Difference between revisions of "Gaming"
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* [http://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games Artificial Intelligence in Video Games | Wikipedia] | * [http://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games Artificial Intelligence in Video Games | Wikipedia] | ||
* [http://blogs.unity3d.com/2017/12/11/using-machine-learning-agents-in-a-real-game-a-beginners-guide/ Using Machine Learning Agents Toolkit in a real game: a beginner’s guide | Alessia Nigretti - Unity] | * [http://blogs.unity3d.com/2017/12/11/using-machine-learning-agents-in-a-real-game-a-beginners-guide/ Using Machine Learning Agents Toolkit in a real game: a beginner’s guide | Alessia Nigretti - Unity] | ||
− | * [http://deepmind.com/blog/alphastar-mastering-real-time-strategy-game-starcraft-ii | + | * [http://deepmind.com/blog/alphastar-mastering-real-time-strategy-game-starcraft-ii AlphaStar: Mastering the Real-Time Strategy Game StarCraft II] |
<youtube>NHWjlCaIrQo</youtube> | <youtube>NHWjlCaIrQo</youtube> |
Revision as of 22:09, 27 January 2019
Youtube search... ...Google search
- Case Studies
- Google DeepMind AlphaGo Zero
- Reinforcement Learning (RL)
- Deep Q Learning (DQN)
- Competitions
- An introduction to Deep Q-Learning: let’s play Doom
- AI and Games Series; an Informed Overview | Dr Tommy Thompson
- Game Changer: AlphaZero's Groundbreaking Chess Strategies and the Promise of AI | M. Sadler and N. Regan
- Artificial Intelligence in Video Games | Wikipedia
- Using Machine Learning Agents Toolkit in a real game: a beginner’s guide | Alessia Nigretti - Unity
- AlphaStar: Mastering the Real-Time Strategy Game StarCraft II
Contents
OpenAI: Dota 2 ...2018
Google DeepMind AlphaGo: Go ...2016
Google DeepMind: Atari video games ...2015
IBM Watson: Jeopardy ...2011
IBM Deep Blue: Chess ...1997
Donald Waterman: Draw Poker ...1968
Arthur Samuel: Checkers ...1950s