Difference between revisions of "Metaverse"
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|description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools | |description=Helpful resources for your journey with artificial intelligence; videos, articles, techniques, courses, profiles, and tools | ||
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| − | [ | + | [https://www.youtube.com/results?search_query=Metaverse+artificial+intelligence Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Metaverse+artificial+intelligence ...Google search] |
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* [[Real Estate#MetaverseLandProperties | Metaverse Land Properties]] | * [[Real Estate#MetaverseLandProperties | Metaverse Land Properties]] | ||
* [[Blockchain]] | * [[Blockchain]] | ||
| − | * [ | + | * [https://venturebeat.com/2020/05/24/nvidia-ceo-jensen-huang-on-the-metaverse-working-from-home-permanently-and-raises-for-workers/ Nvidia CEO Jensen Huang on the Metaverse, permanent Work From Home (WFH), and accelerating raises | Dean Takahashi - VentureBeat] |
| − | * [ | + | * [https://www.forbes.com/sites/cathyhackl/2020/07/19/a-day-in-the-metaverse/#37f984fcfc6b A Day In The Metaverse | | Cathy Hacki - Forbes] |
| − | * [ | + | * [https://www.forbes.com/sites/cathyhackl/2020/07/05/the-metaverse-is-coming--its-a-very-big-deal/#18228eaa440f The Metaverse Is Coming And It’s A Very Big Deal | Cathy Hacki - Forbes] |
* The Metaverse Explained | Gene Munster and Pat Bocchicchio - Loop Ventures | * The Metaverse Explained | Gene Munster and Pat Bocchicchio - Loop Ventures | ||
| − | ** [ | + | ** [https://loupventures.com/the-metaverse-explained-part-1-an-inside-look/ Part 1: An Inside Look] |
| − | ** [ | + | ** [https://loupventures.com/the-metaverse-explained-part-2-why-it-matters/ Part II: Why the Metaverse Matters] |
| − | ** [ | + | ** [https://loupventures.com/the-metaverse-explained-part-3-economics/ Part 3: Economics] |
| − | ** [ | + | ** [https://loupventures.com/the-metaverse-explained-part-4-challenges/ Part 4: Challenges] |
| − | * [ | + | * [https://www.washingtonpost.com/video-games/2020/04/02/animal-crossing-wedding-coronavirus/ The pandemic canceled their wedding. So they held it in Animal Crossing | Aron Garst - The Washington Post] |
| − | * [ | + | * [https://www.matthewball.vc/all/themetaverse The Metaverse: What It Is, Where to Find it, Who Will Build It, and Fortnite | Matthew Ball] |
| − | * [ | + | * [https://www.indiatimes.com/technology/news/metaverse-for-cows-improve-milk-production-558998.html Matrix For Cows: Rancher 'Traps' Cows In Metaverse To Improve Milk Production | Bharat Sharma - IT Technology] |
| − | Metaverse is the alternate digital realities where people work, play, and socialize. Universe of virtual worlds that are all interconnected. The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet. [ | + | Metaverse is the alternate digital realities where people work, play, and socialize. Universe of virtual worlds that are all interconnected. The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet. [https://en.wikipedia.org/wiki/Metaverse Wikipedia] |
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== Virtual Beings == | == Virtual Beings == | ||
| − | * [ | + | * [https://www.virtual-beings-summit.com/ Virtual Beings Summit] |
| − | * [ | + | * [https://techcrunch.com/2019/07/29/a-guide-to-virtual-beings/ A Guide to Virtual Beings and how they impact our World | Eric Peckham - TechCrunch] |
| − | * [ | + | * [https://uploadvr.com/the-evolution-of-virtual-beings-as-both-ai-and-art/ The Evolution Of Virtual Beings As Both AI And Art | Dean Takahashi - VentureBeat] |
| − | * [ | + | * [https://venturebeat.com/2020/05/22/the-deanbeat-its-time-to-hurry-up-and-build-the-metaverse/ The DeanBeat: It’s time to hurry up and build the Metaverse | Dean Takahashi] |
| − | * [ | + | * [https://fable-studio.com/ Fable Studio] ...relaunching Lucy, a next-generation AI character |
| − | * [ | + | * [https://venturebeat.com/2021/11/09/inworld-ai-joins-metaverse-innovation-with-ai-driven-virtual-characters/ Inworld AI joins metaverse innovation with AI-driven virtual characters | Tom Keary - VentureBeat] |
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== Virtual Worlds == | == Virtual Worlds == | ||
| − | * [ | + | * [https://www.polygonalmind.com/blog-posts/metaverse-platform-comparison-virtual-worlds-on-the-blockchain Metaverse Platform Comparison - Virtual Worlds on the [[Blockchain]] | ToxSam - Polygonal Mind] |
| − | A virtual world is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. [ | + | A virtual world is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. [https://en.wikipedia.org/wiki/Virtual_world Wikipedia] |
=== Second Life === | === Second Life === | ||
| − | * [ | + | * [https://secondlife.com/ Second Life] |
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=== <span id="SomniumSpace"></span>Somnium Space === | === <span id="SomniumSpace"></span>Somnium Space === | ||
| − | * [ | + | * [https://somniumspace.com/ Somnium Space] |
| − | * [ | + | * [https://medium.com/@SomniumSpace/everything-you-need-to-know-about-buying-land-parcel-in-somnium-space-4f66d18c1a73 Everything you need to know about buying land parcel in Somnium Space] |
Funded by the serial entrepreneur Artur Sychov, the project started with a very successful indiegogo campaign back in the day. Based in the beautiful city of Prague, right in the heart of Europe. | Funded by the serial entrepreneur Artur Sychov, the project started with a very successful indiegogo campaign back in the day. Based in the beautiful city of Prague, right in the heart of Europe. | ||
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=== <span id="Decentraland"></span>Decentraland === | === <span id="Decentraland"></span>Decentraland === | ||
| − | * [ | + | * [https://decentraland.org/ Decentraland] |
The project started with Esteban Ordano and Ari Merlich, both very experienced folks on [[Blockchain]] and high end technology and did a very successful job creating and pushing the idea. Now the project is managed by the Decentraland Foundation, a new entity that is focused on listening to the community needs. Most of the team is in Argentina. | The project started with Esteban Ordano and Ari Merlich, both very experienced folks on [[Blockchain]] and high end technology and did a very successful job creating and pushing the idea. Now the project is managed by the Decentraland Foundation, a new entity that is focused on listening to the community needs. Most of the team is in Argentina. | ||
