Difference between revisions of "Gaming"

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(Brown & Sandholm | Facebook, Carnegie Mellon: 6-player Poker ...2019)
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* [[Deep Q Learning (DQN)]]
 
* [[Deep Q Learning (DQN)]]
 
* [[Competitions]]
 
* [[Competitions]]
 +
* [http://arxiv.org/pdf/1908.09453.pdf OpenSpiel: A Framework for Reinforcement Learning in Games | M. Lanctot, E. Lockhart, J. Lespiau1, V. Zambaldi1, S. Upadhyay, J. Pérolat, S. Srinivasan, F. Timbers, K. Tuyls, S. Omidshafiei, D. Hennes, D. Morrill1, P. Muller, T. Ewalds, R. Faulkner, J. Kramár, B. De Vylder, B. Saeta, J. Bradbury, D. Ding, S. Borgeaud, M. Lai1, J. Schrittwieser, T. Anthony, E. Hughes, I. Danihelka and J. Ryan-Davis - DeepMind]
 
* [http://venturebeat.com/2019/05/09/ai-is-becoming-esports-secret-weapon/ AI is becoming esports’ secret weapon | Berk Ozer - VentureBeat]
 
* [http://venturebeat.com/2019/05/09/ai-is-becoming-esports-secret-weapon/ AI is becoming esports’ secret weapon | Berk Ozer - VentureBeat]
 
* [http://www.theverge.com/2019/2/1/18185945/live-action-roleplaying-larp-game-design-artificial-intelligence-ethics-issues Inside the LARPS (ive-action role-playing game) that let Human Players Experience AI Life | Tasha Robinson]
 
* [http://www.theverge.com/2019/2/1/18185945/live-action-roleplaying-larp-game-design-artificial-intelligence-ethics-issues Inside the LARPS (ive-action role-playing game) that let Human Players Experience AI Life | Tasha Robinson]

Revision as of 07:26, 28 August 2019

Youtube search... ...Google search


google-2019-expanding-the-gamescape.png


Brown & Sandholm: 6-player Poker ...2019

Google DeepMind AlphaStar: StarCraft II ... 2019

OpenAI: Dota 2 ...2018

Google DeepMind AlphaGo Zero: Go ...2016

Google DeepMind: Atari video games ...2015

IBM Watson: Jeopardy ...2011

IBM Deep Blue: Chess ...1997

Donald Waterman: Draw Poker ...1968

Arthur Samuel: Checkers ...1950s

Fun!