Difference between revisions of "T-Distributed Stochastic Neighbor Embedding (t-SNE)"

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* [[Principal Component Analysis (PCA)]] ...linear
 
* [[Principal Component Analysis (PCA)]] ...linear
 
* [http://projector.tensorflow.org/ Embedding Projector]
 
* [http://projector.tensorflow.org/ Embedding Projector]
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* [[Visualization]]
 
* [http://distill.pub/2016/misread-tsne/ How to Use t-SNE Effectively |]  [[Creatives#Martin Wattenberg |Martin Wattenberg]] - Distill
 
* [http://distill.pub/2016/misread-tsne/ How to Use t-SNE Effectively |]  [[Creatives#Martin Wattenberg |Martin Wattenberg]] - Distill
  

Revision as of 15:10, 22 August 2020

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a machine learning algorithm for visualization developed by Laurens van der Maaten and Geoffrey Hinton. It is a nonlinear dimensionality reduction technique well-suited for embedding high-dimensional data for visualization in a low-dimensional space of two or three dimensions. Specifically, it models each high-dimensional object by a two- or three-dimensional point in such a way that similar objects are modeled by nearby points and dissimilar objects are modeled by distant points with high probability. Wikipedia



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