' that can be converted into V-Bucks | Michael A Daugherty - Sportskeeda
- Silicon Valley is racing to build the next version of the Internet. Fortnite might get there first | Gene Park | The Washington Post
- ‘Fortnite’ Is Building The Metaverse Whether You Realize It Or Not | Paul Tassi - Forbes
- ‘Fortnite’ Party Royale Will Become ‘Second Life’ On Its Way To Being The Metaverse | Paul Tassi - Forbes
- ‘Fortnite’ eyed as ‘first credible metaverse’ with its ‘hybrid’ platform | Justine Uy - Micky
Epic considered they were trying to build a toolkit for players to interact with as to create emergent gameplay solutions based on the situation of the missions, from which they can continue to expand upon with new items throughout the life of the game.
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Flight Simulator 2020
Youtube search... ...Google search
- Microsoft Flight Simulator returns as a mind-blowing next-generation cloud showcase Microsoft Flight Simulator looks to disrupt the genre with cloud-backed gameplay on a global scale. | Matt Brown - Windows Central
- Microsoft’s new Flight Simulator is a beautiful work in progress | Frederic Lardinois - TechCrunch
Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle gamers, too. The technology that makes Microsoft Flight Simulator tick is something truly special. A mash up of Microsoft’s map data from its Bing search engine, artificial intelligence and cloud computing, the result is simple: this game’s ‘map’ is the whole world. ...hile there are bugs and mistakes created by the AI that fills in the details, its hyper-accurate version of the world is stunning. ...This means that while your house might not have the exact right shape, it will be there – represented by an AI-generated approximation. This means up-close and personal things might not be exactly accurate – but bigger buildings are more likely to be closer to reality. The AI will also fill in details like trees and determine what is liquid, adding foliage and telling the game where to place its realistic water to create rivers, ponds and the ocean. Once you’re in the skies and gain a proper altitude, the less-accurate elements of the AI’s work disappear from view Microsoft Flight Simulator is nothing short of astounding | Alex Donaldson VG 24/7
Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. Wikipedia
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Massively Multiplayer Online MMO
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Sinespace | Sine Wave Entertainment
a free-to-play massively multiplayer online Unity 3D-based platform that enables users to create and sell 3D content and interact with others as 3D avatars. Wikipedia
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Collaboration Platforms
Youtube search... ...Google search
NVIDIA Omniverse
Youtube search... ...Google search
- NVIDIA
- NVIDIA Omniverse™; a scalable, multi-GPU real-time reference development platform for 3D simulation and design collaboration, and based on Pixar's Universal Scene Description and NVIDIA RTX™ technology.
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Meta | Facebook
Youtube search... ...Google search
- Bidirectional Encoder Representations from Transformers (BERT)
- Bidirectional Encoder Representations from Transformers (BERT) Really Is Building The Metaverse | Mark Wilson - Fast Company
The metaverse is the next evolution of social connection. Our company’s vision is to help bring the metaverse to life, so we are changing our name to reflect our commitment to this future. Meta
Bidirectional Encoder Representations from Transformers (BERT) has rebranded itself as Meta, banking on the metaverse becoming a significant part of our lives. Bidirectional Encoder Representations from Transformers (BERT) bets its future on the metaverse | Mikguel Macias & Conner Donevan - NPR
Horizon Workrooms
Youtube search... ...Google search
- Bidirectional Encoder Representations from Transformers (BERT)'s Horizon Workrooms
- Bidirectional Encoder Representations from Transformers (BERT)'s Oculus Quest
- Bidirectional Encoder Representations from Transformers (BERT) Paves Way to Metaverse With VR Tools for Home, Work | Naomi Nix & Mark Bergen - Bloomberg
Getting on the same page starts with getting in the same (virtual) room. A new way for office workers to connect using virtual reality; as digital avatars of their real selves, around a conference table together. Horizon Workrooms is the VR workspace for teams to connect, collaborate and create. Meet teammates across the table, even if you’re across the world—and transform your home office into your favorite remote meeting room.
- Bring your physical computer, keyboard* and desk into VR with you. You can share your screen, send messages, and type naturally.
- Seamlessly write and draw on the shared whiteboard by flipping your controller to use it like a pen.
- With spatial audio, add dimension to every conversation and create the feeling of a shared location.
- Stay synced in and out of VR with chats, calendars and notes that automatically update via web.
- Customize your avatar to be a true expression of your personality.
- Adjust the layout to fit your agenda, from presentations to brainstorms. As participants come and go, your table dynamically scales.
