Difference between revisions of "Sports Prediction"
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| − | <b> | + | <b>How Science is Taking the Luck out of Gambling - with Adam Kucharski |
| − | </b><br> | + | </b><br>From the statisticians forecasting sports scores to the intelligent bots beating human poker players, Adam Kucharski traces the scientific origins of the world's best gambling strategies. Adam's book "The Perfect Bet" is available now - http://geni.us/9Ao9j Spanning mathematics, psychology, economics and physics, Adam Kucharski reveals the long and tangled history between betting and science, and explains how gambling shaped everything from probability to game theory, and chaos theory to artificial intelligence. Adam Kucharski is a Lecturer at London School of Hygiene and Tropical Medicine where his research focusses on the dynamics of infectious diseases, particularly emerging infections. Prior to this, he got a degree in mathematics from the University of Warwick, received a PhD in applied mathematics from the University of Cambridge and had a post-doc position at Imperial College London. The Ri is on Twitter: http://twitter.com/ri_science |
| + | and Facebook: http://www.facebook.com/royalinstitution | ||
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| − | <b> | + | <b>Superhuman AI for heads-up no-limit poker: Libratus beats top professionals |
| − | </b><br> | + | </b><br>This talk gives a high-level explanation of Libratus, the first AI to defeat top humans in no-limit poker. A paper on the AI was published in Science in 2017. |
| + | No-limit Texas hold’em is the most popular form of poker. Despite AI successes in perfect-information games, the private information and massive game tree have made no-limit poker difficult to tackle. We present Libratus, an AI that, in a 120,000-hand competition, defeated four top human specialist professionals in heads-up no-limit Texas hold’em, the leading benchmark and long-standing challenge problem in imperfect-information game solving. Our game-theoretic approach features application-independent techniques: an algorithm for computing a blueprint for the overall strategy, an algorithm that fleshes out the details of the strategy for subgames that are reached during play, and a self-improver algorithm that fixes potential weaknesses that opponents have identified in the blueprint strategy. | ||
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| − | <b> | + | <b>Pluribus - First Look - Poker Tutorial |
| − | </b><br> | + | </b><br>Join Zenith Poker to get free access to advanced poker theory, cutting edge preflop ranges, postflop solutions, and group tutorials. http://www.zenithpoker.com/ |
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| − | <b> | + | <b>Michael Bowling – "Artificial Intelligence Goes All-In: Computers Playing Poker" |
| − | </b><br> | + | </b><br>Artificial intelligence has seen several breakthroughs in recent years, with games such as checkers, chess, and go often serving as milestones of progress. Poker is another game entirely, with players having their own asymmetric information about what's happening in the game. In this talk, University of Alberta researcher Michael Bowling (also a principal investigator at the Alberta Machine Intelligence Institute) describes a decade long research program to build AI that can cope with the hallmarks of poker — deception, bluffing, and manipulating what other players know. This research has culminated in two landmark results: Cepheus playing a perfect game of limit poker, and most recently, DeepStack (in a collaboration with Czech researchers) beating poker pros at the game of no-limit poker. These two computer programs take very different approaches, and shed light on what is required to play a game at an expert-level and what is required to play it perfectly. Learn more about DeepStack: Website: http://www.deepstack.ai |
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| − | <b> | + | <b>Dr. Michael Bowling – Artificial Intelligence Goes All-In: Computers Playing Poker |
| − | </b><br> | + | </b><br>Lecture of prof. Michael Bowling organized by dept. of Computer Science, FEL ČVUT in cooperation with MFF UK |
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| − | <b> | + | <b>DeepStack: Expert-Level Artificial Intelligence in Heads-Up No-Limit Poker | AISC |
| − | </b><br> | + | </b><br>Discussion lead: Rick Valenzano Motivation: Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect information, and a longstanding challenge problem in artificial intelligence. We introduce DeepStack, an algorithm for imperfect information settings. It combines recursive reasoning to handle information asymmetry, decomposition to focus computation on the relevant decision, and a form of intuition that is automatically learned from self-play using deep learning. In a study involving 44,000 hands of poker, DeepStack defeated with statistical significance professional poker players in heads-up no-limit Texas hold’em. The approach is theoretically sound and is shown to produce more difficult to exploit strategies than prior approaches. |
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| − | <b> | + | <b>Call, Raise or Fold - [[Python]] for Simulating Poker Games - Abhijit Gadgil |
| − | </b><br> | + | </b><br>This talk was presented at PyCon India 2019, on Oct 12th - 13th, at the Chennai Trade Centre. Website: http://in.pycon.org/2019 |
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| − | <b> | + | <b>PWLSF - 3/2017 - Tom Santero on DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker |
| − | </b><br> | + | </b><br>Talks given on March 30, 2017 at OpenDNS. Matt Adereth on the January 1965 issue of The Computer Journal. This issue contains one of the most important techniques in numerical optimization, the Nelder-Mead simplex method. An entire full-length talk could be dedicated to it, but instead we’re going to try and understand the historical context by looking at everything else in the journal, from the other papers to the letters to the editor to the advertisements. Matt's Bio Matt builds tools and infrastructure for quantitative research at Two Sigma. He previously worked at Microsoft on Visio, focusing on ways to connect data to shapes In his spare time, he builds ergonomic keyboards using Clojure. |
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Revision as of 22:29, 15 September 2020
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Contents
Sport
Horse Racing
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Basketball
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American Football
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Soccer
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Hockey
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Tennis
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Poker
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Imperfect Information
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Excel - Sports Prediction
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