Difference between revisions of "Minigo"

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Revision as of 10:54, 11 August 2019

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Josh and Andrew explain how they used Kubernetes and TensorFlow to create, in relatively few lines of code, a tabula rasa AI that can play the game of go, inspired by the AlphaZero algorithm published by Deepmind. They discuss GPUs, TensorFlow, Kubeflow Pipelines, and large-scale Kubernetes Engine clusters and demo the game in action.