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=== <span id="TheSandbox"></span>The Sandbox === | === <span id="TheSandbox"></span>The Sandbox === | ||
| − | * [ | + | * [https://sandboxgame.gitbook.io/the-sandbox/land/buying-selling-and-renting-land/public-land-sales The Sandbox] |
The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making games. Over the past 3 years, The Sandbox team has been developing a new version of the game – this time as a 3D, multiplayer platform using [[Blockchain]] technology (Ethereum) to offer a virtual world where players can build, own, and monetize their gaming experiences. This is the version we are comparing today. | The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making games. Over the past 3 years, The Sandbox team has been developing a new version of the game – this time as a 3D, multiplayer platform using [[Blockchain]] technology (Ethereum) to offer a virtual world where players can build, own, and monetize their gaming experiences. This is the version we are comparing today. | ||
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=== <span id="CryptoVoxels"></span>CryptoVoxels === | === <span id="CryptoVoxels"></span>CryptoVoxels === | ||
| − | * [ | + | * [https://www.cryptovoxels.com/buy/ CryptoVoxels>] |
By the one and only Ben Nolan. This solo entrepreneur from New Zealand started off the project from scratch and now has a team helping him to generate his vision. They are very active listeners on their Discord and Twitter. | By the one and only Ben Nolan. This solo entrepreneur from New Zealand started off the project from scratch and now has a team helping him to generate his vision. They are very active listeners on their Discord and Twitter. | ||
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<youtube>VA5H_y6n6xA</youtube> | <youtube>VA5H_y6n6xA</youtube> | ||
<b>Bad Kids Alley Cryptovoxels Halloween Party - #[[Non-Fungible Token (NFT)]]s #Crypto | <b>Bad Kids Alley Cryptovoxels Halloween Party - #[[Non-Fungible Token (NFT)]]s #Crypto | ||
| − | </b><br> | + | </b><br>https://www.forwardparty.com/ |
|} | |} | ||
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=== <span id="[[[Metaverse#Upland | Upland]]"></span>Upland === | === <span id="[[[Metaverse#Upland | Upland]]"></span>Upland === | ||
| − | * [ | + | * [https://www.upland.me/guides-and-tutorials/buying-property Upland] |
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<b>Upland! Market Analysis and Best Places to Buy! | <b>Upland! Market Analysis and Best Places to Buy! | ||
</b><br>Check out Upland, a virtual property trading game. If you use this link, Upland will award you with a bonus for your first purchase! | </b><br>Check out Upland, a virtual property trading game. If you use this link, Upland will award you with a bonus for your first purchase! | ||
| − | + | https://r.upland.me/9PoB Upland Discord: https://discord.gg/CGcCGEcm | |
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=== <span id="Fortnite"></span> Fortnite | Epic Games === | === <span id="Fortnite"></span> Fortnite | Epic Games === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Fortnite+game+Metaverse Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Fortnite+game+Metaverse ...Google search] |
* [[Gaming#CryptoMetaverse | Crypto Metaverse]] | * [[Gaming#CryptoMetaverse | Crypto Metaverse]] | ||
| − | * [ | + | * [https://www.sportskeeda.com/fortnite/fortnite-now-cryptocurrency-fortnite-coins-can-converted-v-bucks Fortnite now has its own Cryptocurrency 'Fortnite Coins' that can be converted into V-Bucks | Michael A Daugherty - Sportskeeda] |
| − | * [ | + | * [https://www.washingtonpost.com/video-games/2020/04/17/fortnite-metaverse-new-internet/ Silicon Valley is racing to build the next version of the Internet. Fortnite might get there first | Gene Park | The Washington Post] |
| − | * [ | + | * [https://www.forbes.com/sites/paultassi/2019/12/27/fortnite-is-building-the-metaverse-whether-you-realize-it-or-not/#17fdf2be56f6 ‘Fortnite’ Is Building The Metaverse Whether You Realize It Or Not | Paul Tassi - Forbes] |
| − | * [ | + | * [https://www.forbes.com/sites/paultassi/2020/05/09/fortnite-party-royale-will-become-second-life-on-its-way-to-being-the-metaverse/#233ed24f20c1 ‘Fortnite’ Party Royale Will Become ‘Second Life’ On Its Way To Being The Metaverse | Paul Tassi - Forbes] |
| − | * [ | + | * [https://micky.com.au/fortnite-eyed-as-first-credible-metaverse-with-its-hybrid-platform/ ‘Fortnite’ eyed as ‘first credible metaverse’ with its ‘hybrid’ platform | Justine Uy - Micky] |
Epic considered they were trying to build a toolkit for players to interact with as to create emergent gameplay solutions based on the situation of the missions, from which they can continue to expand upon with new items throughout the life of the game. | Epic considered they were trying to build a toolkit for players to interact with as to create emergent gameplay solutions based on the situation of the missions, from which they can continue to expand upon with new items throughout the life of the game. | ||
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<youtube>xkLtgwWxrec</youtube> | <youtube>xkLtgwWxrec</youtube> | ||
<b>Turning Fortnite Into PUBG With Deep Learning (CycleGAN) | <b>Turning Fortnite Into PUBG With Deep Learning (CycleGAN) | ||
| − | </b><br>In this video I'll go over [ | + | </b><br>In this video I'll go over [https://junyanz.github.io/CycleGAN/ CycleGANs] for Image Style Transfer and explore its application to graphics mods for games by converting Fortnite graphics into PUBG visuals. |
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=== <span id="Flight Simulator 2020"></span>Flight Simulator 2020 === | === <span id="Flight Simulator 2020"></span>Flight Simulator 2020 === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Flight+Simulator+Metaverse Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Flight+Simulator+Metaverse ...Google search] |
