Difference between revisions of "Game-Based Learning (GBL)"
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* [http://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience | * [http://www.osint.games/ OSINT Games]...a learning-style Capture The Flag (CTF) experience | ||
* [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | * [https://en.wikipedia.org/wiki/Serious_game Serious Game | Wikipedia] | ||
| + | * [https://easychair.org/publications/preprint/ZCh7 Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed] | ||
* [https://games.jmir.org/2022/4/e39840 Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ] | * [https://games.jmir.org/2022/4/e39840 Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ] | ||
* [https://beaverworks.ll.mit.edu/CMS/bw/BWSI_Course_Serious_Game BWSI Course - Serious Games and Artificial Intelligence | Beaver Works] | * [https://beaverworks.ll.mit.edu/CMS/bw/BWSI_Course_Serious_Game BWSI Course - Serious Games and Artificial Intelligence | Beaver Works] | ||
Revision as of 15:24, 12 February 2023
Youtube search... ...Google search
- Case Studies
- Games - Quantum Theme
- Metaverse ... Gaming
- Reinforcement Learning (RL)
- Q Learning
- OSINT Games...a learning-style Capture The Flag (CTF) experience
- Serious Game | Wikipedia
- Artificial Intelligence a Major Asset for Serious Games | O. Kamal, T. Mehdi, O. Kamar & B. Mohamed
- Artificial Intelligence–Driven Serious Games in Health Care: Scoping Review | A.Abd-alrazaq, I. Abuelezz, A. Hassan, A. AlSammarraie, D. Alhuwail, S. Irshaidat, H. Serhan, A. Ahmed, S. Alrazak, and M. Househ
- BWSI Course - Serious Games and Artificial Intelligence | Beaver Works
Artificial intelligence and immersive technologies are powerful tools for educational games development. New constructors without programming skills existence open perspectives for the creation of new curriculums for game-based and project-based learning. Game based learning with artificial intelligence and immersive technologies: an overview | Yulia Yu. Dyulicheva and Anastasia O. Glazieva
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Games - Security
Youtube search... ...Google search
- Cybersecurity
- Tabletop Security Games & Cards | Shoestack + Associates
- Hypergaming for Cyber - Strategy for Gaming a Wicked Problem
- Circadence
- CyberStart
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