Difference between revisions of "Game-Based Learning (GBL)"
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* [[Game Theory]] | * [[Game Theory]] | ||
* [[Python]] ... [[Generative AI with Python]] ... [[Javascript]] ... [[Generative AI with Javascript]] ... [[Game Development with Generative AI]] | * [[Python]] ... [[Generative AI with Python]] ... [[Javascript]] ... [[Generative AI with Javascript]] ... [[Game Development with Generative AI]] | ||
| + | * [[Development]] ...[[Development#AI Pair Programming Tools|AI Pair Programming Tools]] ... [[Analytics]] ... [[Visualization]] ... [[Diagrams for Business Analysis]] | ||
* [[Metaverse]] ... [[Metaverse#MetaverseGaming | Gaming]] | * [[Metaverse]] ... [[Metaverse#MetaverseGaming | Gaming]] | ||
* [[Reinforcement Learning (RL)]] | * [[Reinforcement Learning (RL)]] | ||
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<youtube>EZqn687pPQY</youtube> | <youtube>EZqn687pPQY</youtube> | ||
| − | <b>Serious Game Development with AI 2021 Final Presentations | + | <b>Serious Game [[Development]] with AI 2021 Final Presentations |
| − | </b><br>Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and policy questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software development team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing. | + | </b><br>Our students combine modern methods in machine learning and game-like modeling to quantitatively analyze socially relevant technology and policy questions. This year’s application is the tactical routing for self-driving ambulances. They used an analysis framework in Python to study the technical, moral, and strategic opportunities that new technologies present to that application. They also learned the practical tools and skills for working on a professional software [[development]] team. Watch the teams presentations on their game mod's and see what they discovered in their solutions and game-playing. |
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<youtube>wYEvpRNvA0I</youtube> | <youtube>wYEvpRNvA0I</youtube> | ||
| − | <b>BWSI Final Event 2022 Serious Game Development with AI | + | <b>BWSI Final Event 2022 Serious Game [[Development]] with AI |
| − | </b><br>Join our lead instuctors, Ron and Chris, | + | </b><br>Join our lead instuctors, Ron and Chris, watching our students final presentations and showing us what they learned! |
Team Willy1 - Outbreak | Team Willy1 - Outbreak | ||
Revision as of 14:33, 17 March 2023
Youtube search... ...Google search
- Case Studies
- Game-Based Learning (GBL)
- Game Theory
- Python ... Generative AI with Python ... Javascript ... Generative AI with Javascript ... Game Development with Generative AI
- Development ...AI Pair Programming Tools ... Analytics ... Visualization ... Diagrams for Business Analysis
- Metaverse ... Gaming
- Reinforcement Learning (RL)
- Q Learning
- OSINT Games...a learning-style Capture The Flag (CTF) experience
- Serious Game | Wikipedia
- Entertainment Game AI vs. Serious Game AI | Michael van Lent - Institute for Creative Technologies
- Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed
- Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ
- BWSI Course - Serious Games and Artificial Intelligence | Beaver Works
Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva
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