| − | * [ | + | * [https://www.windowscentral.com/microsoft-flight-simulator-2020-next-generation Microsoft Flight Simulator returns as a mind-blowing next-generation cloud showcase Microsoft Flight Simulator looks to disrupt the genre with cloud-backed gameplay on a global scale. | Matt Brown - Windows Central] |
| − | * [ | + | * [https://techcrunch.com/2020/07/30/microsofts-new-flight-simulator-is-a-beautiful-work-in-progress/ Microsoft’s new Flight Simulator is a beautiful work in progress | Frederic Lardinois - TechCrunch] |
| − | Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle gamers, too. The technology that makes Microsoft Flight Simulator tick is something truly special. A mash up of Microsoft’s map data from its Bing search engine, artificial intelligence and cloud computing, the result is simple: this game’s ‘map’ is the whole world. ...hile there are bugs and mistakes created by the AI that fills in the details, its hyper-accurate version of the world is stunning. ...This means that while your house might not have the exact right shape, it will be there – represented by an AI-generated approximation. This means up-close and personal things might not be exactly accurate – but bigger buildings are more likely to be closer to reality. The AI will also fill in details like trees and determine what is liquid, adding foliage and telling the game where to place its realistic water to create rivers, ponds and the ocean. Once you’re in the skies and gain a proper altitude, the less-accurate elements of the AI’s work disappear from view [ | + | Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle gamers, too. The technology that makes Microsoft Flight Simulator tick is something truly special. A mash up of Microsoft’s map data from its Bing search engine, artificial intelligence and cloud computing, the result is simple: this game’s ‘map’ is the whole world. ...hile there are bugs and mistakes created by the AI that fills in the details, its hyper-accurate version of the world is stunning. ...This means that while your house might not have the exact right shape, it will be there – represented by an AI-generated approximation. This means up-close and personal things might not be exactly accurate – but bigger buildings are more likely to be closer to reality. The AI will also fill in details like trees and determine what is liquid, adding foliage and telling the game where to place its realistic water to create rivers, ponds and the ocean. Once you’re in the skies and gain a proper altitude, the less-accurate elements of the AI’s work disappear from view [https://www.vg247.com/2020/07/30/microsoft-flight-simulator-hands-on-preview/ Microsoft Flight Simulator is nothing short of astounding | Alex Donaldson VG 24/7] |
| − | Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. [ | + | Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. [https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator_(2020_video_game) Wikipedia] |
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=== Massively Multiplayer Online MMO === | === Massively Multiplayer Online MMO === | ||
| − | * [ | + | * [https://medium.com/@SomniumSpace/why-you-should-buy-virtual-reality-land-for-real-money-a838dcf42de5 Why should you buy Virtual Reality Land for Real Money?] |
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<youtube>j0r3A-OdpM8</youtube> | <youtube>j0r3A-OdpM8</youtube> | ||
<b>Anti-cheating tool for massive multiplayer games using Amazon Aurora and ML services - #Percona Live | <b>Anti-cheating tool for massive multiplayer games using Amazon Aurora and ML services - #Percona Live | ||
| − | </b><br>Yoav Eilat and Yahav Biran talked about the Multiplayer video games are among the most lucrative online services. The overall games industry worldwide generated an estimated $174B in 2019, according to IDC. With this popularity, cheating becomes a common trend. ...This session will show an effective method for game developers to continuously and dynamically improve their cheat-detection mechanisms. It uses Amazon [ | + | </b><br>Yoav Eilat and Yahav Biran talked about the Multiplayer video games are among the most lucrative online services. The overall games industry worldwide generated an estimated $174B in 2019, according to IDC. With this popularity, cheating becomes a common trend. ...This session will show an effective method for game developers to continuously and dynamically improve their cheat-detection mechanisms. It uses Amazon [https://aws.amazon.com/rds/aurora/ Aurora] and Amazon [[SageMaker]] for cheating detection but can be adapted to other databases with similar capabilities. We'll utilize the recently-launched Aurora machine learning functionality, which allows game developers to add ML-based predictions using the familiar #SQL programming language without building custom integrations or learning separate tools. We'll show which ML algorithms are useful for cheat detection and how an anti-cheat developer can write a single #SQL query that handles the inputs and outputs for the algorithm. |
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| − | ==== Sinespace | [ | + | ==== Sinespace | [https://sinewaveentertainment.com/ Sine Wave Entertainment] ==== |
| − | a free-to-play massively multiplayer online [ | + | a free-to-play massively multiplayer online [https://unity.com/ Unity] 3D-based platform that enables users to create and sell 3D content and interact with others as 3D avatars. [https://en.wikipedia.org/wiki/Sinespace Wikipedia] |
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<youtube>cj14EMjm2jI</youtube> | <youtube>cj14EMjm2jI</youtube> | ||
<b>Acoustic Energy live streaming from the Metaverse | <b>Acoustic Energy live streaming from the Metaverse | ||
| − | </b><br>Tonight sinespace presents "Acoustic Energy" (aka James Olmos) as he live streams from the legendary GuitaraHalla from 9-10 pm EST in the sinespace next gen virtual world. Join the fun at | + | </b><br>Tonight sinespace presents "Acoustic Energy" (aka James Olmos) as he live streams from the legendary GuitaraHalla from 9-10 pm EST in the sinespace next gen virtual world. Join the fun at https://bit.ly/2wXu9YZ |