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Spatial
Youtube search... ...Google search
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Microsoft Mesh
Youtube search... ...Google search
Connect with new depth and dimension. Engage with eye contact, facial expressions, and gestures. Your personality shines as technology fades away.
- Colleagues – working time zones apart – come together digitally. Their common understanding helps them review data faster and arrive at more informed decisions.
- Train together anywhere - co-workers duplicate the serendipity of in-person learning – without the time and cost of travel – thanks to holoportation, holographic sharing, and visualization.
- Get remote expertise - specialists can see others’ perspectives and overlay contextual data to ensure shared understanding. It’s a better way to solve problems and make decisions together.
- Design together in 3D - team members’ ideas and creativity flourish as they participate in design reviews using several devices. Whether physically present, or holoported, colleagues can collaborate on content in real-time.
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Breakroom | Sine Space
3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week.
The official announcement mentions that Breakroom “combines video conferencing, meeting rooms, casual games, live events, and multi-player hangouts.
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Virtual Conferences - Virtual & Immersive Platforms for Events
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Futurists
Futurists are people whose specialty or interest is futurology or the attempt to systematically explore predictions and possibilities about the future and how they can emerge from the present, whether that of human society in particular or of life on Earth in general. Wikipedia
The Origin of Consciousness in the Breakdown of the Bicameral Mind | Julian Jaynes
At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion -- and indeed our future. Wikipedia
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Snow Crash | Neal Stephenson
'Metaverse' was coined in Snow Crash, where humans, as avatars, interact with each other and software agents, in a three-dimensional space that uses the metaphor of the real world
Snow Crash is a science fiction novel by American writer Neal Stephenson, published in 1992. Like many of Stephenson's other novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics and philosophy. Stephenson explained the title of the novel in his 1999 essay "In the Beginning... Was the Command Line" as his term for a particular software failure mode on the early Apple Macintosh computer. Stephenson wrote about the Macintosh that "When the computer crashed and wrote gibberish into the bitmap, the result was something that looked vaguely like static on a broken television set—a 'snow crash' ". Wikipedia
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Neuromancer | William Gibson
Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson. Set in the future, the novel follows Henry Case, a washed-up computer hacker who is hired for one last job, which brings him up against a powerful artificial intelligence. Wikipedia
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Ready Player One | Ernest Cline
A teen searches for a hidden treasure in an expansive virtual reality universe in 2045.
A.I. Artificial IntelligenceDirector Steven Spielberg's A.I. propels you into a future of astounding technology and adventure beyond the human imagination in an extraordinary film the New York Observer hails as a "masterpiece" and Rolling Stone applauds as "unmistakably the work of a real filmmaker." In a future world of runaway global warming and awe-inspiring scientific advances, humans share every aspect of their lives with sophisticated companion robots called Mechas. But when an advanced prototype robot child named David (Haley Joel Osment) is programmed to show unconditional love, his human family isn't prepared for the consequences. Suddenly, David is on his own in a strange and dangerous world. Befriended by a streetwise Mecha (Jude law), David embarks on a spectacular quest to discover the startling secret of his own identity. Celebrated as a film "filled with visual wonders and astonishing special effects..." ConsciousnessConsciousness at its simplest is "sentience or awareness of internal or external existence". Despite centuries of analyses, definitions, explanations and debates by philosophers and scientists, consciousness remains puzzling and controversial, being "at once the most familiar and most mysterious aspect of our lives". Perhaps the only widely agreed notion about the topic is the intuition that it exists. Opinions differ about what exactly needs to be studied and explained as consciousness. Sometimes it is synonymous with 'the mind', other times just an aspect of mind. In the past it was one's "inner life", the world of introspection, of private thought, imagination and volition. Today, with modern research into the brain it often includes any kind of experience, cognition, feeling or perception. It may be 'awareness', or 'awareness of awareness', or self-awareness. There might be different levels or orders of consciousness, or different kinds of consciousness, or just one kind with different features. Other questions include whether only humans are conscious or all animals or even the whole universe. The disparate range of research, notions and speculations raises doubts whether the right questions are being asked. Examples of the range of descriptions, definitions or explanations are: simple wakefulness, one's sense of selfhood or soul explored by "looking within"; being a metaphorical "stream" of contents, or being a mental state, mental event or mental process of the brain; having phanera or qualia and subjectivity; being the 'something that it is like' to 'have' or 'be' it; being the "inner theatre" or the executive control system of the mind. Wikipedia
Simulation Hypothesis
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