Difference between revisions of "Minigo"

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Josh and Andrew explain how they used [[Containers; Docker, Kubernetes & Microservices#Kubernetes|Kubernetes]] and [[TensorFlow]] to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, [[TensorFlow]], [[Kubeflow Pipelines]], and large-scale [[Containers; Docker, Kubernetes & Microservices#Kubernetes|Kubernetes]] Engine clusters and demo the game in action.
 
Josh and Andrew explain how they used [[Containers; Docker, Kubernetes & Microservices#Kubernetes|Kubernetes]] and [[TensorFlow]] to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, [[TensorFlow]], [[Kubeflow Pipelines]], and large-scale [[Containers; Docker, Kubernetes & Microservices#Kubernetes|Kubernetes]] Engine clusters and demo the game in action.
 
  
 
<youtube>kCk1zuowg8E</youtube>
 
<youtube>kCk1zuowg8E</youtube>
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<youtube>LRqlmjL3-n8</youtube>

Revision as of 10:59, 11 August 2019

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Josh and Andrew explain how they used Kubernetes and TensorFlow to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, TensorFlow, Kubeflow Pipelines, and large-scale Kubernetes Engine clusters and demo the game in action.