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== Collaboration Platforms == | == Collaboration Platforms == | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Metaverse+Platform+artificial+intelligence Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Metaverse+Platform+artificial+intelligence ...Google search] |
* [[Gaming#Gamification | Gamification]] | * [[Gaming#Gamification | Gamification]] | ||
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=== <span id="NVIDIAOmniverse"></span>NVIDIA Omniverse === | === <span id="NVIDIAOmniverse"></span>NVIDIA Omniverse === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Omniverse+Nvidia+artificial+intelligence Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Omniverse+Nvidia+artificial+intelligence ...Google search] |
* [[NVIDIA]] | * [[NVIDIA]] | ||
| − | * [ | + | * [https://developer.nvidia.com/nvidia-omniverse-platform NVIDIA Omniverse™]; a scalable, multi-GPU real-time reference development platform for 3D simulation and design collaboration, and based on Pixar's Universal Scene Description and [[NVIDIA]] RTX™ technology. |
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=== Meta | [[Facebook]] === | === Meta | [[Facebook]] === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Metaverse+meta+facebook+artificial+intelligence Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Metaverse+meta+facebook+artificial+intelligence ...Google search] |
* [[Facebook]] | * [[Facebook]] | ||
| − | * [ | + | * [https://www.fastcompany.com/3030126/facebook-really-is-building-the-metaverse Facebook Really Is Building The Metaverse | Mark Wilson - Fast Company] |
| − | The metaverse is the next evolution of social connection. Our company’s vision is to help bring the metaverse to life, so we are changing our name to reflect our commitment to this future. [ | + | The metaverse is the next evolution of social connection. Our company’s vision is to help bring the metaverse to life, so we are changing our name to reflect our commitment to this future. [https://www.meta.com Meta] |
| − | Facebook has rebranded itself as Meta, banking on the metaverse becoming a significant part of our lives. [ | + | Facebook has rebranded itself as Meta, banking on the metaverse becoming a significant part of our lives. [https://www.npr.org/2021/11/08/1053647199/facebook-bets-its-future-on-the-metaverse Facebook bets its future on the metaverse | Mikguel Macias & Conner Donevan - NPR] |
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==== Horizon Workrooms ==== | ==== Horizon Workrooms ==== | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Facebook+Meta+Oculus+Horizon+Workrooms Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Facebook+Oculus+Meta+Horizon+Workrooms ...Google search] |
| − | * [[Facebook]]'s [ | + | * [[Facebook]]'s [https://www.oculus.com/experiences/quest/2514011888645651/?locale=en_US Horizon Workrooms] |
| − | * [[Facebook]]'s [ | + | * [[Facebook]]'s [https://www.oculus.com/quest-2/ Oculus Quest] |
| − | * [ | + | * [https://www.bloomberg.com/news/articles/2021-10-28/facebook-paves-way-to-metaverse-with-new-vr-tools-for-home-work Facebook Paves Way to Metaverse With VR Tools for Home, Work | Naomi Nix & Mark Bergen - Bloomberg] |
Getting on the same page starts with getting in the same (virtual) room. A new way for office workers to connect using virtual reality; as digital avatars of their real selves, around a conference table together. Horizon Workrooms is the VR workspace for teams to connect, collaborate and create. Meet teammates across the table, even if you’re across the world—and transform your home office into your favorite remote meeting room. | Getting on the same page starts with getting in the same (virtual) room. A new way for office workers to connect using virtual reality; as digital avatars of their real selves, around a conference table together. Horizon Workrooms is the VR workspace for teams to connect, collaborate and create. Meet teammates across the table, even if you’re across the world—and transform your home office into your favorite remote meeting room. | ||
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* Adjust the layout to fit your agenda, from presentations to brainstorms. As participants come and go, your table dynamically scales. | * Adjust the layout to fit your agenda, from presentations to brainstorms. As participants come and go, your table dynamically scales. | ||
| − | + | https://image.cnbcfm.com/api/v1/image/106930500-1629388700498workrooms-3.PNG | |
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=== Spatial === | === Spatial === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Spatial+Oculus Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Spatial+Oculus ...Google search] |
| − | * [ | + | * [https://spatial.io/_US Spatial - virtual Spaces That Bring Us Together] |
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=== [[Microsoft]] Mesh === | === [[Microsoft]] Mesh === | ||
| − | [ | + | [https://www.youtube.com/results?search_query=Microsof+Mesh Youtube search...] |
| − | [ | + | [https://www.google.com/search?q=Microsof+Mesh ...Google search] |
| − | * [ | + | * [https://www.microsoft.com/en-us/mesh?activetab=pivot%3aprimaryr7_US Microsoft Mesh] |
| − | * [ | + | * [https://www.microsoft.com/en-us/hololens HoloLens] | [[Microsoft]] |
Connect with new depth and dimension. Engage with eye contact, facial expressions, and gestures. Your personality shines as technology fades away. | Connect with new depth and dimension. Engage with eye contact, facial expressions, and gestures. Your personality shines as technology fades away. | ||
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<youtube>HZkL-A2i_LM</youtube> | <youtube>HZkL-A2i_LM</youtube> | ||
<b>An Introduction to Microsoft Mesh | FS200 | <b>An Introduction to Microsoft Mesh | FS200 | ||
| − | </b><br>Microsoft Mesh enables presence and shared experiences from anywhere – on any device – through mixed reality applications. Attend this session to get an overview of Microsoft Mesh, its AI-powered capabilities and see a demo of the Mesh developer platform. Latest Microsoft news: mixed reality -- | + | </b><br>Microsoft Mesh enables presence and shared experiences from anywhere – on any device – through mixed reality applications. Attend this session to get an overview of Microsoft Mesh, its AI-powered capabilities and see a demo of the Mesh developer platform. Latest Microsoft news: mixed reality -- https://aka.ms/Ignite21-MRBlog |
