Difference between revisions of "Game Theory"

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Game Theory is a branch of mathematics used to model the strategic interaction between different players in a context with predefined rules and outcomes. Game Theory can be applied in different ambit of Artificial Intelligence:  
 
Game Theory is a branch of mathematics used to model the strategic interaction between different players in a context with predefined rules and outcomes. Game Theory can be applied in different ambit of Artificial Intelligence:  
* Multi-agent AI systems.
+
* [[Multi-agent]] AI systems.
 
* Imitation and [[Reinforcement Learning (RL)]].
 
* Imitation and [[Reinforcement Learning (RL)]].
 
* Adversary training in [[Generative Adversarial Network (GAN)]]s.
 
* Adversary training in [[Generative Adversarial Network (GAN)]]s.

Revision as of 18:39, 5 July 2020

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Game Theory is a branch of mathematics used to model the strategic interaction between different players in a context with predefined rules and outcomes. Game Theory can be applied in different ambit of Artificial Intelligence:

Game Theory can also be used to describe many situations in our daily life and Machine Learning models. Game Theory in Artificial Intelligence | Pier Paolo Ippolito - Towards Data Science