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<b>Microsoft Mesh and the Future of Meetings | <b>Microsoft Mesh and the Future of Meetings | ||
</b><br>On This Week in Tech, Leo Laporte, Lisa Schmeiser, Alex Lindsay, and Wil Harris discuss the bizarre demonstration of Microsoft Mesh at Ignite 2021 and what it means for the future of team meetings. | </b><br>On This Week in Tech, Leo Laporte, Lisa Schmeiser, Alex Lindsay, and Wil Harris discuss the bizarre demonstration of Microsoft Mesh at Ignite 2021 and what it means for the future of team meetings. | ||
| − | Full episode at | + | Full episode at https://twit.tv/twit813 On This Week in Tech, Leo Laporte, Lisa Schmeiser, Alex Lindsay, and Wil Harris discuss the bizarre demonstration of Microsoft Mesh at Ignite 2021 and what it means for the future of team meetings. Full episode at https://twit.tv/twit813 Host: Leo Laporte Guests: Lisa Schmeiser, Alex Lindsay, Wil Harris |
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| − | === [ | + | === [https://sine.space/breakroom Breakroom | Sine Space] === |
| − | * [ | + | * [https://sine.space/breakroom Breakroom | Sine Space] |
3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week. | 3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week. | ||
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== Virtual Conferences - Virtual & Immersive Platforms for Events == | == Virtual Conferences - Virtual & Immersive Platforms for Events == | ||
| − | * [ | + | * [https://sourceforge.net/software/virtual-event-platforms/ Virtual Event Platforms | SourceForge] |
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| − | * [ | + | * [https://www.6connex.com/ 6Connex] |
<youtube>0OQWEBT6n3g</youtube> | <youtube>0OQWEBT6n3g</youtube> | ||
| − | * [ | + | * [https://www.accelevents.com/virtual-events/ Accelevents] |
<youtube>nXdHioNdo5g</youtube> | <youtube>nXdHioNdo5g</youtube> | ||
| − | * [ | + | * [https://www.shubharambhproductions.com/virtual/ All in One] |
<youtube>9wFoWpWIAJM</youtube> | <youtube>9wFoWpWIAJM</youtube> | ||
| − | * [ | + | * [https://attendease.com/ Attendease] |
<youtube>Sr8Tp2FtlEk</youtube> | <youtube>Sr8Tp2FtlEk</youtube> | ||
| − | * [ | + | * [https://www.bigmarker.com/ BigMarker] |
<youtube>foCigsjTztg</youtube> | <youtube>foCigsjTztg</youtube> | ||
| − | * [ | + | * [https://welcome.bizzabo.com/event-management-software Bizzabo] |
<youtube>05UEXNSKWWs</youtube> | <youtube>05UEXNSKWWs</youtube> | ||
| − | * [ | + | * [https://www.bluejeans.com/products/events Verizon BlueJeans] |
<youtube>eTRPv75BLmg</youtube> | <youtube>eTRPv75BLmg</youtube> | ||
| − | * [ | + | * [https://www.brella.io/ Brella] |
<youtube>WOKoMHve3lk</youtube> | <youtube>WOKoMHve3lk</youtube> | ||
| − | * [ | + | * [https://www.communiqueconferencing.com/online-event-solutions.asp Communique Conferencing] |
<youtube>GRnOEKeXsW8</youtube> | <youtube>GRnOEKeXsW8</youtube> | ||
| − | * [ | + | * [https://corp.evenium.com/us/event-app/ ConnexMe] |
<youtube>t1VGDg67vY8</youtube> | <youtube>t1VGDg67vY8</youtube> | ||
| − | * [ | + | * [https://www.creative-factory.com/ Creative Factory Global] |
<youtube>nqE4TiDcAz4</youtube> | <youtube>nqE4TiDcAz4</youtube> | ||
| − | * [ | + | * [https://immersivevreducation.com/ Engage] |
<youtube>ImH5cw9fZ94</youtube> | <youtube>ImH5cw9fZ94</youtube> | ||
| − | * [ | + | * [https://engagez.com/ Engagez] |
<youtube>4kXvopNZTCo</youtube> | <youtube>4kXvopNZTCo</youtube> | ||
| − | * [ | + | * [https://faber-av.com/virtual-event-studio/ Faber Audiovisuals] |
<youtube>VLJRo2gsrmo</youtube> | <youtube>VLJRo2gsrmo</youtube> | ||
| − | * [ | + | * [https://www.hexafair.com/ HexaFair] |
<youtube>bpae2bBM1IQ</youtube> | <youtube>bpae2bBM1IQ</youtube> | ||
| − | * [ | + | * [https://hopin.to/ Hopin] |
<youtube>JgGVOlbOPUU</youtube> | <youtube>JgGVOlbOPUU</youtube> | ||
| − | * [ | + | * [https://kestoneglobal.com/virtual-events/ Kestone] |
<youtube>ipg4aHF-lS4</youtube> | <youtube>ipg4aHF-lS4</youtube> | ||
| − | * [ | + | * [https://govirtualconference.com/?gclid=EAIaIQobChMIvKyo59Da6gIVBI7ICh29qQZwEAAYBCAAEgIaWPD_BwE Microsoft Live Events] |
<youtube>Nu6imckSbNY</youtube> | <youtube>Nu6imckSbNY</youtube> | ||
| − | * [ | + | * [https://www.localist.com/ Localist] |
<youtube>3dQ8wBOIbaE</youtube> | <youtube>3dQ8wBOIbaE</youtube> | ||
| − | * [ | + | * [https://matchboxvirtual.com/ Matchbox Virtual] |
<youtube>9wYgdIy6680</youtube> | <youtube>9wYgdIy6680</youtube> | ||
| − | * [ | + | * [https://pathable.com/virtual-event-platform/ Pathable] |
<youtube>THpxYa5FInA</youtube> | <youtube>THpxYa5FInA</youtube> | ||
| − | * [ | + | * [https://www.proexhibits.com/virtual-events/ ProEvents] |
<youtube>VAfyl3JdvGA</youtube> | <youtube>VAfyl3JdvGA</youtube> | ||
| − | * [ | + | * [https://remo.co/ Remo] |
<youtube>gbKQ2LEmne0</youtube> | <youtube>gbKQ2LEmne0</youtube> | ||
| − | * [ | + | * [https://www.samaaro.com Samaaro] |
<youtube>JU-I8V4_zrA</youtube> | <youtube>JU-I8V4_zrA</youtube> | ||
| − | * [ | + | * [https://support.microsoft.com/en-us/office/sharepoint-spaces-7b65edfb-7cc9-42e3-af37-178d79364a5e Microsoft SharePoint Spaces] |
<youtube>ASrw84LYcHk</youtube> | <youtube>ASrw84LYcHk</youtube> | ||
| − | * [ | + | * [https://spotme.com/ SpotMe] |
<youtube>g8Lrih2Qpus</youtube> | <youtube>g8Lrih2Qpus</youtube> | ||
| − | * [ | + | * [https://www.swapcard.com Swapcard] |
<youtube>BSYA-K6j1PY</youtube> | <youtube>BSYA-K6j1PY</youtube> | ||
| − | * [ | + | * [https://ubivent.com/ ubivent] |
<youtube>BnVDNhzT20c</youtube> | <youtube>BnVDNhzT20c</youtube> | ||
| − | * [ | + | * [https://www.vfairs.com/ vFairs] |
<youtube>F2YLII3yek0</youtube> | <youtube>F2YLII3yek0</youtube> | ||
| − | * [ | + | * [https://vii.events/ VII Events] |
<youtube>COEgicWT9XM</youtube> | <youtube>COEgicWT9XM</youtube> | ||
| − | * [ | + | * [https://eventtechsoftware.com Virtual Event Center] |
<youtube>3xzOLhuxkmE</youtube> | <youtube>3xzOLhuxkmE</youtube> | ||
| − | * [ | + | * [https://virtualsummits.com/ Virtual Summits] |
<youtube>fO73-GJMB2w</youtube> | <youtube>fO73-GJMB2w</youtube> | ||
| − | * [ | + | * [https://whova.com/virtual-conference-platform/ Whova] |
<youtube>hEjYxUdYgSs</youtube> | <youtube>hEjYxUdYgSs</youtube> | ||
| − | * [ | + | * [https://info.workcast.com/ WorkCast] |
<youtube>yULMZmjJ0Vk</youtube> | <youtube>yULMZmjJ0Vk</youtube> | ||
| − | * [ | + | * [https://zoom.us/webinar Zoom Video Webinars] |
<youtube>UgunW5JAL30</youtube> | <youtube>UgunW5JAL30</youtube> | ||
== Futurists == | == Futurists == | ||
| − | * [ | + | * [https://en.wikipedia.org/wiki/List_of_futurologists List of futurologists | Wikipedia] |
| − | Futurists are people whose specialty or interest is futurology or the attempt to systematically explore predictions and possibilities about the future and how they can emerge from the present, whether that of human society in particular or of life on Earth in general. [ | + | Futurists are people whose specialty or interest is futurology or the attempt to systematically explore predictions and possibilities about the future and how they can emerge from the present, whether that of human society in particular or of life on Earth in general. [https://en.wikipedia.org/wiki/Futurist#:~:text=Futurists%20are%20people%20whose%20specialty,life%20on%20Earth%20in%20general. Wikipedia] |
| − | === The Origin of Consciousness in the Breakdown of the Bicameral Mind | [ | + | === The Origin of Consciousness in the Breakdown of the Bicameral Mind | [https://en.wikipedia.org/wiki/Julian_Jaynes Julian Jaynes] === |
| − | * [ | + | * [https://www.julianjaynes.org/resources/books/ooc/ Julian Jaynes Society] |
At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion -- and indeed our future. [https://en.wikipedia.org/wiki/Snow_Crash Wikipedia] | At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion -- and indeed our future. [https://en.wikipedia.org/wiki/Snow_Crash Wikipedia] | ||
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| − | === Snow Crash | [ | + | === Snow Crash | [https://en.wikipedia.org/wiki/Neal_Stephenson Neal Stephenson] === |
'Metaverse' was coined in Snow Crash, where humans, as avatars, interact with each other and software agents, in a three-dimensional space that uses the metaphor of the real world | 'Metaverse' was coined in Snow Crash, where humans, as avatars, interact with each other and software agents, in a three-dimensional space that uses the metaphor of the real world | ||
| − | Snow Crash is a science fiction novel by American writer Neal Stephenson, published in 1992. Like many of Stephenson's other novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics and philosophy. Stephenson explained the title of the novel in his 1999 essay "In the Beginning... Was the Command Line" as his term for a particular software failure mode on the early Apple Macintosh computer. Stephenson wrote about the Macintosh that "When the computer crashed and wrote gibberish into the bitmap, the result was something that looked vaguely like static on a broken television set—a 'snow crash' ". [ | + | Snow Crash is a science fiction novel by American writer Neal Stephenson, published in 1992. Like many of Stephenson's other novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics and philosophy. Stephenson explained the title of the novel in his 1999 essay "In the Beginning... Was the Command Line" as his term for a particular software failure mode on the early Apple Macintosh computer. Stephenson wrote about the Macintosh that "When the computer crashed and wrote gibberish into the bitmap, the result was something that looked vaguely like static on a broken television set—a 'snow crash' ". [https://en.wikipedia.org/wiki/Snow_Crash Wikipedia] |
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| − | === Neuromancer | [ | + | === Neuromancer | [https://en.wikipedia.org/wiki/William_Gibson William Gibson] === |
| − | Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson. Set in the future, the novel follows Henry Case, a washed-up computer hacker who is hired for one last job, which brings him up against a powerful artificial intelligence. [ | + | Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson. Set in the future, the novel follows Henry Case, a washed-up computer hacker who is hired for one last job, which brings him up against a powerful artificial intelligence. [https://en.wikipedia.org/wiki/Neuromancer Wikipedia] |
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| − | === Ready Player One | [ | + | === Ready Player One | [https://en.wikipedia.org/wiki/Ernest_Cline Ernest Cline] === |
| − | * [ | + | * [https://www.tntdrama.com/movies/ready-player-one-theatrical Movie | TNT] |
| − | * [ | + | * [https://en.wikipedia.org/wiki/Ready_Player_One Ready Player One | Wikipedia] |
A teen searches for a hidden treasure in an expansive virtual reality universe in 2045. | A teen searches for a hidden treasure in an expansive virtual reality universe in 2045. | ||
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| − | + | https://www.kdnuggets.com/images/cartoon-big-data-7d-printer.gif | |
Revision as of 23:18, 31 January 2023
Youtube search... ...Google search
Cyberspace, Matrix, Mirror World, AR Cloud, Magicverse, Spatial Internet, Spatial Web, OASIS, Omniverse, Virtual World, or Live Maps
- Case Studies
- Capabilities
- Journey to Singularity
- Connecting Brains
- Internet of Things (IoT)
- Digital Twin
- Gamification ... Crypto Metaverse
- Metaverse Land Properties
- Blockchain
- Nvidia CEO Jensen Huang on the Metaverse, permanent Work From Home (WFH), and accelerating raises | Dean Takahashi - VentureBeat
- A Day In The Metaverse | | Cathy Hacki - Forbes
- The Metaverse Is Coming And It’s A Very Big Deal | Cathy Hacki - Forbes
- The Metaverse Explained | Gene Munster and Pat Bocchicchio - Loop Ventures
- The pandemic canceled their wedding. So they held it in Animal Crossing | Aron Garst - The Washington Post
- The Metaverse: What It Is, Where to Find it, Who Will Build It, and Fortnite | Matthew Ball
- Matrix For Cows: Rancher 'Traps' Cows In Metaverse To Improve Milk Production | Bharat Sharma - IT Technology
Metaverse is the alternate digital realities where people work, play, and socialize. Universe of virtual worlds that are all interconnected. The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet. Wikipedia
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Contents
Virtual Beings
- Virtual Beings Summit
- A Guide to Virtual Beings and how they impact our World | Eric Peckham - TechCrunch
- The Evolution Of Virtual Beings As Both AI And Art | Dean Takahashi - VentureBeat
- The DeanBeat: It’s time to hurry up and build the Metaverse | Dean Takahashi
- Fable Studio ...relaunching Lucy, a next-generation AI character
- Inworld AI joins metaverse innovation with AI-driven virtual characters | Tom Keary - VentureBeat
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Virtual Worlds
- Metaverse Platform Comparison - Virtual Worlds on the Blockchain | ToxSam - Polygonal Mind
A virtual world is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others. The user accesses a computer-simulated world which presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experience a degree of presence. Such modeled worlds and their rules may draw from reality or fantasy worlds. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users can range from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses. Wikipedia
Second Life
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Somnium Space
Funded by the serial entrepreneur Artur Sychov, the project started with a very successful indiegogo campaign back in the day. Based in the beautiful city of Prague, right in the heart of Europe.
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Decentraland
The project started with Esteban Ordano and Ari Merlich, both very experienced folks on Blockchain and high end technology and did a very successful job creating and pushing the idea. Now the project is managed by the Decentraland Foundation, a new entity that is focused on listening to the community needs. Most of the team is in Argentina.
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The Sandbox
The Sandbox project was initially started in 2012 on mobile platforms which to date have gathered more than 40 million global installs on mobile devices. Their 100-people strong team behind has over 15 years of experience making games. Over the past 3 years, The Sandbox team has been developing a new version of the game – this time as a 3D, multiplayer platform using Blockchain technology (Ethereum) to offer a virtual world where players can build, own, and monetize their gaming experiences. This is the version we are comparing today.
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CryptoVoxels
By the one and only Ben Nolan. This solo entrepreneur from New Zealand started off the project from scratch and now has a team helping him to generate his vision. They are very active listeners on their Discord and Twitter.
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Upland
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Metaverse Gaming
Fortnite | Epic Games
Youtube search... ...Google search
- Crypto Metaverse
- Fortnite now has its own Cryptocurrency 'Fortnite Coins' that can be converted into V-Bucks | Michael A Daugherty - Sportskeeda
- Silicon Valley is racing to build the next version of the Internet. Fortnite might get there first | Gene Park | The Washington Post
- ‘Fortnite’ Is Building The Metaverse Whether You Realize It Or Not | Paul Tassi - Forbes
- ‘Fortnite’ Party Royale Will Become ‘Second Life’ On Its Way To Being The Metaverse | Paul Tassi - Forbes
- ‘Fortnite’ eyed as ‘first credible metaverse’ with its ‘hybrid’ platform | Justine Uy - Micky
Epic considered they were trying to build a toolkit for players to interact with as to create emergent gameplay solutions based on the situation of the missions, from which they can continue to expand upon with new items throughout the life of the game.
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Flight Simulator 2020
Youtube search... ...Google search
- Microsoft Flight Simulator returns as a mind-blowing next-generation cloud showcase Microsoft Flight Simulator looks to disrupt the genre with cloud-backed gameplay on a global scale. | Matt Brown - Windows Central
- Microsoft’s new Flight Simulator is a beautiful work in progress | Frederic Lardinois - TechCrunch
Microsoft Flight Simulator has an important role to fulfill as a serious tool for the real-life aviation industry – but that doesn’t mean it can’t find time to dazzle gamers, too. The technology that makes Microsoft Flight Simulator tick is something truly special. A mash up of Microsoft’s map data from its Bing search engine, artificial intelligence and cloud computing, the result is simple: this game’s ‘map’ is the whole world. ...hile there are bugs and mistakes created by the AI that fills in the details, its hyper-accurate version of the world is stunning. ...This means that while your house might not have the exact right shape, it will be there – represented by an AI-generated approximation. This means up-close and personal things might not be exactly accurate – but bigger buildings are more likely to be closer to reality. The AI will also fill in details like trees and determine what is liquid, adding foliage and telling the game where to place its realistic water to create rivers, ponds and the ocean. Once you’re in the skies and gain a proper altitude, the less-accurate elements of the AI’s work disappear from view Microsoft Flight Simulator is nothing short of astounding | Alex Donaldson VG 24/7
Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports. Wikipedia
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Massively Multiplayer Online MMO
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Sinespace | Sine Wave Entertainment
a free-to-play massively multiplayer online Unity 3D-based platform that enables users to create and sell 3D content and interact with others as 3D avatars. Wikipedia
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Collaboration Platforms
Youtube search... ...Google search
NVIDIA Omniverse
Youtube search... ...Google search
- NVIDIA
- NVIDIA Omniverse™; a scalable, multi-GPU real-time reference development platform for 3D simulation and design collaboration, and based on Pixar's Universal Scene Description and NVIDIA RTX™ technology.
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Meta | Facebook
Youtube search... ...Google search
The metaverse is the next evolution of social connection. Our company’s vision is to help bring the metaverse to life, so we are changing our name to reflect our commitment to this future. Meta
Facebook has rebranded itself as Meta, banking on the metaverse becoming a significant part of our lives. Facebook bets its future on the metaverse | Mikguel Macias & Conner Donevan - NPR
Horizon Workrooms
Youtube search... ...Google search
- Facebook's Horizon Workrooms
- Facebook's Oculus Quest
- Facebook Paves Way to Metaverse With VR Tools for Home, Work | Naomi Nix & Mark Bergen - Bloomberg
Getting on the same page starts with getting in the same (virtual) room. A new way for office workers to connect using virtual reality; as digital avatars of their real selves, around a conference table together. Horizon Workrooms is the VR workspace for teams to connect, collaborate and create. Meet teammates across the table, even if you’re across the world—and transform your home office into your favorite remote meeting room.
- Bring your physical computer, keyboard* and desk into VR with you. You can share your screen, send messages, and type naturally.
- Seamlessly write and draw on the shared whiteboard by flipping your controller to use it like a pen.
- With spatial audio, add dimension to every conversation and create the feeling of a shared location.
- Stay synced in and out of VR with chats, calendars and notes that automatically update via web.
- Customize your avatar to be a true expression of your personality.
- Adjust the layout to fit your agenda, from presentations to brainstorms. As participants come and go, your table dynamically scales.
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Spatial
Youtube search... ...Google search
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Microsoft Mesh
Youtube search... ...Google search
Connect with new depth and dimension. Engage with eye contact, facial expressions, and gestures. Your personality shines as technology fades away.
- Colleagues – working time zones apart – come together digitally. Their common understanding helps them review data faster and arrive at more informed decisions.
- Train together anywhere - co-workers duplicate the serendipity of in-person learning – without the time and cost of travel – thanks to holoportation, holographic sharing, and visualization.
- Get remote expertise - specialists can see others’ perspectives and overlay contextual data to ensure shared understanding. It’s a better way to solve problems and make decisions together.
- Design together in 3D - team members’ ideas and creativity flourish as they participate in design reviews using several devices. Whether physically present, or holoported, colleagues can collaborate on content in real-time.
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Breakroom | Sine Space
3D social hub for remote teams who want an online, immersive space to meet, team build, organize events, and host meetings. Breakroom allows you to host meetings and have conversations in virtual environments, with several eye-pleasing spaces to choose from. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. You can showcase presentations in Breakroom, as well as creating a custom virtual workplace that features your company’s branding. Sine Wave Entertainment claims it can have your virtual office up and running within a week.
The official announcement mentions that Breakroom “combines video conferencing, meeting rooms, casual games, live events, and multi-player hangouts.
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Virtual Conferences - Virtual & Immersive Platforms for Events
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Futurists
Futurists are people whose specialty or interest is futurology or the attempt to systematically explore predictions and possibilities about the future and how they can emerge from the present, whether that of human society in particular or of life on Earth in general. Wikipedia
The Origin of Consciousness in the Breakdown of the Bicameral Mind | Julian Jaynes
At the heart of this classic, seminal book is Julian Jaynes's still-controversial thesis that human consciousness did not begin far back in animal evolution but instead is a learned process that came about only three thousand years ago and is still developing. The implications of this revolutionary scientific paradigm extend into virtually every aspect of our psychology, our history and culture, our religion -- and indeed our future. Wikipedia
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Snow Crash | Neal Stephenson
'Metaverse' was coined in Snow Crash, where humans, as avatars, interact with each other and software agents, in a three-dimensional space that uses the metaphor of the real world
Snow Crash is a science fiction novel by American writer Neal Stephenson, published in 1992. Like many of Stephenson's other novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics and philosophy. Stephenson explained the title of the novel in his 1999 essay "In the Beginning... Was the Command Line" as his term for a particular software failure mode on the early Apple Macintosh computer. Stephenson wrote about the Macintosh that "When the computer crashed and wrote gibberish into the bitmap, the result was something that looked vaguely like static on a broken television set—a 'snow crash' ". Wikipedia
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Neuromancer | William Gibson
Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson. Set in the future, the novel follows Henry Case, a washed-up computer hacker who is hired for one last job, which brings him up against a powerful artificial intelligence. Wikipedia
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Ready Player One | Ernest Cline
A teen searches for a hidden treasure in an expansive virtual reality universe in 2045.
A.I. Artificial IntelligenceDirector Steven Spielberg's A.I. propels you into a future of astounding technology and adventure beyond the human imagination in an extraordinary film the New York Observer hails as a "masterpiece" and Rolling Stone applauds as "unmistakably the work of a real filmmaker." In a future world of runaway global warming and awe-inspiring scientific advances, humans share every aspect of their lives with sophisticated companion robots called Mechas. But when an advanced prototype robot child named David (Haley Joel Osment) is programmed to show unconditional love, his human family isn't prepared for the consequences. Suddenly, David is on his own in a strange and dangerous world. Befriended by a streetwise Mecha (Jude law), David embarks on a spectacular quest to discover the startling secret of his own identity. Celebrated as a film "filled with visual wonders and astonishing special effects..." ConsciousnessConsciousness at its simplest is "sentience or awareness of internal or external existence". Despite centuries of analyses, definitions, explanations and debates by philosophers and scientists, consciousness remains puzzling and controversial, being "at once the most familiar and most mysterious aspect of our lives". Perhaps the only widely agreed notion about the topic is the intuition that it exists. Opinions differ about what exactly needs to be studied and explained as consciousness. Sometimes it is synonymous with 'the mind', other times just an aspect of mind. In the past it was one's "inner life", the world of introspection, of private thought, imagination and volition. Today, with modern research into the brain it often includes any kind of experience, cognition, feeling or perception. It may be 'awareness', or 'awareness of awareness', or self-awareness. There might be different levels or orders of consciousness, or different kinds of consciousness, or just one kind with different features. Other questions include whether only humans are conscious or all animals or even the whole universe. The disparate range of research, notions and speculations raises doubts whether the right questions are being asked. Examples of the range of descriptions, definitions or explanations are: simple wakefulness, one's sense of selfhood or soul explored by "looking within"; being a metaphorical "stream" of contents, or being a mental state, mental event or mental process of the brain; having phanera or qualia and subjectivity; being the 'something that it is like' to 'have' or 'be' it; being the "inner theatre" or the executive control system of the mind. Wikipedia
Simulation Hypothesis
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